Player Matchup

Sol
Sol
AggiB
Sol
Level 126
God Stats
1W - 6L
1,506 SR
Queue Stats
41W - 59L
1,356 Elo+
Party 2
Medusa
Medusa
Gimel94
Medusa
Level 133
God Stats
85W - 64L
1,495 SR
Queue Stats
118W - 109L
1,469 Elo+
Solo
King Arthur
King Arthur
HerrWinklaaa
King Arthur
Level 88
God Stats
0W - 4L
1,308 SR
Queue Stats
24W - 35L
1,314 Elo+
Party 2
Team Averages
Level 116
1,436 SR
1,380 Elo+

VS

Team Averages
Level 83
1,582 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
Level 85
God Stats
20W - 37L
1,318 SR
Queue Stats
316W - 368L
1,452 Elo+
Party 1
Olorun
Olorun
DiámondBáck
Olorun
Level 122
God Stats
34W - 17L
1,713 SR
Queue Stats
243W - 269L
1,476 Elo+
Party 1
Odin
Odin
SrTroller
Odin
Level 42
God Stats
5W - 3L
1,716 SR
Queue Stats
114W - 151L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AggiB
Sol
17
7 / 5 / 8
13,382
743
28,154
24,857
13,529
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Gimel94
Medusa
17
7 / 7 / 5
12,822
712
18,782
20,785
10,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
HerrWinklaaa
King Arthur
16
1 / 9 / 9
11,392
633
10,189
28,307
26,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
20
10 / 3 / 10
14,528
807
25,779
20,138
12,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 15
12,404
689
22,371
19,264
11,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
19
9 / 7 / 11
14,693
816
16,799
26,703
39,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
21
21
Deaths
15
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
AggiB
Sol
7
5
8
2.2
W
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
10
3
10
5
W
2
5
15
1.9
L
Medusa
Gimel94
Medusa
7
7
5
1.36
L
King Arthur
HerrWinklaaa
King Arthur
1
9
9
0.61
W
Odin
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,125
Damage
64,949
73,949
Taken
66,105
50,047
Mitigated
63,425
15,158
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AggiB
Sol
28,154
10,496
382
9,870
24,857
13,529
2,249
7,916
16,941
56,366
5,308
W
Ah Muzen Cab
BurritoZee
Ah Muzen Cab
25,779
11,113
0
6,025
20,138
12,641
350
6,189
13,949
0
67,959
W
22,371
10,285
1,865
7,069
19,264
11,622
1,287
7,960
11,304
46,855
5,503
L
Medusa
Gimel94
Medusa
18,782
7,682
0
1,856
20,785
10,360
547
5,911
14,874
0
70,098
L
King Arthur
HerrWinklaaa
King Arthur
10,189
1,266
765
2,285
28,307
26,158
139
6,691
21,616
222
27,037
W
Odin
16,799
3,139
0
3,771
26,703
39,162
0
11,660
15,043
494
35,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
41,625
233
Minions Killed
184
9
Camps Cleared
5
891,290
Distance Traveled
1,021,232
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,382
743
95
5
2
293,168
4
W
Ah Muzen Cab
14,528
807
90
5
1
373,250
1
W
Olorun
12,404
689
52
3
2
307,413
4
L
Medusa
12,822
712
86
5
5
295,640
1
L
King Arthur
11,392
633
52
3
2
302,482
0
W
Odin
14,693
816
42
2
2
340,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role