Player Matchup

Susano
Susano
Diamond V
Alenari
Susano
Diamond V
Level 160
God Stats
28W - 27L
1,689 SR
Queue Stats
223W - 210L
2,079 MMR
Solo
Sol
Sol
Platinum II
Aslepius
Sol
Platinum II
Level 159
God Stats
13W - 5L
1,754 SR
Queue Stats
68W - 60L
1,917 MMR
Solo
Khepri
Khepri
Diamond IV
CalumL
Khepri
Diamond IV
Level 157
God Stats
4W - 5L
1,775 SR
Queue Stats
327W - 322L
2,117 MMR
Solo
Mercury
Mercury
Diamond IV
RondomerIsBald
Mercury
Diamond IV
Level 65
God Stats
17W - 16L
1,566 SR
Queue Stats
308W - 292L
2,174 MMR
Solo
Hel
Hel
Diamond I
Shenngyu
Hel
Diamond I
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 12L
2,516 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,657 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,725 SR
2,160 MMR
Rama
Rama
Diamond II
AbulBaraa
Rama
Diamond II
Level 72
God Stats
6W - 9L
1,728 SR
Queue Stats
165W - 156L
2,386 MMR
Solo
King Arthur
King Arthur
Diamond V
BceKpacuBo
King Arthur
Diamond V
Level 107
God Stats
2W - 3L
1,736 SR
Queue Stats
222W - 205L
2,092 MMR
Solo
Serqet
Serqet
Diamond III
DrBaltar
Serqet
Diamond III
Level 160
God Stats
4W - 3L
1,679 SR
Queue Stats
355W - 331L
2,224 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
azzrraeLL
Kumbhakarna
Platinum II
Level 159
God Stats
15W - 13L
1,631 SR
Queue Stats
295W - 296L
1,858 MMR
Solo
Vulcan
Vulcan
Diamond IV
minicarway
Vulcan
Diamond IV
Level 92
God Stats
15W - 19L
1,850 SR
Queue Stats
396W - 387L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alenari
Susano
20
7 / 4 / 6
13,651
594
20,169
20,019
11,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

18
6 / 5 / 4
13,117
570
21,271
18,976
9,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
CalumL
Khepri
18
3 / 1 / 20
13,079
569
7,851
14,520
20,493
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 12
14,260
620
21,786
20,815
10,989
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 11
14,131
614
23,396
17,176
14,973
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
NemesisUllrOdinAh Muzen Cab

VS

Bans
Hou YiKaliCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 6 / 1
11,745
511
15,344
24,398
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
BceKpacuBo
King Arthur
18
3 / 7 / 4
11,759
511
16,615
30,165
36,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
DrBaltar
Serqet
19
3 / 3 / 4
11,610
505
10,860
18,314
9,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
azzrraeLL
Kumbhakarna
13
0 / 6 / 6
8,725
379
2,898
30,196
35,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
minicarway
Vulcan
17
1 / 8 / 4
10,803
470
12,955
19,186
10,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
30
Kills
10
11
Deaths
30
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
3
6
1
0.58
W
Susano
Alenari
Susano
7
4
6
2.5
W
6
5
4
1.6
L
King Arthur
BceKpacuBo
King Arthur
3
7
4
0.71
W
Khepri
CalumL
Khepri
3
1
20
13
L
Serqet
DrBaltar
Serqet
3
3
4
1.67
W
7
0
12
13
W
7
1
11
12.5
L
Kumbhakarna
azzrraeLL
Kumbhakarna
0
6
6
0.5
L
Vulcan
minicarway
Vulcan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,473
Damage
58,672
91,506
Taken
122,259
66,859
Mitigated
103,657
39,827
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
15,344
12,847
0
11,146
24,398
11,803
2,042
13,708
10,690
0
114,000
W
Susano
Alenari
Susano
20,169
6,054
0
3,577
20,019
11,156
1,456
1,452
17,972
0
106,295
W
21,271
11,346
0
6,778
18,976
9,248
3,952
2,398
16,334
121,475
0
L
King Arthur
BceKpacuBo
King Arthur
16,615
2,381
0
4,410
30,165
36,962
0
11,388
18,777
0
90,723
W
Khepri
CalumL
Khepri
7,851
738
0
5,782
14,520
20,493
243
1,918
11,996
27,258
0
L
Serqet
DrBaltar
Serqet
10,860
2,356
0
500
18,314
9,613
0
3,918
14,396
0
110,514
W
21,786
14,361
0
7,088
20,815
10,989
1,318
3,982
16,647
0
167,099
W
23,396
1,073
6,076
10,526
17,176
14,973
772
6,727
9,762
145,046
0
L
Kumbhakarna
azzrraeLL
Kumbhakarna
2,898
223
0
3,074
30,196
35,279
0
14,196
16,000
11,088
0
L
Vulcan
minicarway
Vulcan
12,955
2,403
0
1,480
19,186
10,000
0
9,308
9,878
114,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,238
Gold Earned
54,642
744
Minions Killed
688
0
Camps Cleared
0
2,395,419
Distance Traveled
2,154,211
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,745
511
181
8
0
383,272
7
W
Susano
13,651
594
140
6
0
491,881
3
W
Sol
13,117
570
168
7
0
362,251
1
L
King Arthur
11,759
511
153
7
0
401,779
4
W
Khepri
13,079
569
24
1
0
474,149
8
L
Serqet
11,610
505
156
7
0
509,384
4
W
Mercury
14,260
620
197
9
0
598,071
3
W
Hel
14,131
614
215
9
0
469,067
13
L
Kumbhakarna
8,725
379
14
1
0
431,997
5
L
Vulcan
10,803
470
184
8
0
427,779
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role