Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ABSOLUTION14052
Sol
Level 106
God Stats
27W - 28L
1,640 SR
Queue Stats
518W - 488L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
Ditto3342
Erlang Shen
Level 120
God Stats
0W - 2L
1,322 SR
Queue Stats
123W - 132L
1,445 Elo+
Solo
Mercury
Mercury
Einhorn of Doom
Mercury
Level 104
God Stats
10W - 4L
1,515 SR
Queue Stats
253W - 209L
1,436 Elo+
Party 1
Eset
Eset
Rasta_Jonny
Eset
Level 156
God Stats
19W - 18L
1,584 SR
Queue Stats
822W - 882L
1,424 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,460 Elo+

VS

Team Averages
Level 122
1,534 SR
1,503 Elo+
Danzaburou
Danzaburou
ExactlyExotic
Danzaburou
Level 122
God Stats
10W - 3L
1,500 SR
Queue Stats
74W - 42L
1,563 Elo+
Party 2
Bastet
Bastet
Gajelf
Bastet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
IlyasUchiha_-
Gilgamesh
Level 134
God Stats
8W - 6L
1,693 SR
Queue Stats
90W - 92L
1,448 Elo+
Solo
Ymir
Ymir
TimmayeB
Ymir
Level 128
God Stats
22W - 11L
1,751 SR
Queue Stats
196W - 124L
1,545 Elo+
Party 2
Hades
Hades
higordi
Hades
Level 103
God Stats
3W - 3L
1,226 SR
Queue Stats
196W - 189L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 1 / 1
5,582
558
5,647
9,329
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,814
581
3,370
4,381
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Ditto3342
Erlang Shen
7
0 / 3 / 1
4,759
476
3,736
7,639
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 1
5,966
597
3,643
7,298
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 3
5,578
558
5,886
7,290
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExactlyExotic
Danzaburou
10
2 / 1 / 0
6,286
629
3,311
4,989
1,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Gajelf
Bastet
9
2 / 2 / 2
5,577
558
4,103
7,333
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
IlyasUchiha_-
Gilgamesh
10
3 / 1 / 1
5,917
592
8,097
8,839
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
8
0 / 1 / 2
5,140
514
1,902
9,691
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
higordi
Hades
9
0 / 2 / 1
5,274
527
5,714
6,784
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
7
7
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
1
1
2.5
L
1
1
1
1.5
L
Erlang Shen
Ditto3342
Erlang Shen
0
3
1
0.17
L
3
0
1
3.5
W
Danzaburou
ExactlyExotic
Danzaburou
2
1
0
2
W
Bastet
Gajelf
Bastet
2
2
2
1.5
W
Gilgamesh
IlyasUchiha_-
Gilgamesh
3
1
1
3.5
L
0
2
3
0.75
W
Ymir
0
1
2
1
W
Hades
higordi
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
23,127
35,937
Taken
37,636
16,344
Mitigated
15,174
12,845
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,647
681
315
2,781
9,329
6,284
0
3,392
5,676
0
19,080
L
3,370
1,632
0
1,972
4,381
1,472
0
394
3,987
33,558
5,412
L
Erlang Shen
Ditto3342
Erlang Shen
3,736
2,375
0
2,544
7,639
3,106
0
0
7,639
0
21,280
L
3,643
1,640
0
3,379
7,298
2,616
0
347
6,933
0
35,523
W
Danzaburou
ExactlyExotic
Danzaburou
3,311
1,320
0
1,622
4,989
1,725
0
1,467
3,522
0
45,470
W
Bastet
Gajelf
Bastet
4,103
1,250
0
2,720
7,333
2,176
0
933
6,400
0
23,506
W
Gilgamesh
IlyasUchiha_-
Gilgamesh
8,097
3,714
0
3,530
8,839
4,101
1,176
658
8,181
0
33,192
L
5,886
954
402
1,452
7,290
2,866
0
2,959
4,086
46,845
0
W
Ymir
1,902
921
1,334
2,551
9,691
4,191
0
3,479
6,212
16,930
0
W
Hades
higordi
Hades
5,714
938
429
3,190
6,784
2,981
0
2,224
4,560
36,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
28,194
308
Minions Killed
297
0
Camps Cleared
0
920,564
Distance Traveled
978,533
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,582
558
23
2
0
219,649
1
L
Sol
5,814
581
80
8
0
179,747
1
L
Erlang Shen
4,759
476
41
4
0
123,630
0
L
Mercury
5,966
597
75
8
0
226,485
2
W
Danzaburou
6,286
629
85
9
0
176,140
2
W
Bastet
5,577
558
53
5
0
234,750
0
W
Gilgamesh
5,917
592
57
6
0
195,950
1
L
Eset
5,578
558
89
9
0
171,053
0
W
Ymir
5,140
514
27
3
0
175,986
5
W
Hades
5,274
527
75
8
0
195,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role