Player Matchup

Hel
Hel
DrieXx
Hel
Level 84
God Stats
2W - 1L
1,501 SR
Queue Stats
77W - 65L
1,623 Elo+
Solo
Vulcan
Vulcan
HaiderGonnaHate
Vulcan
Level 128
God Stats
6W - 5L
1,780 SR
Queue Stats
210W - 198L
1,594 Elo+
Solo
Hera
Hera
LadySombra25
Hera
Level 160
God Stats
8W - 1L
1,575 SR
Queue Stats
198W - 186L
1,522 Elo+
Party 1
Arachne
Arachne
LeBars
Arachne
Level 137
God Stats
1W - 2L
1,541 SR
Queue Stats
66W - 48L
1,658 Elo+
Solo
Amaterasu
Amaterasu
Leconquerrant91
Amaterasu
Level 83
God Stats
1W - 2L
1,232 SR
Queue Stats
250W - 228L
1,521 Elo+
Party 1
Team Averages
Level 118
1,526 SR
1,584 Elo+

VS

Team Averages
Level 72
1,583 SR
1,490 Elo+
Izanami
Izanami
Eliecel
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,502 Elo+
Solo
Chaac
Chaac
Enterr
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
1,384 Elo+
Solo
Janus
Janus
Ezrviaa
Janus
Level 118
God Stats
4W - 4L
1,580 SR
Queue Stats
203W - 195L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nimari
Morgan Le Fay
Level 90
God Stats
3W - 1L
1,644 SR
Queue Stats
43W - 38L
1,551 Elo+
Solo
Yemoja
Yemoja
WalrusBoi
Yemoja
Level 106
God Stats
2W - 1L
1,692 SR
Queue Stats
171W - 153L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DrieXx
Hel
18
2 / 1 / 12
11,339
597
11,652
19,551
11,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 3 / 15
11,971
630
32,564
17,233
9,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 14
13,349
703
28,238
15,051
8,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LeBars
Arachne
20
15 / 5 / 6
14,238
749
25,757
29,592
20,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Leconquerrant91
Amaterasu
19
1 / 3 / 17
12,598
663
11,110
38,083
47,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eliecel
Izanami
17
0 / 8 / 4
10,328
544
14,711
31,691
16,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Enterr
Chaac
17
2 / 6 / 4
10,668
561
20,586
35,234
41,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Ezrviaa
Janus
20
6 / 3 / 6
13,131
691
33,236
18,810
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Nimari
Morgan Le Fay
18
3 / 4 / 5
11,329
596
24,256
17,295
9,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
WalrusBoi
Yemoja
17
0 / 2 / 5
10,066
530
3,815
13,981
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
23
Kills
11
12
Deaths
23
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
DrieXx
Hel
2
1
12
8
L
Izanami
Eliecel
Izanami
0
8
4
0.25
L
Chaac
Enterr
Chaac
2
6
4
0.67
L
Janus
Ezrviaa
Janus
6
3
6
3
W
1
3
15
2.83
W
4
0
14
11
W
Arachne
LeBars
Arachne
15
5
6
3.6
W
Amaterasu
Leconquerrant91
Amaterasu
1
3
17
3.17
L
Morgan Le Fay
Nimari
Morgan Le Fay
3
4
5
1.38
L
Yemoja
WalrusBoi
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,321
Damage
96,604
119,510
Taken
117,011
96,161
Mitigated
85,079
69,027
Healing
45,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
DrieXx
Hel
11,652
1,422
20,794
11,510
19,551
11,500
1,107
11,408
8,009
20,555
0
L
Izanami
Eliecel
Izanami
14,711
7,438
628
2,564
31,691
16,369
697
23,131
8,560
0
51,126
L
Chaac
Enterr
Chaac
20,586
3,962
550
5,047
35,234
41,173
156
19,517
15,717
0
41,742
L
Janus
Ezrviaa
Janus
33,236
1,146
4,188
3,177
18,810
9,372
0
10,465
8,345
78,564
0
W
32,564
13,540
1,745
1,185
17,233
9,088
1,810
9,546
7,571
64,618
0
W
28,238
4,298
6,526
2,492
15,051
8,250
3,205
8,235
6,700
72,745
0
W
Arachne
LeBars
Arachne
25,757
17,095
1,751
8,458
29,592
20,274
1,256
15,881
13,505
0
34,067
W
Amaterasu
Leconquerrant91
Amaterasu
11,110
2,730
3,753
10,813
38,083
47,049
1,908
15,264
22,418
0
20,129
L
Morgan Le Fay
Nimari
Morgan Le Fay
24,256
2,874
1,727
1,192
17,295
9,148
300
9,396
7,899
46,807
0
L
Yemoja
WalrusBoi
Yemoja
3,815
1,500
23,407
3,408
13,981
9,017
240
9,945
4,036
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,495
Gold Earned
55,522
205
Minions Killed
278
0
Camps Cleared
0
1,992,055
Distance Traveled
1,675,225
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,339
597
14
1
0
401,731
0
L
Izanami
10,328
544
76
4
0
269,719
0
L
Chaac
10,668
561
29
2
0
347,448
3
L
Janus
13,131
691
108
6
0
365,303
0
W
Vulcan
11,971
630
56
3
0
407,888
0
W
Hera
13,349
703
101
5
0
396,650
3
W
Arachne
14,238
749
21
1
0
402,310
0
W
Amaterasu
12,598
663
13
1
0
383,476
0
L
Morgan Le Fay
11,329
596
39
2
0
333,415
1
L
Yemoja
10,066
530
26
1
0
359,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role