Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
MrShiestyy__
Morgan Le Fay
Masters
Level 157
God Stats
0W - 1L
1,829 SR
Queue Stats
113W - 90L
2,438 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,829 SR
2,438 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 35
2,027 SR
2,388 MMR
Anhur
Anhur
Diamond V
Classi
Anhur
Diamond V
Level 35
God Stats
41W - 3L
2,027 SR
Queue Stats
121W - 19L
2,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrShiestyy__
Morgan Le Fay
12
1 / 4 / 0
7,588
843
3,973
9,702
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliSkadiAh Muzen CabFreyaHades

VS

Bans
VulcanOlorunChronosBakasuraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Classi
Anhur
16
4 / 1 / 0
9,410
1,046
8,680
7,224
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Classi
Anhur
4
1
0
4
L
Morgan Le Fay
MrShiestyy__
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,973
Damage
8,680
9,702
Taken
7,224
4,670
Mitigated
3,693
2,277
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Classi
Anhur
8,680
4,276
0
2,628
7,224
3,693
1,158
4,052
2,882
164
55,881
L
Morgan Le Fay
MrShiestyy__
Morgan Le Fay
3,973
356
0
2,277
9,702
4,670
0
186
9,516
27,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,588
Gold Earned
9,410
68
Minions Killed
107
1
Camps Cleared
8
183,667
Distance Traveled
164,631
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,410
1,046
107
12
8
164,631
3
L
Morgan Le Fay
7,588
843
68
8
1
183,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role