Player Matchup

Artemis
Artemis
GrandpaBoba
Artemis
Level 17
God Stats
46W - 45L
1,445 SR
Queue Stats
57W - 61L
1,410 Elo+
Party 4
Janus
Janus
Redd Magic
Janus
Level 127
God Stats
5W - 12L
1,359 SR
Queue Stats
71W - 69L
1,443 Elo+
Party 4
Danzaburou
Danzaburou
Xzavyr
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 3
Awilix
Awilix
bonesVHS
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
rihhiha
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,487 Elo+
Solo
Team Averages
Level 47
1,461 SR
1,466 Elo+

VS

Team Averages
Level 62
1,428 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Floe
Morgan Le Fay
Level 160
God Stats
1W - 3L
1,344 SR
Queue Stats
153W - 154L
1,511 Elo+
Party 2
Horus
Horus
IVented
Horus
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 37L
1,476 Elo+
Party 1
Thanatos
Thanatos
RaidenAkashiro
Thanatos
Level 39
God Stats
3W - 2L
1,460 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Hou Yi
Hou Yi
pjpc52
Hou Yi
Level 58
God Stats
2W - 3L
1,245 SR
Queue Stats
20W - 16L
1,475 Elo+
Party 1
Arachne
Arachne
thijsacc
Arachne
Level 26
God Stats
11W - 7L
1,589 SR
Queue Stats
49W - 58L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GrandpaBoba
Artemis
16
1 / 8 / 2
10,403
946
10,344
18,728
7,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
15
1 / 4 / 2
10,591
963
16,168
10,997
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Xzavyr
Danzaburou
15
1 / 4 / 0
9,876
898
8,728
11,346
4,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
bonesVHS
Awilix
15
0 / 8 / 2
9,807
892
6,092
23,928
9,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
rihhiha
Heimdallr
15
0 / 10 / 3
9,967
906
7,687
19,429
8,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

41

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Floe
Morgan Le Fay
19
8 / 0 / 17
11,983
1,089
24,155
8,652
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
IVented
Horus
18
1 / 0 / 28
12,176
1,107
6,216
11,609
14,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
18
9 / 2 / 14
12,409
1,128
16,965
13,967
8,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
pjpc52
Hou Yi
18
6 / 0 / 17
12,345
1,122
19,143
13,422
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
thijsacc
Arachne
18
10 / 1 / 14
12,405
1,128
15,049
9,835
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
124
3
Kills
34
34
Deaths
3
9
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Floe
Morgan Le Fay
8
0
17
16.5
L
Artemis
GrandpaBoba
Artemis
1
8
2
0.25
W
Horus
IVented
Horus
1
0
28
15
W
Thanatos
9
2
14
8
L
Janus
1
4
2
0.5
L
Danzaburou
Xzavyr
Danzaburou
1
4
0
0.25
L
Awilix
bonesVHS
Awilix
0
8
2
0.13
W
Hou Yi
pjpc52
Hou Yi
6
0
17
14.5
L
Heimdallr
rihhiha
Heimdallr
0
10
3
0.15
W
Arachne
thijsacc
Arachne
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
81,528
84,428
Taken
57,485
32,548
Mitigated
41,298
4,471
Healing
32,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Floe
Morgan Le Fay
24,155
1,561
0
2,121
8,652
4,680
0
2,281
6,371
51,470
0
L
Artemis
GrandpaBoba
Artemis
10,344
6,059
0
1,031
18,728
7,084
0
4,524
14,204
0
31,300
W
Horus
IVented
Horus
6,216
3,359
6,371
5,962
11,609
14,118
0
3,388
8,221
0
9,766
W
Thanatos
16,965
4,648
0
9,302
13,967
8,279
0
3,885
9,221
0
37,139
L
Janus
16,168
589
0
513
10,997
3,617
0
2,800
8,197
51,946
0
L
Danzaburou
Xzavyr
Danzaburou
8,728
2,698
0
599
11,346
4,382
0
3,471
7,875
0
25,567
L
Awilix
bonesVHS
Awilix
6,092
1,253
0
88
23,928
9,154
0
7,186
16,742
0
21,612
W
Hou Yi
pjpc52
Hou Yi
19,143
10,126
0
5,691
13,422
6,443
0
5,598
7,824
0
53,012
L
Heimdallr
rihhiha
Heimdallr
7,687
4,301
0
2,240
19,429
8,311
0
6,174
13,255
0
16,722
W
Arachne
thijsacc
Arachne
15,049
11,971
0
3,161
9,835
7,778
0
1,016
8,819
0
27,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
61,318
232
Minions Killed
238
2
Camps Cleared
13
882,178
Distance Traveled
1,151,870
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,983
1,089
49
4
1
254,696
0
L
Artemis
10,403
946
50
5
0
178,290
0
W
Horus
12,176
1,107
10
1
0
256,266
0
W
Thanatos
12,409
1,128
50
5
1
190,752
1
L
Janus
10,591
963
90
8
0
197,026
0
L
Danzaburou
9,876
898
40
4
0
172,920
0
L
Awilix
9,807
892
28
3
1
187,521
0
W
Hou Yi
12,345
1,122
94
9
9
232,699
1
L
Heimdallr
9,967
906
24
2
1
146,421
2
W
Arachne
12,405
1,128
35
3
2
217,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role