Player Matchup

Sol
Sol
AceFrizzy1097
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 49L
1,506 Elo+
Solo
Merlin
Merlin
AcidicJungle68
Merlin
Level 115
God Stats
6W - 2L
1,472 SR
Queue Stats
43W - 37L
1,495 Elo+
Solo
Ganesha
Ganesha
Ge_Lopez
Ganesha
Level 155
God Stats
26W - 22L
1,544 SR
Queue Stats
303W - 338L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Sir Alex V
Gilgamesh
Level 69
God Stats
48W - 40L
1,637 SR
Queue Stats
179W - 154L
1,503 Elo+
Solo
Neith
Neith
TripleDmangos
Neith
Level 78
God Stats
18W - 21L
1,468 SR
Queue Stats
486W - 535L
1,421 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,462 Elo+

VS

Team Averages
Level 67
1,424 SR
1,360 Elo+
Amaterasu
Amaterasu
Steamin_Bman
Amaterasu
Level 144
God Stats
0W - 2L
1,242 SR
Queue Stats
83W - 91L
1,424 Elo+
Solo
Pele
Pele
TTG-30eight
Pele
Level 35
God Stats
6W - 3L
1,502 SR
Queue Stats
86W - 98L
1,363 Elo+
Solo
Kukulkan
Kukulkan
a_situation_here
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 77L
1,330 Elo+
Solo
Neith
Neith
polk72
Neith
Level 122
God Stats
2W - 4L
1,615 SR
Queue Stats
42W - 68L
1,381 Elo+
Solo
Loki
Loki
Кейджимисато
Loki
Level 24
God Stats
0W - 3L
1,261 SR
Queue Stats
6W - 13L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
11,928
795
16,766
11,403
5,629
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 1 / 6
11,048
737
8,406
5,958
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Ge_Lopez
Ganesha
18
0 / 1 / 15
12,042
803
8,863
16,740
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sir Alex V
Gilgamesh
18
7 / 0 / 7
11,723
782
14,451
15,520
19,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 1 / 4
12,547
836
14,913
10,916
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Steamin_Bman
Amaterasu
16
0 / 2 / 1
9,588
639
5,433
12,128
10,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 6 / 2
10,655
710
9,894
22,360
10,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 6 / 0
9,721
648
6,071
14,077
9,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
polk72
Neith
17
2 / 1 / 2
10,682
712
12,289
15,690
6,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 0
8,920
595
2,556
13,322
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
23
Kills
5
5
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
0
1
6
3
W
Ganesha
Ge_Lopez
Ganesha
0
1
15
7.5
W
Gilgamesh
Sir Alex V
Gilgamesh
7
0
7
10.5
L
Amaterasu
Steamin_Bman
Amaterasu
0
2
1
0.25
L
3
6
2
0.67
W
9
1
4
11
L
0
6
0
0
L
Neith
polk72
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,399
Damage
36,243
60,537
Taken
77,577
56,606
Mitigated
43,437
13,081
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,766
6,469
0
4,927
11,403
5,629
6,465
340
11,063
46,572
0
W
8,406
549
0
24
5,958
2,832
969
378
5,580
43,927
0
W
Ganesha
Ge_Lopez
Ganesha
8,863
964
620
3,824
16,740
21,521
629
2,510
14,230
35,159
0
W
Gilgamesh
Sir Alex V
Gilgamesh
14,451
2,003
0
934
15,520
19,369
389
1,298
14,222
0
32,755
L
Amaterasu
Steamin_Bman
Amaterasu
5,433
2,088
0
4,115
12,128
10,517
0
4,357
7,771
0
31,154
L
9,894
1,826
0
5,107
22,360
10,632
0
9,930
12,430
0
32,319
W
14,913
4,394
0
2,752
10,916
7,255
2,517
1,545
9,371
0
61,629
L
6,071
571
92
897
14,077
9,570
386
6,081
7,996
36,135
0
L
Neith
polk72
Neith
12,289
4,406
0
3,585
15,690
6,915
0
10,241
5,449
0
45,762
L
2,556
786
0
151
13,322
5,803
0
3,426
9,896
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,288
Gold Earned
49,566
324
Minions Killed
276
0
Camps Cleared
0
1,503,028
Distance Traveled
1,217,307
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,928
795
79
5
0
278,972
2
W
Merlin
11,048
737
72
5
0
270,796
3
W
Ganesha
12,042
803
11
1
0
318,247
0
W
Gilgamesh
11,723
782
47
3
0
335,290
1
L
Amaterasu
9,588
639
53
4
0
273,527
0
L
Pele
10,655
710
44
3
0
278,064
1
W
Neith
12,547
836
115
8
0
299,723
2
L
Kukulkan
9,721
648
82
5
0
244,565
0
L
Neith
10,682
712
62
4
0
261,039
0
L
Loki
8,920
595
35
2
0
160,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role