Player Matchup

Odin
Odin
Readytoplay
Odin
Level 105
God Stats
1W - 0L
1,729 SR
Queue Stats
54W - 70L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
Skanian
Ao Kuang
Level 29
God Stats
5W - 1L
1,170 SR
Queue Stats
12W - 11L
1,259 Elo+
Party 2
Ravana
Ravana
destinysoul
Ravana
Level 66
God Stats
1W - 0L
1,563 SR
Queue Stats
23W - 20L
1,431 Elo+
Party 2
Team Averages
Level 67
1,487 SR
1,361 Elo+

VS

Team Averages
Level 100
1,465 SR
1,358 Elo+
Vulcan
Vulcan
BDawg073207
Vulcan
Level 116
God Stats
99W - 116L
1,450 SR
Queue Stats
234W - 308L
1,382 Elo+
Solo
Ymir
Ymir
Beefy Tipper
Ymir
Level 62
God Stats
2W - 5L
1,526 SR
Queue Stats
24W - 43L
1,298 Elo+
Party 1
Cernunnos
Cernunnos
G0H5TfaceK1LLA
Cernunnos
Level 123
God Stats
1W - 4L
1,417 SR
Queue Stats
233W - 257L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
10,017
668
10,978
14,060
9,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Skanian
Ao Kuang
16
7 / 1 / 5
10,993
733
9,359
15,480
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
16
4 / 1 / 10
10,433
696
13,948
12,684
10,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 8 / 1
9,051
603
10,357
13,301
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 3
9,636
642
6,992
13,677
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
G0H5TfaceK1LLA
Cernunnos
13
1 / 4 / 1
8,942
596
14,538
11,786
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
8
1
0.31
L
0
2
3
0.75
L
Cernunnos
G0H5TfaceK1LLA
Cernunnos
1
4
1
0.38
W
3
1
10
8
W
Ao Kuang
Skanian
Ao Kuang
7
1
5
9.5
W
Ravana
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
31,887
42,224
Taken
38,764
30,329
Mitigated
30,079
11,652
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,357
5,175
201
224
13,301
5,641
181
1,412
11,889
34,463
0
L
6,992
1,065
0
1,232
13,677
18,672
0
2,485
11,192
12,937
0
L
Cernunnos
G0H5TfaceK1LLA
Cernunnos
14,538
6,775
0
1,532
11,786
5,766
0
4,756
7,030
0
41,219
W
10,978
2,589
0
1,220
14,060
9,979
73
5,259
8,801
0
44,705
W
Ao Kuang
Skanian
Ao Kuang
9,359
2,667
0
4,674
15,480
10,288
82
5,749
9,731
29,306
1,748
W
Ravana
13,948
3,740
0
5,758
12,684
10,062
992
6,593
6,091
0
36,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
27,629
156
Minions Killed
136
8
Camps Cleared
4
819,254
Distance Traveled
743,794
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,051
603
58
4
1
228,247
0
L
Ymir
9,636
642
11
1
1
258,999
1
L
Cernunnos
8,942
596
67
4
2
256,548
2
W
Odin
10,017
668
73
5
3
282,666
5
W
Ao Kuang
10,993
733
36
2
5
260,950
0
W
Ravana
10,433
696
47
3
0
275,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role