Player Matchup

Cthulhu
Cthulhu
BBR Beast
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 129L
1,594 Elo+
Solo
Fenrir
Fenrir
HollowedOut
Fenrir
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
198W - 203L
1,557 Elo+
Solo
Artio
Artio
Seintmike
Artio
Level 157
God Stats
1W - 2L
1,511 SR
Queue Stats
144W - 114L
1,644 Elo+
Solo
Olorun
Olorun
SodaNC
Olorun
Level 160
God Stats
1W - 3L
1,208 SR
Queue Stats
158W - 171L
1,603 Elo+
Solo
Scylla
Scylla
pictorino
Scylla
Level 154
God Stats
7W - 4L
1,677 SR
Queue Stats
337W - 360L
1,579 Elo+
Solo
Team Averages
Level 151
1,479 SR
1,595 Elo+

VS

Team Averages
Level 130
1,581 SR
1,558 Elo+
Zhong Kui
Zhong Kui
Philandro
Zhong Kui
Level 103
God Stats
2W - 2L
1,670 SR
Queue Stats
138W - 166L
1,510 Elo+
Solo
Merlin
Merlin
Selfless97
Merlin
Level 134
God Stats
4W - 2L
1,442 SR
Queue Stats
98W - 100L
1,547 Elo+
Solo
Cupid
Cupid
Soundproofdude
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,651 Elo+
Solo
Bastet
Bastet
iSlaezy
Bastet
Level 148
God Stats
10W - 5L
1,643 SR
Queue Stats
228W - 239L
1,529 Elo+
Solo
Hun Batz
Hun Batz
smile_first
Hun Batz
Level 157
God Stats
4W - 3L
1,652 SR
Queue Stats
399W - 428L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBR Beast
Cthulhu
15
2 / 3 / 7
8,100
810
7,646
12,766
10,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
4 / 3 / 4
8,341
834
7,672
12,629
14,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Seintmike
Artio
13
1 / 4 / 6
8,039
804
3,272
15,374
19,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
SodaNC
Olorun
14
3 / 2 / 4
8,008
801
8,505
10,176
6,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
pictorino
Scylla
13
0 / 2 / 5
7,386
739
9,239
8,139
3,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Philandro
Zhong Kui
13
1 / 5 / 8
7,785
779
9,615
14,870
18,335
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Selfless97
Merlin
14
2 / 2 / 10
8,085
809
9,616
5,803
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 1 / 9
8,459
846
10,184
6,810
3,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
iSlaezy
Bastet
15
3 / 1 / 11
8,476
848
14,157
9,478
4,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
smile_first
Hun Batz
14
4 / 1 / 6
7,987
799
8,104
8,223
4,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
10
Kills
14
14
Deaths
10
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BBR Beast
Cthulhu
2
3
7
1.83
L
Fenrir
4
3
4
2
W
Zhong Kui
Philandro
Zhong Kui
1
5
8
1
L
Artio
Seintmike
Artio
1
4
6
1
W
Merlin
Selfless97
Merlin
2
2
10
3.5
L
Olorun
SodaNC
Olorun
3
2
4
2.5
W
4
1
9
8.5
W
Bastet
iSlaezy
Bastet
3
1
11
8.5
L
Scylla
pictorino
Scylla
0
2
5
1.25
W
Hun Batz
smile_first
Hun Batz
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
51,676
59,084
Taken
45,184
53,896
Mitigated
33,986
22,980
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BBR Beast
Cthulhu
7,646
441
1,461
1,708
12,766
10,483
281
2,097
10,669
22,694
0
L
Fenrir
7,672
1,451
174
1,874
12,629
14,555
252
4,689
7,940
0
8,939
W
Zhong Kui
Philandro
Zhong Kui
9,615
555
536
3,875
14,870
18,335
200
7,736
6,718
16,503
0
L
Artio
Seintmike
Artio
3,272
126
2,976
2,477
15,374
19,222
156
4,900
10,474
7,778
0
W
Merlin
Selfless97
Merlin
9,616
901
528
214
5,803
3,024
1,147
4,185
1,488
23,913
0
L
Olorun
SodaNC
Olorun
8,505
4,659
5,937
3,679
10,176
6,177
885
4,967
5,209
15,698
0
W
10,184
4,618
2,349
1,828
6,810
3,432
1,390
4,524
2,148
0
15,776
W
Bastet
iSlaezy
Bastet
14,157
1,518
983
4,103
9,478
4,826
1,425
6,214
3,060
0
24,777
L
Scylla
pictorino
Scylla
9,239
995
1,287
1,407
8,139
3,459
564
2,578
5,561
21,869
0
W
Hun Batz
smile_first
Hun Batz
8,104
1,380
1,851
2,515
8,223
4,369
436
5,524
2,555
0
15,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
40,792
116
Minions Killed
97
0
Camps Cleared
0
932,728
Distance Traveled
985,848
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,100
810
25
3
0
192,724
0
L
Fenrir
8,341
834
3
0
0
199,214
1
W
Zhong Kui
7,785
779
16
2
0
174,920
2
L
Artio
8,039
804
13
1
0
188,215
3
W
Merlin
8,085
809
34
3
0
180,040
1
L
Olorun
8,008
801
30
3
0
185,134
0
W
Cupid
8,459
846
11
1
0
213,358
1
W
Bastet
8,476
848
24
2
0
236,734
4
L
Scylla
7,386
739
45
5
0
167,441
1
W
Hun Batz
7,987
799
12
1
0
180,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role