Player Matchup

Hachiman
Hachiman
Dyamond_Goleme
Hachiman
Level 5
God Stats
1W - 4L
1,424 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
Ilshaad-joker
Cthulhu
Level 9
God Stats
1W - 3L
1,424 SR
Queue Stats
1W - 10L
1,121 Elo+
Party 2
Hades
Hades
fatalis07pp
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,204 Elo+
Party 2
Team Averages
Level 25
1,449 SR
1,212 Elo+

VS

Team Averages
Level 44
1,496 SR
1,302 Elo+
Sobek
Sobek
Ceeeeereal
Sobek
Level 23
God Stats
2W - 5L
1,485 SR
Queue Stats
4W - 25L
1,142 Elo+
Party 1
Sun Wukong
Sun Wukong
Px Deimos
Sun Wukong
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 60L
1,305 Elo+
Party 1
Ah Puch
Ah Puch
denniisordonez_
Ah Puch
Level 63
God Stats
6W - 9L
1,502 SR
Queue Stats
135W - 150L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 8 / 1
7,103
592
3,025
12,294
4,811
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
10
0 / 7 / 0
6,929
577
2,615
18,077
10,901
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 5 / 0
7,404
617
7,624
13,254
6,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 1 / 13
9,454
788
2,422
10,790
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Px Deimos
Sun Wukong
14
8 / 0 / 12
10,061
838
12,887
9,459
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
10 / 0 / 8
10,626
886
20,096
7,781
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
20
20
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
13
8.5
L
Hachiman
0
8
1
0.06
L
Cthulhu
0
7
0
0
W
Sun Wukong
Px Deimos
Sun Wukong
8
0
12
14
W
10
0
8
14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,264
Damage
35,405
43,625
Taken
28,030
22,301
Mitigated
24,694
3,499
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,422
110
0
3,565
10,790
14,885
959
2,963
7,827
11,638
0
L
Hachiman
3,025
2,650
0
430
12,294
4,811
0
6,572
5,722
0
12,170
L
Cthulhu
2,615
430
0
900
18,077
10,901
0
8,082
9,995
21,739
0
W
Sun Wukong
Px Deimos
Sun Wukong
12,887
3,171
0
2,391
9,459
5,655
66
4,042
5,417
0
35,217
W
20,096
922
0
2,550
7,781
4,154
967
4,279
3,502
60,117
0
L
7,624
1,202
35
2,134
13,254
6,589
0
8,330
4,924
21,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,436
Gold Earned
30,141
99
Minions Killed
149
2
Camps Cleared
7
520,567
Distance Traveled
701,966
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,454
788
20
2
0
210,895
1
L
Hachiman
7,103
592
17
1
0
148,650
2
L
Cthulhu
6,929
577
36
3
0
192,421
0
W
Sun Wukong
10,061
838
30
3
5
267,083
1
W
Ah Puch
10,626
886
99
8
2
223,988
2
L
Hades
7,404
617
46
4
2
179,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role