Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
 
Nox
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
TopC_BlacKouT
Izanami
Gold V
Level 129
God Stats
6W - 4L
1,602 SR
Queue Stats
219W - 217L
1,094 MMR
Party 1
Lancelot
Lancelot
Gold I
crazykid7391
Lancelot
Gold I
Level 149
God Stats
2W - 2L
1,453 SR
Queue Stats
244W - 251L
1,507 MMR
Party 1
Bellona
Bellona
Gold IV
freeman369
Bellona
Gold IV
Level 155
God Stats
15W - 15L
1,529 SR
Queue Stats
216W - 226L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,517 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,621 SR
1,365 MMR
Fenrir
Fenrir
Gold V
Deezblank
Fenrir
Gold V
Level 126
God Stats
18W - 15L
1,553 SR
Queue Stats
332W - 355L
1,340 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Tha_Grape_God
Baba Yaga
Gold V
Level 160
God Stats
1W - 1L
1,718 SR
Queue Stats
264W - 278L
1,324 MMR
Solo
Loki
Loki
Gold II
drem063
Loki
Gold II
Level 148
God Stats
15W - 17L
1,547 SR
Queue Stats
193W - 193L
1,486 MMR
Solo
Jormungandr
Jormungandr
Gold IV
god O war 01
Jormungandr
Gold IV
Level 90
God Stats
0W - 2L
1,763 SR
Queue Stats
169W - 169L
1,319 MMR
Solo
Cupid
Cupid
Gold IV
prometheus1207
Cupid
Gold IV
Level 148
God Stats
310W - 282L
1,522 SR
Queue Stats
418W - 425L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
1 / 1 / 6
12,178
529
16,353
14,974
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
 
Nox
15
2 / 3 / 7
10,499
456
5,184
12,520
20,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
20
7 / 0 / 6
14,789
643
23,724
18,815
9,600
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
crazykid7391
Lancelot
20
6 / 0 / 5
13,017
566
13,781
17,511
9,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
freeman369
Bellona
19
3 / 0 / 4
12,480
543
12,884
25,367
26,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
XbalanqueBastetNe ZhaKing Arthur

VS

Bans
AtlasKaliCabrakanMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deezblank
Fenrir
13
1 / 6 / 1
9,073
394
6,355
23,807
24,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
Tha_Grape_God
Baba Yaga
19
2 / 3 / 2
11,570
503
13,587
17,330
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
drem063
Loki
7
0 / 1 / 0
7,065
307
908
5,722
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
god O war 01
Jormungandr
18
1 / 1 / 1
10,988
478
18,822
28,852
33,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
0 / 8 / 0
9,374
408
9,258
20,423
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
4
4
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
6
4
W
Nox
 
Nox
2
3
7
1.83
L
Fenrir
Deezblank
Fenrir
1
6
1
0.25
L
Baba Yaga
Tha_Grape_God
Baba Yaga
2
3
2
1
W
Izanami
7
0
6
10
W
Lancelot
crazykid7391
Lancelot
6
0
5
8.5
L
Loki
drem063
Loki
0
1
0
0
W
Bellona
freeman369
Bellona
3
0
4
5
L
Jormungandr
god O war 01
Jormungandr
1
1
1
1.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,926
Damage
48,930
89,187
Taken
96,134
72,579
Mitigated
75,339
31,913
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,353
564
0
2,736
14,974
7,362
1,442
6,662
8,312
112,283
0
W
Nox
 
Nox
5,184
801
0
1,520
12,520
20,017
890
4,839
7,681
32,392
0
L
Fenrir
Deezblank
Fenrir
6,355
1,048
0
4,683
23,807
24,315
0
5,624
18,183
0
36,930
L
Baba Yaga
Tha_Grape_God
Baba Yaga
13,587
886
0
4,117
17,330
8,050
438
9,462
7,868
108,886
0
W
Izanami
23,724
19,012
0
7,858
18,815
9,600
4,360
3,728
15,087
0
168,438
W
Lancelot
crazykid7391
Lancelot
13,781
3,105
0
8,362
17,511
9,581
756
3,540
13,971
0
132,687
L
Loki
drem063
Loki
908
138
0
2,060
5,722
1,749
0
869
4,853
0
20,892
W
Bellona
freeman369
Bellona
12,884
5,762
0
11,437
25,367
26,019
2,935
13,640
11,727
34
105,119
L
Jormungandr
god O war 01
Jormungandr
18,822
6,899
0
7,068
28,852
33,372
0
4,691
24,161
110,005
0
L
9,258
5,409
94
5,375
20,423
7,853
0
891
19,532
0
80,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,963
Gold Earned
48,070
840
Minions Killed
597
0
Camps Cleared
0
2,343,400
Distance Traveled
1,851,965
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,178
529
172
7
0
479,625
10
W
Nox
10,499
456
38
2
0
399,922
4
L
Fenrir
9,073
394
46
2
0
465,161
4
L
Baba Yaga
11,570
503
202
9
0
420,252
5
W
Izanami
14,789
643
266
12
0
443,682
5
W
Lancelot
13,017
566
171
7
0
586,710
0
L
Loki
7,065
307
51
2
0
240,329
2
W
Bellona
12,480
543
193
8
0
433,461
6
L
Jormungandr
10,988
478
166
7
0
385,990
3
L
Cupid
9,374
408
132
6
0
340,233
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role