Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Estebanllanos
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,514 Elo+
Solo
Janus
Janus
GarotoVirtual
Janus
Level 160
God Stats
6W - 3L
1,652 SR
Queue Stats
190W - 206L
1,530 Elo+
Party 1
Team Averages
Level 145
1,551 SR
1,515 Elo+

VS

Team Averages
Level 147
1,781 SR
1,659 Elo+
Artemis
Artemis
Killfight145
Artemis
Level 160
God Stats
97W - 32L
1,815 SR
Queue Stats
783W - 497L
1,726 Elo+
Party 2
Scylla
Scylla
Mitto_Brasil
Scylla
Level 125
God Stats
26W - 28L
1,663 SR
Queue Stats
838W - 1,052L
1,478 Elo+
Solo
Shiva
Shiva
Αrquimago
Shiva
Level 157
God Stats
93W - 24L
1,864 SR
Queue Stats
574W - 199L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 4 / 2
6,875
688
6,572
10,747
6,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Estebanllanos
Achilles
10
2 / 3 / 2
7,026
703
4,976
11,766
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 3
6,799
680
6,777
8,114
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Killfight145
Artemis
12
2 / 2 / 7
7,685
769
10,413
6,995
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
3 / 3 / 6
7,567
757
4,822
5,538
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
13
8 / 1 / 4
8,622
862
11,886
11,995
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
13
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
2
1
L
Achilles
Estebanllanos
Achilles
2
3
2
1
L
1
6
3
0.42
W
Artemis
Killfight145
Artemis
2
2
7
2.75
W
Scylla
3
3
6
2
W
Shiva
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,325
Damage
27,121
30,627
Taken
24,528
22,259
Mitigated
15,562
2,408
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,572
1,312
0
1,027
10,747
6,719
0
2,391
8,073
0
11,813
L
Achilles
Estebanllanos
Achilles
4,976
1,820
0
1,341
11,766
13,033
0
1,766
9,675
0
11,893
L
6,777
451
0
40
8,114
2,507
37
988
6,950
27,487
0
W
Artemis
Killfight145
Artemis
10,413
5,592
0
1,049
6,995
3,482
345
1,915
4,932
0
31,653
W
Scylla
4,822
135
0
134
5,538
1,892
0
1,216
4,208
14,702
0
W
Shiva
11,886
3,703
384
2,742
11,995
10,188
458
3,493
8,192
0
23,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
23,874
94
Minions Killed
109
4
Camps Cleared
5
553,123
Distance Traveled
494,102
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,875
688
15
2
1
190,309
2
L
Achilles
7,026
703
12
1
0
184,529
1
L
Janus
6,799
680
67
7
3
178,285
3
W
Artemis
7,685
769
55
6
3
164,934
3
W
Scylla
7,567
757
26
3
0
130,671
1
W
Shiva
8,622
862
28
3
2
198,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role