Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Az0rd
Izanami
Level 160
God Stats
4W - 0L
1,934 SR
Queue Stats
321W - 34L
2,046 Elo+
Party 1
Atlas
Atlas
Raec
Atlas
Level 160
God Stats
50W - 1L
1,928 SR
Queue Stats
517W - 101L
1,961 Elo+
Party 1
Team Averages
Level 160
1,787 SR
1,836 Elo+

VS

Team Averages
Level 82
1,591 SR
1,588 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HyZeDarkness
Cerberus
Level 68
God Stats
2W - 1L
1,773 SR
Queue Stats
2W - 3L
1,765 Elo+
Party 2
Kukulkan
Kukulkan
Lmajico974
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 1 / 7
6,072
1,012
5,499
5,053
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Az0rd
Izanami
10
5 / 0 / 5
6,428
1,071
8,413
5,273
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Raec
Atlas
9
3 / 1 / 6
6,011
1,002
5,079
6,025
4,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 2 / 1
4,539
757
1,829
6,040
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
HyZeDarkness
Cerberus
8
1 / 4 / 0
4,908
818
1,462
10,354
5,683
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Lmajico974
Kukulkan
7
0 / 6 / 1
4,511
752
903
7,091
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
7
7.5
L
Rama
 
Rama
0
2
1
0.25
W
Izanami
Az0rd
Izanami
5
0
5
7.5
L
Cerberus
HyZeDarkness
Cerberus
1
4
0
0.25
L
Kukulkan
Lmajico974
Kukulkan
0
6
1
0.08
W
Atlas
Raec
Atlas
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
4,194
16,351
Taken
23,485
9,887
Mitigated
10,737
6,902
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,499
35
663
2,236
5,053
2,835
532
1,056
3,997
11,433
0
L
Rama
 
Rama
1,829
1,226
0
250
6,040
2,249
0
3,193
2,847
0
5,533
W
Izanami
Az0rd
Izanami
8,413
5,651
0
2,093
5,273
2,153
1,334
918
4,355
0
37,561
L
Cerberus
HyZeDarkness
Cerberus
1,462
60
0
1,149
10,354
5,683
0
3,758
6,596
5,266
0
L
Kukulkan
Lmajico974
Kukulkan
903
94
0
0
7,091
2,805
0
3,912
3,179
13,484
0
W
Atlas
Raec
Atlas
5,079
3,240
405
1,505
6,025
4,899
736
578
5,331
10,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,511
Gold Earned
13,958
80
Minions Killed
43
5
Camps Cleared
1
394,650
Distance Traveled
247,063
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,072
1,012
10
2
1
130,289
1
L
Rama
4,539
757
7
1
0
53,873
1
W
Izanami
6,428
1,071
63
11
4
121,535
2
L
Cerberus
4,908
818
13
2
0
102,958
1
L
Kukulkan
4,511
752
23
4
1
90,232
0
W
Atlas
6,011
1,002
7
1
0
142,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role