Player Matchup

Anhur
Anhur
Arcalone
Anhur
Level 15
God Stats
0W - 6L
1,016 SR
Queue Stats
2W - 24L
1,045 Elo+
Party 1
Yemoja
Yemoja
Fulminator
Yemoja
Level 34
God Stats
0W - 8L
1,199 SR
Queue Stats
2W - 24L
1,045 Elo+
Party 1
Scylla
Scylla
Lantanas
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 22L
1,045 Elo+
Party 1
Team Averages
Level 26
1,238 SR
1,045 Elo+

VS

Team Averages
Level 119
1,616 SR
1,542 Elo+
Awilix
Awilix
GhostX18
Awilix
Level 121
God Stats
23W - 22L
1,587 SR
Queue Stats
305W - 293L
1,528 Elo+
Party 2
Horus
Horus
Traumatise
Horus
Level 128
God Stats
10W - 4L
1,737 SR
Queue Stats
231W - 219L
1,530 Elo+
Party 2
Freya
Freya
ZChap
Freya
Level 107
God Stats
1W - 1L
1,525 SR
Queue Stats
67W - 75L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arcalone
Anhur
13
0 / 4 / 2
8,403
560
9,310
12,441
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Fulminator
Yemoja
13
2 / 4 / 1
8,661
577
7,571
14,266
13,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Lantanas
Scylla
13
1 / 6 / 0
8,648
577
4,172
13,888
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GhostX18
Awilix
17
6 / 1 / 5
10,963
731
14,871
11,293
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
15
3 / 2 / 8
11,330
755
6,549
14,698
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
ZChap
Freya
16
5 / 0 / 8
11,008
734
15,087
12,462
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
14
14
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arcalone
Anhur
0
4
2
0.25
L
Yemoja
Fulminator
Yemoja
2
4
1
0.63
W
Awilix
GhostX18
Awilix
6
1
5
8.5
L
Scylla
Lantanas
Scylla
1
6
0
0.17
W
Horus
3
2
8
3.5
W
Freya
ZChap
Freya
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
36,507
40,595
Taken
38,453
24,123
Mitigated
28,965
4,931
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arcalone
Anhur
9,310
5,399
0
937
12,441
4,775
0
3,898
8,543
0
34,064
L
Yemoja
Fulminator
Yemoja
7,571
1,471
674
1,710
14,266
13,893
0
4,512
9,754
21,009
0
W
Awilix
GhostX18
Awilix
14,871
5,661
0
1,260
11,293
5,367
955
3,488
7,805
0
54,526
L
Scylla
Lantanas
Scylla
4,172
262
0
1,610
13,888
5,455
0
5,679
8,209
18,789
0
W
Horus
6,549
2,305
1,500
5,083
14,698
17,016
547
3,534
11,164
0
14,463
W
Freya
ZChap
Freya
15,087
4,462
0
7,944
12,462
6,582
987
5,342
7,120
49,597
5,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
33,301
118
Minions Killed
180
1
Camps Cleared
12
689,552
Distance Traveled
848,885
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,403
560
60
4
1
222,970
2
L
Yemoja
8,661
577
13
1
0
237,485
1
W
Awilix
10,963
731
85
6
5
299,430
1
L
Scylla
8,648
577
45
3
0
229,097
3
W
Horus
11,330
755
10
1
2
277,705
3
W
Freya
11,008
734
85
6
5
271,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role