Player Matchup

Rama
Rama
AdrY-1106
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,129 Elo+
Party 3
Loki
Loki
Dvnzo_is_wanted
Loki
Level 46
God Stats
7W - 2L
1,473 SR
Queue Stats
99W - 154L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TP_Teskoo
Tsukuyomi
Level 18
God Stats
2W - 3L
1,544 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 1
Cerberus
Cerberus
Trunks935_
Cerberus
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 18L
1,129 Elo+
Party 3
Ravana
Ravana
YKZ__AROUF54
Ravana
Level 46
God Stats
3W - 6L
1,497 SR
Queue Stats
92W - 114L
1,272 Elo+
Party 1
Team Averages
Level 34
1,503 SR
1,245 Elo+

VS

Team Averages
Level 43
1,420 SR
1,316 Elo+
Bakasura
Bakasura
DoD_Gladiator
Bakasura
Level 46
God Stats
5W - 4L
1,308 SR
Queue Stats
466W - 486L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
GuideStatue3304
Hou Yi
Level 38
God Stats
4W - 1L
1,261 SR
Queue Stats
63W - 78L
1,306 Elo+
Solo
Bellona
Bellona
Jerrytiga
Bellona
Level 66
God Stats
21W - 21L
1,488 SR
Queue Stats
101W - 114L
1,425 Elo+
Party 2
Pele
Pele
SCHAUNICHTSOAAAA
Pele
Level 31
God Stats
15W - 18L
1,366 SR
Queue Stats
15W - 20L
1,136 Elo+
Solo
Gilgamesh
Gilgamesh
The Grey Gunner
Gilgamesh
Level 36
God Stats
14W - 6L
1,676 SR
Queue Stats
269W - 297L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 14 / 0
7,308
365
8,624
19,207
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 6 / 1
9,612
481
12,334
15,307
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TP_Teskoo
Tsukuyomi
12
0 / 8 / 0
7,903
395
8,175
19,383
8,817
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Trunks935_
Cerberus
12
0 / 9 / 4
8,109
405
4,824
21,175
15,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
14
0 / 2 / 2
8,384
419
12,088
18,979
12,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoD_Gladiator
Bakasura
18
13 / 0 / 9
11,733
587
15,679
15,402
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
16 / 2 / 8
12,602
630
23,807
19,395
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
Jerrytiga
Bellona
15
1 / 1 / 4
10,260
513
11,879
18,717
15,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 4
10,664
533
13,775
16,392
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
The Grey Gunner
Gilgamesh
16
4 / 2 / 11
11,054
553
8,810
23,001
20,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
39
39
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Rama
1
14
0
0.07
W
Bakasura
DoD_Gladiator
Bakasura
13
0
9
17.5
L
5
6
1
0.92
W
16
2
8
10
W
Bellona
Jerrytiga
Bellona
1
1
4
3
W
5
1
4
7
L
Tsukuyomi
TP_Teskoo
Tsukuyomi
0
8
0
0
W
Gilgamesh
The Grey Gunner
Gilgamesh
4
2
11
4.75
L
Cerberus
Trunks935_
Cerberus
0
9
4
0.22
L
Ravana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,045
Damage
73,950
94,051
Taken
92,907
48,585
Mitigated
60,482
16,987
Healing
31,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,624
6,922
445
1,864
19,207
6,445
0
89
18,856
0
32,703
W
Bakasura
DoD_Gladiator
Bakasura
15,679
10,293
0
4,029
15,402
7,558
1,834
429
14,848
116
75,869
L
12,334
2,011
0
2,230
15,307
6,036
0
0
15,155
0
52,109
W
23,807
11,272
364
6,424
19,395
10,050
2,811
2,022
17,229
0
89,928
W
Bellona
Jerrytiga
Bellona
11,879
4,568
0
6,659
18,717
15,082
3,168
334
18,350
0
71,496
W
13,775
4,296
0
5,708
16,392
7,340
1,641
922
15,240
0
82,316
L
Tsukuyomi
TP_Teskoo
Tsukuyomi
8,175
1,681
0
1,909
19,383
8,817
580
0
18,493
0
52,978
W
Gilgamesh
The Grey Gunner
Gilgamesh
8,810
2,225
3,066
5,615
23,001
20,452
1,139
1,117
21,790
0
63,250
L
Cerberus
Trunks935_
Cerberus
4,824
762
0
3,449
21,175
15,228
0
27
20,586
34,077
0
L
Ravana
12,088
3,371
0
7,090
18,979
12,059
252
0
18,829
0
67,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
56,313
353
Minions Killed
572
0
Camps Cleared
0
1,683,867
Distance Traveled
1,962,434
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,308
365
43
2
0
316,936
0
W
Bakasura
11,733
587
135
7
0
448,401
3
L
Loki
9,612
481
81
4
0
402,868
0
W
Hou Yi
12,602
630
126
6
0
358,139
3
W
Bellona
10,260
513
132
7
0
404,968
2
W
Pele
10,664
533
105
5
0
370,539
3
L
Tsukuyomi
7,903
395
69
3
0
306,319
3
W
Gilgamesh
11,054
553
74
4
0
380,387
0
L
Cerberus
8,109
405
57
3
0
287,369
6
L
Ravana
8,384
419
103
5
0
370,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role