Player Matchup

Eset
Eset
GoblinQueen8906
Eset
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,415 Elo+
Party 1
Ravana
Ravana
Hunchow
Ravana
Level 26
God Stats
19W - 7L
1,578 SR
Queue Stats
97W - 43L
1,588 Elo+
Party 2
Agni
Agni
MeneerWaffel
Agni
Level 152
God Stats
6W - 5L
1,471 SR
Queue Stats
29W - 25L
1,633 Elo+
Solo
Nike
Nike
TheIckleEevee
Nike
Level 143
God Stats
1W - 1L
1,312 SR
Queue Stats
14W - 21L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
Weshcasoule
Xbalanque
Level 60
God Stats
8W - 2L
1,767 SR
Queue Stats
137W - 80L
1,615 Elo+
Party 2
Team Averages
Level 107
1,526 SR
1,536 Elo+

VS

Team Averages
Level 109
1,659 SR
1,496 Elo+
Ao Kuang
Ao Kuang
Daddy_NumNums
Ao Kuang
Level 146
God Stats
3W - 11L
1,446 SR
Queue Stats
59W - 67L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
Iam_Bune
Danzaburou
Level 120
God Stats
1W - 1L
1,702 SR
Queue Stats
72W - 92L
1,421 Elo+
Party 3
Hel
Hel
Jah_is_here
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,559 Elo+
Solo
Sobek
Sobek
Samilou01
Sobek
Level 89
God Stats
2W - 2L
1,912 SR
Queue Stats
36W - 34L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
ii-Limes-2-xx
Gilgamesh
Level 141
God Stats
4W - 4L
1,735 SR
Queue Stats
311W - 343L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
10,224
929
6,787
10,027
11,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ravana
Hunchow
Ravana
17
6 / 2 / 6
11,707
1,064
16,277
11,224
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 0 / 8
11,338
1,031
28,542
5,642
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 8
10,405
946
9,840
16,947
20,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Weshcasoule
Xbalanque
17
3 / 1 / 8
10,979
998
35,143
13,766
9,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daddy_NumNums
Ao Kuang
16
2 / 1 / 4
10,667
970
7,583
23,463
13,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Iam_Bune
Danzaburou
16
4 / 4 / 1
11,197
1,018
11,493
20,185
8,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 4
10,313
938
14,717
19,537
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Samilou01
Sobek
16
0 / 2 / 7
10,846
986
8,182
19,824
26,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ii-Limes-2-xx
Gilgamesh
16
1 / 1 / 4
10,144
922
11,714
18,687
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
13
Kills
8
8
Deaths
13
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Daddy_NumNums
Ao Kuang
2
1
4
4
W
0
3
7
1.17
W
Ravana
Hunchow
Ravana
6
2
6
4.5
L
Danzaburou
Iam_Bune
Danzaburou
4
4
1
1.13
L
1
5
4
0.6
W
3
0
8
7
L
Sobek
Samilou01
Sobek
0
2
7
1.75
W
1
2
8
2.5
W
Xbalanque
Weshcasoule
Xbalanque
3
1
8
7
L
Gilgamesh
ii-Limes-2-xx
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,589
Damage
53,689
57,606
Taken
101,696
53,225
Mitigated
76,800
11,644
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Daddy_NumNums
Ao Kuang
7,583
1,632
0
4,753
23,463
13,093
0
7,714
15,749
23,438
1,816
W
6,787
867
1,225
957
10,027
11,643
0
4,714
5,101
22,181
0
W
Ravana
Hunchow
Ravana
16,277
3,185
0
2,936
11,224
9,075
0
5,360
5,693
0
22,743
L
Danzaburou
Iam_Bune
Danzaburou
11,493
5,569
0
1,597
20,185
8,723
0
4,943
15,242
0
37,567
L
14,717
1,116
6,395
5,968
19,537
10,217
0
8,642
10,895
31,837
0
W
28,542
1,037
0
1,152
5,642
2,853
0
3,205
2,359
52,514
0
L
Sobek
Samilou01
Sobek
8,182
148
1,328
2,630
19,824
26,669
0
6,721
13,103
14,485
0
W
9,840
1,030
0
0
16,947
20,257
0
7,580
9,162
760
24,182
W
Xbalanque
Weshcasoule
Xbalanque
35,143
7,293
0
5,374
13,766
9,397
0
9,011
4,671
0
54,644
L
Gilgamesh
ii-Limes-2-xx
Gilgamesh
11,714
3,335
0
652
18,687
18,098
0
7,895
10,792
0
25,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,653
Gold Earned
53,167
200
Minions Killed
191
5
Camps Cleared
5
1,116,843
Distance Traveled
1,078,998
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,667
970
44
4
1
213,459
1
W
Eset
10,224
929
32
3
1
193,536
0
W
Ravana
11,707
1,064
18
2
1
244,516
0
L
Danzaburou
11,197
1,018
57
5
1
202,484
0
L
Hel
10,313
938
51
5
2
220,177
0
W
Agni
11,338
1,031
68
6
0
227,122
0
L
Sobek
10,846
986
16
1
0
243,316
0
W
Nike
10,405
946
37
3
2
225,741
2
W
Xbalanque
10,979
998
45
4
1
225,928
0
L
Gilgamesh
10,144
922
23
2
1
199,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role