Player Matchup

Bastet
Bastet
Gaboo0xd
Bastet
Level 116
God Stats
8W - 2L
1,794 SR
Queue Stats
108W - 103L
1,571 Elo+
Solo
Sylvanus
Sylvanus
MustBeCheating-
Sylvanus
Level 108
God Stats
9W - 13L
1,397 SR
Queue Stats
281W - 298L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Patchiiru
Baron Samedi
Level 109
God Stats
18W - 7L
1,709 SR
Queue Stats
60W - 39L
1,623 Elo+
Solo
Danzaburou
Danzaburou
merotsh
Danzaburou
Level 101
God Stats
4W - 14L
1,304 SR
Queue Stats
472W - 376L
1,613 Elo+
Party 1
Amaterasu
Amaterasu
takeastab70
Amaterasu
Level 85
God Stats
24W - 9L
1,745 SR
Queue Stats
467W - 374L
1,611 Elo+
Party 1
Team Averages
Level 104
1,590 SR
1,582 Elo+

VS

Team Averages
Level 112
1,604 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Get_Schwifty1754
Danzaburou
Level 127
God Stats
6W - 5L
1,767 SR
Queue Stats
194W - 193L
1,523 Elo+
Solo
Artio
Artio
LenTheButcher
Artio
Level 76
God Stats
5W - 3L
1,851 SR
Queue Stats
175W - 171L
1,585 Elo+
Party 2
Aphrodite
Aphrodite
SOLOQCHAD
Aphrodite
Level 90
God Stats
0W - 3L
1,238 SR
Queue Stats
215W - 220L
1,553 Elo+
Party 2
Fenrir
Fenrir
Vega DCCXI
Fenrir
Level 123
God Stats
35W - 18L
1,666 SR
Queue Stats
176W - 168L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gaboo0xd
Bastet
19
4 / 0 / 14
12,390
1,033
30,107
16,945
9,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
18
1 / 1 / 14
13,365
1,114
11,221
16,181
24,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
Patchiiru
Baron Samedi
19
5 / 2 / 13
12,940
1,078
19,200
11,514
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
merotsh
Danzaburou
20
9 / 0 / 13
14,702
1,225
41,429
10,045
6,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
takeastab70
Amaterasu
18
3 / 1 / 15
12,029
1,002
16,494
22,746
23,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 4 / 4
11,246
937
21,629
21,530
7,385
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Get_Schwifty1754
Danzaburou
17
0 / 4 / 3
11,527
961
14,577
18,606
8,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 4 / 1
12,192
1,016
13,315
32,688
46,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
SOLOQCHAD
Aphrodite
17
0 / 5 / 2
10,779
898
8,151
20,551
15,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Vega DCCXI
Fenrir
17
2 / 5 / 1
12,356
1,030
12,674
30,550
35,568
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
22
Kills
4
4
Deaths
22
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
4
0.5
W
Bastet
Gaboo0xd
Bastet
4
0
14
11
L
Danzaburou
Get_Schwifty1754
Danzaburou
0
4
3
0.38
L
2
4
1
0.63
W
Sylvanus
1
1
14
8
W
Baron Samedi
Patchiiru
Baron Samedi
5
2
13
5.75
L
Aphrodite
SOLOQCHAD
Aphrodite
0
5
2
0.2
L
Fenrir
Vega DCCXI
Fenrir
2
5
1
0.5
W
Danzaburou
merotsh
Danzaburou
9
0
13
15.5
W
Amaterasu
takeastab70
Amaterasu
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,451
Damage
70,346
77,431
Taken
123,925
70,524
Mitigated
113,520
37,373
Healing
35,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,629
6,049
0
2,691
21,530
7,385
0
2,807
18,723
44,841
0
W
Bastet
Gaboo0xd
Bastet
30,107
6,877
0
7,371
16,945
9,270
0
8,785
8,160
0
45,710
L
Danzaburou
Get_Schwifty1754
Danzaburou
14,577
8,032
0
3,733
18,606
8,029
0
2,117
16,489
0
43,993
L
13,315
1,662
4,960
7,304
32,688
46,804
0
10,304
22,384
20,581
0
W
Sylvanus
11,221
2,224
5,822
4,568
16,181
24,160
0
9,346
6,835
27,317
0
W
Baron Samedi
Patchiiru
Baron Samedi
19,200
1,469
6,523
3,255
11,514
7,123
0
6,936
4,578
42,626
0
L
Aphrodite
SOLOQCHAD
Aphrodite
8,151
517
6,343
7,781
20,551
15,734
0
4,883
15,668
18,037
0
L
Fenrir
Vega DCCXI
Fenrir
12,674
2,554
0
2,695
30,550
35,568
0
10,310
20,240
341
20,150
W
Danzaburou
merotsh
Danzaburou
41,429
18,694
0
4,814
10,045
6,019
0
5,413
4,632
0
79,382
W
Amaterasu
takeastab70
Amaterasu
16,494
7,693
0
5,020
22,746
23,952
0
12,867
9,879
0
23,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,426
Gold Earned
58,100
245
Minions Killed
237
15
Camps Cleared
3
1,316,355
Distance Traveled
1,191,756
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,246
937
74
6
0
240,320
0
W
Bastet
12,390
1,033
42
4
0
304,575
0
L
Danzaburou
11,527
961
99
8
0
207,547
0
L
Artio
12,192
1,016
13
1
1
263,236
0
W
Sylvanus
13,365
1,114
26
2
0
217,400
1
W
Baron Samedi
12,940
1,078
67
6
7
235,113
0
L
Aphrodite
10,779
898
37
3
2
240,203
0
L
Fenrir
12,356
1,030
14
1
0
240,450
0
W
Danzaburou
14,702
1,225
94
8
6
266,163
2
W
Amaterasu
12,029
1,002
16
1
2
293,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role