Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
KSBXXX
Scylla
Level 124
God Stats
5W - 4L
1,483 SR
Queue Stats
354W - 346L
1,461 Elo+
Party 3
Mulan
Mulan
SashaElderberry
Mulan
Level 84
God Stats
3W - 12L
1,544 SR
Queue Stats
353W - 369L
1,488 Elo+
Party 2
Kumbhakarna
Kumbhakarna
twaka
Kumbhakarna
Level 106
God Stats
6W - 1L
1,835 SR
Queue Stats
317W - 317L
1,488 Elo+
Party 2
Team Averages
Level 114
1,573 SR
1,487 Elo+

VS

Team Averages
Level 83
1,500 SR
1,471 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
LUKESW
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,513 Elo+
Solo
Lancelot
Lancelot
Shiores
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
wwwbuzzlight563
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,463 Elo+
Solo
Ra
Ra
xXSacredXx
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 13
9,018
902
20,516
11,417
6,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Terra
 
Terra
15
2 / 0 / 19
8,311
831
4,736
10,392
10,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
KSBXXX
Scylla
16
9 / 2 / 10
8,909
891
14,218
10,095
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 1 / 14
8,350
835
9,402
14,505
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
twaka
Kumbhakarna
13
2 / 2 / 15
8,354
835
5,050
12,325
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 2 / 4
7,508
751
12,946
7,543
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
LUKESW
Vamana
12
1 / 5 / 4
7,314
731
11,022
21,637
13,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Shiores
Lancelot
12
1 / 9 / 2
6,970
697
6,639
12,948
5,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 3
7,187
719
8,938
6,967
2,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 3
7,775
778
8,182
11,363
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
24
Kills
6
6
Deaths
24
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
13
13.5
W
Terra
 
Terra
2
0
19
11.5
L
Yu Huang
 
Yu Huang
0
2
4
1
W
Scylla
KSBXXX
Scylla
9
2
10
7
L
Vamana
LUKESW
Vamana
1
5
4
0.6
W
4
1
14
11
L
Lancelot
Shiores
Lancelot
1
9
2
0.22
W
Kumbhakarna
twaka
Kumbhakarna
2
2
15
4.75
L
2
2
3
1.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,922
Damage
47,727
58,734
Taken
60,458
44,436
Mitigated
30,041
38,108
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,516
7,369
1,654
3,639
11,417
6,033
1,299
4,146
7,271
0
35,471
W
Terra
 
Terra
4,736
262
12,197
5,078
10,392
10,893
0
4,124
6,268
10,149
0
L
Yu Huang
 
Yu Huang
12,946
295
704
1,673
7,543
3,249
0
3,537
3,941
25,228
0
W
Scylla
KSBXXX
Scylla
14,218
2,512
3,124
2,930
10,095
4,949
741
4,346
5,749
24,798
0
L
Vamana
LUKESW
Vamana
11,022
4,571
1,820
8,343
21,637
13,695
0
8,342
13,097
0
15,647
W
9,402
1,474
2,447
2,386
14,505
11,017
221
4,746
9,759
0
14,853
L
Lancelot
Shiores
Lancelot
6,639
1,166
123
84
12,948
5,581
0
4,962
7,837
0
8,253
W
Kumbhakarna
twaka
Kumbhakarna
5,050
584
2,296
2,357
12,325
11,544
264
3,766
8,559
11,163
0
L
8,938
4,054
493
1,319
6,967
2,714
0
2,338
4,518
0
15,559
L
8,182
503
1,955
2,882
11,363
4,802
0
4,825
6,392
22,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
36,754
88
Minions Killed
81
0
Camps Cleared
0
1,033,123
Distance Traveled
878,022
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,018
902
36
4
0
201,226
0
W
Terra
8,311
831
11
1
0
222,325
0
L
Yu Huang
7,508
751
22
2
0
203,343
1
W
Scylla
8,909
891
24
2
0
201,210
0
L
Vamana
7,314
731
9
1
0
189,416
2
W
Mulan
8,350
835
11
1
0
206,522
0
L
Lancelot
6,970
697
8
1
0
153,863
0
W
Kumbhakarna
8,354
835
6
1
0
201,840
1
L
Hou Yi
7,187
719
11
1
0
175,132
0
L
Ra
7,775
778
31
3
0
156,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role