Player Matchup

Aphrodite
Aphrodite
Hespori
Aphrodite
Level 134
God Stats
2W - 2L
1,324 SR
Queue Stats
66W - 54L
1,644 Elo+
Party 1
Vulcan
Vulcan
eZeuzThe3rd
Vulcan
Level 148
God Stats
19W - 12L
1,592 SR
Queue Stats
62W - 40L
1,588 Elo+
Party 1
Ares
Ares
icarragold
Ares
Level 152
God Stats
14W - 2L
1,680 SR
Queue Stats
244W - 168L
1,571 Elo+
Party 1
Izanami
Izanami
torixo7
Izanami
Level 107
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Bastet
Bastet
zhatzz
Bastet
Level 160
God Stats
1W - 4L
1,458 SR
Queue Stats
279W - 180L
1,644 Elo+
Party 1
Team Averages
Level 140
1,569 SR
1,546 Elo+

VS

Team Averages
Level 76
1,434 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PLAYOVERPRIME
Cthulhu
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 99L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
XXherogamerXX
Gilgamesh
Level 45
God Stats
6W - 9L
1,318 SR
Queue Stats
17W - 42L
1,413 Elo+
Party 2
Serqet
Serqet
XmafiaOPX
Serqet
Level 49
God Stats
6W - 13L
1,343 SR
Queue Stats
15W - 33L
1,413 Elo+
Party 2
Izanami
Izanami
Yiachxen
Izanami
Level 118
God Stats
16W - 20L
1,507 SR
Queue Stats
93W - 105L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hespori
Aphrodite
17
5 / 1 / 12
10,375
741
15,314
18,266
11,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
18
8 / 0 / 14
11,011
787
25,275
9,772
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 14
9,958
711
6,563
19,646
21,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
torixo7
Izanami
18
3 / 0 / 13
10,801
772
17,498
13,643
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
zhatzz
Bastet
20
14 / 2 / 11
12,203
872
24,537
21,217
11,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 6 / 1
9,213
658
14,271
15,003
6,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
16
0 / 3 / 1
8,854
632
21,285
26,986
14,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
XXherogamerXX
Gilgamesh
14
0 / 8 / 0
8,385
599
4,116
22,526
11,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
XmafiaOPX
Serqet
15
2 / 6 / 0
9,527
681
5,396
17,317
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Yiachxen
Izanami
15
1 / 9 / 2
9,516
680
12,390
20,103
8,895
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
32
Kills
3
3
Deaths
32
64
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
1
0.08
W
Aphrodite
Hespori
Aphrodite
5
1
12
11
L
Cthulhu
0
3
1
0.17
L
Gilgamesh
XXherogamerXX
Gilgamesh
0
8
0
0
L
Serqet
XmafiaOPX
Serqet
2
6
0
0.33
L
Izanami
Yiachxen
Izanami
1
9
2
0.22
W
Vulcan
8
0
14
15
W
2
0
14
9
W
Izanami
torixo7
Izanami
3
0
13
9.5
W
Bastet
zhatzz
Bastet
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,187
Damage
57,458
82,544
Taken
101,935
57,907
Mitigated
54,228
26,225
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,271
3,397
0
19
15,003
6,552
922
6,460
8,543
44,297
0
W
Aphrodite
Hespori
Aphrodite
15,314
2,697
8,808
9,259
18,266
11,896
582
8,304
9,367
38,280
0
L
Cthulhu
21,285
593
340
860
26,986
14,970
0
14,428
12,558
46,405
0
L
Gilgamesh
XXherogamerXX
Gilgamesh
4,116
279
0
571
22,526
11,894
0
11,683
10,843
0
15,252
L
Serqet
XmafiaOPX
Serqet
5,396
635
579
860
17,317
11,917
2,526
5,429
11,888
0
13,197
L
Izanami
Yiachxen
Izanami
12,390
8,803
0
530
20,103
8,895
171
9,152
10,951
0
30,548
W
Vulcan
25,275
7,767
0
250
9,772
4,828
523
5,054
4,662
60,083
0
W
6,563
261
950
736
19,646
21,876
447
9,014
10,177
16,139
0
W
Izanami
torixo7
Izanami
17,498
10,864
0
3,181
13,643
8,024
6,193
7,352
6,250
0
68,534
W
Bastet
zhatzz
Bastet
24,537
6,130
0
3,041
21,217
11,283
138
5,832
14,183
0
57,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
45,495
312
Minions Killed
211
0
Camps Cleared
0
1,506,605
Distance Traveled
1,217,818
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,213
658
59
4
0
205,125
3
W
Aphrodite
10,375
741
59
4
0
291,594
2
L
Cthulhu
8,854
632
58
4
0
289,269
4
L
Gilgamesh
8,385
599
26
2
0
238,535
0
L
Serqet
9,527
681
28
2
0
270,564
1
L
Izanami
9,516
680
40
3
0
214,325
1
W
Vulcan
11,011
787
64
5
0
323,036
0
W
Ares
9,958
711
11
1
0
317,795
1
W
Izanami
10,801
772
99
7
0
267,781
3
W
Bastet
12,203
872
79
6
0
306,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role