Player Matchup

Tsukuyomi
Tsukuyomi
AtomicalBeast-_
Tsukuyomi
Level 47
God Stats
20W - 20L
1,240 SR
Queue Stats
146W - 193L
1,239 Elo+
Solo
Nox
Nox
Fishytrishy5
Nox
Level 69
God Stats
1W - 3L
1,315 SR
Queue Stats
70W - 72L
1,348 Elo+
Solo
King Arthur
King Arthur
Terro-Lacrem
King Arthur
Level 79
God Stats
0W - 1L
1,270 SR
Queue Stats
18W - 21L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
sibirski24
Baron Samedi
Level 109
God Stats
53W - 52L
1,490 SR
Queue Stats
214W - 250L
1,360 Elo+
Solo
Medusa
Medusa
stavr_43
Medusa
Level 40
God Stats
13W - 17L
1,507 SR
Queue Stats
61W - 80L
1,342 Elo+
Solo
Team Averages
Level 69
1,365 SR
1,332 Elo+

VS

Team Averages
Level 123
1,569 SR
1,492 Elo+
Ymir
Ymir
Copperhead3120
Ymir
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 67L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Norse_RL
Kukulkan
Level 107
God Stats
7W - 4L
1,518 SR
Queue Stats
26W - 20L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
TheOneTrueFemale
Cernunnos
Level 147
God Stats
2W - 2L
1,842 SR
Queue Stats
18W - 23L
1,488 Elo+
Party 1
Freya
Freya
redraven999
Freya
Level 159
God Stats
1W - 0L
1,552 SR
Queue Stats
54W - 53L
1,517 Elo+
Party 1
Ravana
Ravana
xXMiniraver666
Ravana
Level 114
God Stats
1W - 0L
1,434 SR
Queue Stats
35W - 30L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AtomicalBeast-_
Tsukuyomi
13
0 / 6 / 1
7,894
415
5,140
17,873
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 1
8,269
435
3,525
11,381
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Terro-Lacrem
King Arthur
14
0 / 3 / 0
8,241
434
2,015
16,094
10,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
sibirski24
Baron Samedi
12
0 / 6 / 1
7,460
393
4,813
13,571
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
stavr_43
Medusa
12
1 / 7 / 1
7,359
387
6,217
15,202
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 12
11,062
582
5,537
13,876
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Norse_RL
Kukulkan
19
8 / 0 / 4
12,847
676
11,932
8,144
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
19
8 / 0 / 10
12,515
659
13,546
11,685
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 2 / 6
11,682
615
15,572
15,665
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 1
12,415
653
7,716
5,737
6,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
26
26
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AtomicalBeast-_
Tsukuyomi
0
6
1
0.08
W
0
1
12
6
L
2
4
1
0.63
W
Kukulkan
Norse_RL
Kukulkan
8
0
4
10
L
King Arthur
Terro-Lacrem
King Arthur
0
3
0
0
W
Cernunnos
8
0
10
13
W
8
2
6
5.5
L
Baron Samedi
sibirski24
Baron Samedi
0
6
1
0.08
L
Medusa
stavr_43
Medusa
1
7
1
0.21
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
54,303
74,121
Taken
55,107
39,253
Mitigated
38,947
13,981
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AtomicalBeast-_
Tsukuyomi
5,140
1,384
0
5,100
17,873
7,094
0
5,161
12,544
0
56,368
W
5,537
991
0
2,082
13,876
15,298
600
3,447
10,348
33,701
0
L
3,525
940
0
2,935
11,381
8,552
548
6,476
4,491
37,978
0
W
Kukulkan
Norse_RL
Kukulkan
11,932
934
0
3,261
8,144
3,985
2,355
2,216
5,720
118,225
0
L
King Arthur
Terro-Lacrem
King Arthur
2,015
125
8
72
16,094
10,337
0
4,596
11,486
0
54,015
W
Cernunnos
13,546
7,717
0
7,246
11,685
6,223
2,611
1,064
10,584
0
121,922
W
15,572
4,247
0
9,784
15,665
6,929
1,944
2,438
13,227
75,889
0
L
Baron Samedi
sibirski24
Baron Samedi
4,813
171
371
1,996
13,571
7,257
0
4,702
8,841
47,578
0
L
Medusa
stavr_43
Medusa
6,217
2,900
217
3,282
15,202
6,013
736
11,048
3,718
0
43,466
W
7,716
2,213
0
1,011
5,737
6,512
3,278
823
4,863
0
85,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
60,521
413
Minions Killed
643
0
Camps Cleared
0
1,571,900
Distance Traveled
1,787,754
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,894
415
101
5
0
330,953
0
W
Ymir
11,062
582
52
3
0
340,298
1
L
Nox
8,269
435
53
3
0
317,389
3
W
Kukulkan
12,847
676
181
10
0
386,868
2
L
King Arthur
8,241
434
108
6
0
333,163
0
W
Cernunnos
12,515
659
152
8
0
402,872
0
W
Freya
11,682
615
104
5
0
331,538
3
L
Baron Samedi
7,460
393
78
4
0
293,753
1
L
Medusa
7,359
387
73
4
0
296,642
0
W
Ravana
12,415
653
154
8
0
326,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role