Player Matchup

Hachiman
Hachiman
BigBattySmile
Hachiman
Level 127
God Stats
16W - 13L
1,575 SR
Queue Stats
161W - 146L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BigSneakyWorm
Kumbhakarna
Level 27
God Stats
11W - 9L
1,479 SR
Queue Stats
65W - 53L
1,432 Elo+
Party 1
Scylla
Scylla
Medea222
Scylla
Level 87
God Stats
14W - 11L
1,404 SR
Queue Stats
121W - 164L
1,332 Elo+
Solo
Team Averages
Level 80
1,486 SR
1,424 Elo+

VS

Team Averages
Level 100
1,380 SR
1,301 Elo+
Ra
Ra
Demeterus
Ra
Level 129
God Stats
4W - 3L
1,270 SR
Queue Stats
55W - 109L
1,344 Elo+
Solo
Anhur
Anhur
Leonono2
Anhur
Level 125
God Stats
0W - 2L
1,394 SR
Queue Stats
6W - 10L
1,203 Elo+
Solo
King Arthur
King Arthur
Segamon
King Arthur
Level 46
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 9L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBattySmile
Hachiman
17
6 / 0 / 5
11,738
734
22,790
14,714
8,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
BigSneakyWorm
Kumbhakarna
14
1 / 0 / 10
11,240
703
3,894
14,612
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Medea222
Scylla
16
4 / 3 / 7
10,996
687
11,276
12,679
5,116
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
10,154
635
11,639
11,588
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Leonono2
Anhur
14
0 / 4 / 3
9,523
595
5,547
14,917
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Segamon
King Arthur
13
1 / 3 / 1
9,267
579
12,209
18,013
19,733
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigBattySmile
Hachiman
6
0
5
8.5
W
Kumbhakarna
BigSneakyWorm
Kumbhakarna
1
0
10
6
L
2
4
1
0.63
L
Anhur
Leonono2
Anhur
0
4
3
0.38
W
Scylla
Medea222
Scylla
4
3
7
2.5
L
King Arthur
Segamon
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
29,395
42,005
Taken
44,518
35,418
Mitigated
31,331
15,263
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigBattySmile
Hachiman
22,790
13,823
0
7,498
14,714
8,563
1,549
3,189
11,525
0
77,061
W
Kumbhakarna
BigSneakyWorm
Kumbhakarna
3,894
66
0
3,024
14,612
21,739
0
4,412
10,200
8,131
0
L
11,639
776
1,474
3,882
11,588
5,389
497
2,908
8,478
50,590
0
L
Anhur
Leonono2
Anhur
5,547
1,584
0
4,141
14,917
6,209
871
5,865
8,777
0
29,797
W
Scylla
Medea222
Scylla
11,276
1,545
291
4,450
12,679
5,116
1,213
4,298
8,381
39,313
0
L
King Arthur
Segamon
King Arthur
12,209
799
0
2,540
18,013
19,733
0
6,280
11,562
72
27,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
28,944
158
Minions Killed
183
3
Camps Cleared
9
878,121
Distance Traveled
889,660
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,738
734
86
5
2
284,562
1
W
Kumbhakarna
11,240
703
6
0
0
312,245
0
L
Ra
10,154
635
94
6
2
306,472
5
L
Anhur
9,523
595
56
4
7
268,355
5
W
Scylla
10,996
687
66
4
1
281,314
3
L
King Arthur
9,267
579
33
2
0
314,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role