Player Matchup

Zhong Kui
Zhong Kui
BootsWitDaFer
Zhong Kui
Level 125
God Stats
3W - 3L
1,552 SR
Queue Stats
258W - 174L
1,614 Elo+
Party 2
Nike
Nike
Na1Cl1Lord
Nike
Level 98
God Stats
2W - 1L
1,722 SR
Queue Stats
158W - 116L
1,590 Elo+
Party 2
Charybdis
Charybdis
Sirgeidoinurmom
Charybdis
Level 109
God Stats
14W - 13L
1,512 SR
Queue Stats
319W - 243L
1,577 Elo+
Party 2
Team Averages
Level 111
1,595 SR
1,594 Elo+

VS

Team Averages
Level 114
1,578 SR
1,515 Elo+
Baron Samedi
Baron Samedi
EaT_tHiS304
Baron Samedi
Level 115
God Stats
109W - 96L
1,585 SR
Queue Stats
528W - 669L
1,463 Elo+
Solo
Xing Tian
Xing Tian
JaegerJaquez420
Xing Tian
Level 119
God Stats
8W - 2L
1,529 SR
Queue Stats
122W - 101L
1,523 Elo+
Party 1
Medusa
Medusa
X-xeloskush-X
Medusa
Level 107
God Stats
31W - 16L
1,621 SR
Queue Stats
105W - 89L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BootsWitDaFer
Zhong Kui
17
3 / 5 / 2
11,971
630
21,872
22,444
17,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 4
11,675
614
13,795
24,581
32,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Sirgeidoinurmom
Charybdis
17
1 / 6 / 2
11,818
622
13,456
16,066
7,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EaT_tHiS304
Baron Samedi
17
1 / 2 / 11
12,276
646
13,264
17,038
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JaegerJaquez420
Xing Tian
17
3 / 1 / 9
14,071
741
10,540
24,352
42,790
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 2 / 4
15,144
797
29,061
21,297
13,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BootsWitDaFer
Zhong Kui
3
5
2
0.8
W
Baron Samedi
EaT_tHiS304
Baron Samedi
1
2
11
3.25
W
Xing Tian
JaegerJaquez420
Xing Tian
3
1
9
7.5
L
1
3
4
1
L
Charybdis
Sirgeidoinurmom
Charybdis
1
6
2
0.33
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,123
Damage
52,865
63,091
Taken
62,687
57,539
Mitigated
66,694
15,664
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BootsWitDaFer
Zhong Kui
21,872
1,738
0
10,424
22,444
17,609
0
9,025
13,419
60,291
0
W
Baron Samedi
EaT_tHiS304
Baron Samedi
13,264
1,278
3,500
6,134
17,038
10,612
885
5,981
11,057
56,594
0
W
Xing Tian
JaegerJaquez420
Xing Tian
10,540
735
842
5,993
24,352
42,790
242
7,693
16,659
27,009
0
L
13,795
1,046
1,001
1,642
24,581
32,555
0
9,470
15,111
0
32,782
L
Charybdis
Sirgeidoinurmom
Charybdis
13,456
7,661
0
2,597
16,066
7,375
0
5,508
10,558
0
59,381
W
29,061
13,606
0
5,136
21,297
13,292
2,012
8,692
12,605
0
80,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
41,491
209
Minions Killed
209
8
Camps Cleared
7
972,594
Distance Traveled
1,010,623
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,971
630
68
4
2
331,089
5
W
Baron Samedi
12,276
646
72
4
3
318,094
8
W
Xing Tian
14,071
741
22
1
2
363,845
2
L
Nike
11,675
614
32
2
2
353,724
3
L
Charybdis
11,818
622
109
6
4
287,781
0
W
Medusa
15,144
797
115
6
2
328,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role