Player Matchup

Hercules
Hercules
HoyoBoyo
Hercules
Level 126
God Stats
4W - 4L
1,714 SR
Queue Stats
113W - 108L
1,568 Elo+
Party 1
Hades
Hades
RAVENSxFAN165
Hades
Level 147
God Stats
26W - 16L
1,696 SR
Queue Stats
153W - 160L
1,524 Elo+
Party 2
Lancelot
Lancelot
SkorchedEarth
Lancelot
Level 160
God Stats
2W - 2L
1,945 SR
Queue Stats
64W - 42L
2,042 Elo+
Party 1
Artio
Artio
lewd9er
Artio
Level 47
God Stats
1W - 0L
1,670 SR
Queue Stats
112W - 87L
1,575 Elo+
Party 1
Freya
Freya
xSoulCalibur
Freya
Level 124
God Stats
7W - 7L
1,547 SR
Queue Stats
69W - 64L
1,558 Elo+
Party 2
Team Averages
Level 121
1,714 SR
1,653 Elo+

VS

Team Averages
Level 37
1,593 SR
1,367 Elo+
Yu Huang
Yu Huang
Borean
Yu Huang
Level 47
God Stats
12W - 20L
1,340 SR
Queue Stats
79W - 78L
1,516 Elo+
Solo
Jing Wei
Jing Wei
ConnOreo
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,255 Elo+
Party 3
Erlang Shen
Erlang Shen
JamLin
Erlang Shen
Level 27
God Stats
2W - 1L
1,759 SR
Queue Stats
26W - 40L
1,381 Elo+
Party 3
Arachne
Arachne
Shrewdd
Arachne
Level 44
God Stats
4W - 1L
1,895 SR
Queue Stats
25W - 41L
1,341 Elo+
Party 3
Bacchus
Bacchus
x9vr
Bacchus
Level 44
God Stats
2W - 6L
1,473 SR
Queue Stats
18W - 33L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HoyoBoyo
Hercules
17
4 / 1 / 8
11,011
524
6,614
17,053
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
6 / 1 / 3
10,719
510
9,500
17,740
11,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SkorchedEarth
Lancelot
18
5 / 0 / 11
11,506
548
22,671
16,997
10,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
lewd9er
Artio
16
2 / 3 / 6
10,166
484
9,883
23,933
22,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 0 / 7
11,624
554
15,026
14,252
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Borean
Yu Huang
18
1 / 0 / 3
10,527
501
12,484
10,666
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
ConnOreo
Jing Wei
13
1 / 8 / 2
8,496
405
7,802
15,985
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
JamLin
Erlang Shen
14
3 / 6 / 1
9,685
461
16,310
23,421
19,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Shrewdd
Arachne
10
0 / 9 / 1
7,349
350
8,110
21,590
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
x9vr
Bacchus
13
0 / 3 / 4
8,646
412
4,670
14,212
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
5
5
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Borean
Yu Huang
1
0
3
2.5
L
Jing Wei
ConnOreo
Jing Wei
1
8
2
0.25
W
Hercules
HoyoBoyo
Hercules
4
1
8
8
L
Erlang Shen
JamLin
Erlang Shen
3
6
1
0.58
W
6
1
3
7.5
L
Arachne
Shrewdd
Arachne
0
9
1
0.06
W
Lancelot
SkorchedEarth
Lancelot
5
0
11
10.5
W
Artio
lewd9er
Artio
2
3
6
1.67
L
Bacchus
x9vr
Bacchus
0
3
4
0.67
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,694
Damage
49,376
89,975
Taken
85,874
71,345
Mitigated
51,465
44,436
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Borean
Yu Huang
12,484
784
0
2,567
10,666
5,160
0
2,219
8,443
113,552
0
L
Jing Wei
ConnOreo
Jing Wei
7,802
5,820
0
3,146
15,985
5,874
350
6,311
9,646
0
53,736
W
Hercules
HoyoBoyo
Hercules
6,614
1,921
0
4,538
17,053
21,874
579
4,704
12,349
0
53,737
L
Erlang Shen
JamLin
Erlang Shen
16,310
9,066
0
7,389
23,421
19,041
266
9,644
13,124
0
68,015
W
9,500
666
1,115
11,616
17,740
11,133
0
6,216
11,524
95,583
0
L
Arachne
Shrewdd
Arachne
8,110
3,972
0
3,822
21,590
8,210
0
8,558
12,924
0
44,954
W
Lancelot
SkorchedEarth
Lancelot
22,671
6,444
0
9,782
16,997
10,117
2,481
2,582
14,415
0
108,267
W
Artio
lewd9er
Artio
9,883
2,348
976
6,699
23,933
22,078
526
2,423
21,510
59,147
0
L
Bacchus
x9vr
Bacchus
4,670
726
0
2,994
14,212
13,180
0
6,836
7,328
32,875
0
W
15,026
4,749
0
9,710
14,252
6,143
1,496
3,119
11,133
105,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
44,703
621
Minions Killed
467
0
Camps Cleared
0
2,139,969
Distance Traveled
1,961,636
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,527
501
181
9
0
425,099
0
L
Jing Wei
8,496
405
80
4
0
342,889
2
W
Hercules
11,011
524
87
4
0
379,414
4
L
Erlang Shen
9,685
461
110
5
0
354,260
1
W
Hades
10,719
510
142
7
0
402,513
1
L
Arachne
7,349
350
54
3
0
409,491
0
W
Lancelot
11,506
548
153
7
0
548,418
3
W
Artio
10,166
484
102
5
0
395,688
5
L
Bacchus
8,646
412
42
2
0
429,897
0
W
Freya
11,624
554
137
7
0
413,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role