Player Matchup

Izanami
Izanami
DoubleNNK
Izanami
Level 92
God Stats
3W - 0L
1,444 SR
Queue Stats
16W - 29L
1,335 Elo+
Party 2
Chaac
Chaac
FLOSSY-FLOSSY
Chaac
Level 101
God Stats
1W - 0L
1,590 SR
Queue Stats
15W - 32L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
Suseonie
Nu Wa
Level 86
God Stats
3W - 5L
1,324 SR
Queue Stats
6W - 8L
1,357 Elo+
Solo
Team Averages
Level 93
1,453 SR
1,339 Elo+

VS

Team Averages
Level 29
1,441 SR
1,231 Elo+
Baron Samedi
Baron Samedi
Antojosexy
Baron Samedi
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 1
Chaac
Chaac
JasonCadiz
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,079 Elo+
Party 1
Susano
Susano
zidanraddad191
Susano
Level 77
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubleNNK
Izanami
20
4 / 9 / 10
20,782
670
41,707
28,413
15,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 5 / 13
19,482
628
23,203
59,208
106,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Suseonie
Nu Wa
20
11 / 11 / 5
21,046
679
50,128
28,196
15,807
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antojosexy
Baron Samedi
20
6 / 5 / 19
19,684
635
29,434
40,013
21,646
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
20
11 / 6 / 13
20,562
663
34,323
59,471
69,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 12
20,156
650
38,793
40,733
19,693
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
17
Kills
25
25
Deaths
17
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Antojosexy
Baron Samedi
6
5
19
3.1
W
Izanami
DoubleNNK
Izanami
4
9
10
1
W
2
5
13
1.7
L
Chaac
11
6
13
2.92
W
Nu Wa
Suseonie
Nu Wa
11
11
5
1.23
L
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,038
Damage
102,550
115,817
Taken
140,217
137,926
Mitigated
111,288
27,120
Healing
41,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Antojosexy
Baron Samedi
29,434
3,223
5,668
11,609
40,013
21,646
1,432
20,138
19,875
77,089
0
W
Izanami
DoubleNNK
Izanami
41,707
23,749
758
3,503
28,413
15,494
2,261
4,930
23,483
0
140,081
W
23,203
2,047
572
20,274
59,208
106,625
417
20,347
38,861
0
55,927
L
Chaac
34,323
7,444
1,629
20,076
59,471
69,949
1,392
18,042
41,429
0
102,235
W
Nu Wa
Suseonie
Nu Wa
50,128
8,471
0
2,013
28,196
15,807
913
6,042
22,154
102,220
0
L
38,793
4,051
0
2,963
40,733
19,693
555
13,523
27,210
0
123,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,310
Gold Earned
60,402
231
Minions Killed
317
11
Camps Cleared
11
1,333,635
Distance Traveled
1,532,760
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
19,684
635
68
2
2
486,809
0
W
Izanami
20,782
670
128
4
10
344,875
1
W
Chaac
19,482
628
40
1
0
537,075
3
L
Chaac
20,562
663
119
4
4
514,945
4
W
Nu Wa
21,046
679
63
2
1
451,685
0
L
Susano
20,156
650
130
4
5
531,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role