Player Matchup

Sol
Sol
Antimositi
Sol
Level 86
God Stats
3W - 3L
1,481 SR
Queue Stats
26W - 30L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Assassin1518109
Gilgamesh
Level 108
God Stats
3W - 0L
1,848 SR
Queue Stats
28W - 28L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Griff45
Kuzenbo
Level 61
God Stats
1W - 1L
1,694 SR
Queue Stats
171W - 167L
1,414 Elo+
Solo
Ullr
Ullr
Johndny
Ullr
Level 80
God Stats
43W - 51L
1,391 SR
Queue Stats
208W - 220L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Patolinasesino
Cliodhna
Level 35
God Stats
4W - 1L
1,598 SR
Queue Stats
103W - 129L
1,444 Elo+
Solo
Team Averages
Level 74
1,602 SR
1,465 Elo+

VS

Team Averages
Level 55
1,499 SR
1,390 Elo+
Mulan
Mulan
Popjayuzi
Mulan
Level 62
God Stats
5W - 11L
1,393 SR
Queue Stats
263W - 341L
1,364 Elo+
Party 1
Nemesis
Nemesis
SirBeast211552
Nemesis
Level 71
God Stats
1W - 2L
1,151 SR
Queue Stats
26W - 52L
1,341 Elo+
Party 1
Poseidon
Poseidon
Time 4 JLaw jr
Poseidon
Level 27
God Stats
0W - 1L
1,659 SR
Queue Stats
49W - 88L
1,252 Elo+
Party 1
Apollo
Apollo
flysoll101
Apollo
Level 89
God Stats
2W - 2L
1,792 SR
Queue Stats
137W - 141L
1,500 Elo+
Party 1
Ares
Ares
xImOnASwitchx
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
7,638
764
12,512
8,495
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Assassin1518109
Gilgamesh
13
4 / 3 / 8
8,071
807
6,351
10,740
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Griff45
Kuzenbo
14
3 / 2 / 11
8,459
846
5,846
11,169
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Johndny
Ullr
17
3 / 1 / 10
9,288
929
11,286
8,768
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
15
6 / 0 / 8
8,676
868
12,165
6,771
3,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Popjayuzi
Mulan
12
0 / 4 / 4
6,732
673
6,899
12,809
10,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 3
7,377
738
5,680
11,217
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
11
0 / 6 / 2
6,435
644
4,447
9,906
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
flysoll101
Apollo
14
3 / 2 / 1
7,485
749
10,103
13,386
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
7,673
767
4,985
11,582
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
17
Kills
5
7
Deaths
17
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Gilgamesh
Assassin1518109
Gilgamesh
4
3
8
2.67
W
Kuzenbo
Griff45
Kuzenbo
3
2
11
4.25
W
Ullr
Johndny
Ullr
3
1
10
8
W
Cliodhna
6
0
8
10
L
Mulan
Popjayuzi
Mulan
0
4
4
0.5
L
1
4
3
0.63
L
Poseidon
0
6
2
0.17
L
Apollo
flysoll101
Apollo
3
2
1
1.75
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,160
Damage
32,114
45,943
Taken
58,900
38,599
Mitigated
36,646
8,593
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,512
5,442
0
3,391
8,495
4,496
1,863
875
7,620
21,199
2,328
W
Gilgamesh
Assassin1518109
Gilgamesh
6,351
2,179
0
709
10,740
10,692
580
1,892
8,848
0
12,900
W
Kuzenbo
Griff45
Kuzenbo
5,846
2,320
0
955
11,169
15,606
717
3,824
7,345
10,656
0
W
Ullr
Johndny
Ullr
11,286
6,244
0
649
8,768
4,605
1,740
1,845
6,923
0
49,518
W
Cliodhna
12,165
732
0
2,889
6,771
3,200
406
996
5,775
0
42,299
L
Mulan
Popjayuzi
Mulan
6,899
1,612
0
989
12,809
10,496
0
3,527
9,282
0
12,012
L
5,680
2,878
0
1,736
11,217
4,774
0
1,955
9,262
0
17,161
L
Poseidon
4,447
1,120
0
0
9,906
3,884
0
1,960
7,946
8,916
0
L
Apollo
flysoll101
Apollo
10,103
6,798
0
1,624
13,386
6,435
0
4,573
8,813
0
27,661
L
4,985
382
0
1,200
11,582
11,057
0
4,807
6,775
15,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,132
Gold Earned
35,702
212
Minions Killed
111
0
Camps Cleared
0
1,120,496
Distance Traveled
954,022
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,638
764
33
3
0
212,345
0
W
Gilgamesh
8,071
807
13
1
0
229,566
0
W
Kuzenbo
8,459
846
9
1
0
223,028
0
W
Ullr
9,288
929
101
10
0
222,359
0
W
Cliodhna
8,676
868
56
6
0
233,198
1
L
Mulan
6,732
673
10
1
0
216,380
0
L
Nemesis
7,377
738
37
4
0
224,953
1
L
Poseidon
6,435
644
9
1
0
154,298
0
L
Apollo
7,485
749
39
4
0
193,383
0
L
Ares
7,673
767
16
2
0
165,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role