Player Matchup

Odin
Odin
 
Odin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Rdr4go
Thor
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 115L
1,592 Elo+
Party 1
Tiamat
Tiamat
XxEL_PTO_7w7xX
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 97L
1,626 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,573 Elo+

VS

Team Averages
Level 76
1,674 SR
1,596 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jaffa609
Thanatos
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
11W - 8L
1,638 Elo+
Party 2
Nox
Nox
MedicalUse
Nox
Level 18
God Stats
5W - 2L
1,767 SR
Queue Stats
6W - 4L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 1 / 10
11,662
777
7,665
14,580
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Rdr4go
Thor
17
7 / 1 / 8
11,539
769
16,765
11,580
5,561
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 10
11,193
746
13,182
8,192
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 5 / 1
8,527
568
7,108
13,584
5,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Jaffa609
Thanatos
13
1 / 6 / 2
9,381
625
7,384
16,369
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 1
9,745
650
4,869
12,504
7,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
3
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
10
10
L
Neith
 
Neith
0
5
1
0.1
L
Thanatos
Jaffa609
Thanatos
1
6
2
0.33
L
2
5
1
0.5
W
Thor
Rdr4go
Thor
7
1
8
11
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
19,361
34,352
Taken
42,457
28,464
Mitigated
20,470
9,320
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,665
2,035
0
3,584
14,580
15,626
386
2,555
12,025
0
26,282
L
Neith
 
Neith
7,108
1,415
0
2,059
13,584
5,190
0
2,174
11,162
0
34,714
L
Thanatos
Jaffa609
Thanatos
7,384
927
0
4,775
16,369
7,856
0
5,093
10,856
0
23,804
L
4,869
379
0
836
12,504
7,424
387
5,198
7,033
18,607
0
W
Thor
Rdr4go
Thor
16,765
2,286
0
2,415
11,580
5,561
1,916
2,148
9,432
0
45,669
W
13,182
950
238
3,083
8,192
7,277
189
1,338
6,854
44,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
27,653
164
Minions Killed
136
10
Camps Cleared
2
866,666
Distance Traveled
764,446
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,662
777
27
2
0
281,698
5
L
Neith
8,527
568
67
4
1
245,341
1
L
Thanatos
9,381
625
39
3
1
285,693
5
L
Nox
9,745
650
30
2
0
233,412
4
W
Thor
11,539
769
45
3
2
282,414
3
W
Tiamat
11,193
746
92
6
8
302,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role