Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Appie Ecureuil
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,630 Elo+
Party 2
Janus
Janus
IluzZioN
Janus
Level 87
God Stats
3W - 3L
1,233 SR
Queue Stats
122W - 149L
1,341 Elo+
Solo
Cupid
Cupid
QLFMDR
Cupid
Level 160
God Stats
3W - 1L
1,974 SR
Queue Stats
208W - 123L
1,605 Elo+
Party 2
Terra
Terra
rodbandas
Terra
Level 128
God Stats
10W - 2L
1,871 SR
Queue Stats
100W - 102L
1,430 Elo+
Solo
Team Averages
Level 102
1,616 SR
1,501 Elo+

VS

Team Averages
Level 75
1,578 SR
1,541 Elo+
Yu Huang
Yu Huang
Ambrotek
Yu Huang
Level 62
God Stats
97W - 60L
1,710 SR
Queue Stats
249W - 256L
1,493 Elo+
Solo
Kukulkan
Kukulkan
BARiKAT
Kukulkan
Level 159
God Stats
8W - 9L
1,595 SR
Queue Stats
37W - 34L
1,539 Elo+
Solo
Artemis
Artemis
DaggerDorry
Artemis
Level 69
God Stats
26W - 18L
1,587 SR
Queue Stats
109W - 101L
1,532 Elo+
Solo
Chiron
Chiron
Mangdon04
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,584 Elo+
Party 1
Cerberus
Cerberus
Manuj04
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 8
10,463
1,046
9,297
11,333
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
9 / 1 / 8
11,552
1,155
10,686
5,866
3,107
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
IluzZioN
Janus
16
2 / 0 / 12
10,191
1,019
16,472
9,260
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
QLFMDR
Cupid
17
4 / 1 / 13
11,283
1,128
16,670
9,341
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
rodbandas
Terra
16
1 / 0 / 12
9,661
966
8,981
15,581
15,941
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

273

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ambrotek
Yu Huang
15
0 / 3 / 2
9,375
938
9,027
10,012
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
BARiKAT
Kukulkan
15
0 / 5 / 2
9,239
924
9,437
10,680
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
DaggerDorry
Artemis
15
1 / 4 / 1
9,551
955
9,464
12,782
6,219
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Mangdon04
Chiron
15
0 / 5 / 2
9,242
924
11,163
12,902
7,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Manuj04
Cerberus
15
2 / 2 / 1
10,850
1,085
6,370
19,127
24,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
19
Kills
3
3
Deaths
19
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
8
7
L
Yu Huang
Ambrotek
Yu Huang
0
3
2
0.33
W
9
1
8
13
L
Kukulkan
BARiKAT
Kukulkan
0
5
2
0.2
L
Artemis
DaggerDorry
Artemis
1
4
1
0.38
W
Janus
IluzZioN
Janus
2
0
12
8
L
Chiron
Mangdon04
Chiron
0
5
2
0.2
L
Cerberus
Manuj04
Cerberus
2
2
1
1.25
W
Cupid
QLFMDR
Cupid
4
1
13
10.5
W
Terra
rodbandas
Terra
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,106
Damage
45,461
51,381
Taken
65,503
31,431
Mitigated
48,700
15,098
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,297
592
1,683
3,112
11,333
4,853
0
6,875
4,458
27,920
0
L
Yu Huang
Ambrotek
Yu Huang
9,027
906
0
25
10,012
4,734
0
5,926
4,086
34,380
0
W
10,686
2,795
0
1,499
5,866
3,107
0
2,107
3,759
0
18,783
L
Kukulkan
BARiKAT
Kukulkan
9,437
762
0
0
10,680
5,352
0
3,849
6,831
32,738
0
L
Artemis
DaggerDorry
Artemis
9,464
4,595
0
630
12,782
6,219
0
7,132
5,650
0
24,408
W
Janus
IluzZioN
Janus
16,472
533
83
446
9,260
3,495
0
3,924
5,336
33,280
0
L
Chiron
Mangdon04
Chiron
11,163
5,760
1,398
1,850
12,902
7,437
0
7,087
5,709
0
31,377
L
Cerberus
Manuj04
Cerberus
6,370
334
0
3,379
19,127
24,958
0
10,756
8,371
9,134
0
W
Cupid
QLFMDR
Cupid
16,670
11,280
477
3,086
9,341
4,035
0
5,125
4,216
0
52,403
W
Terra
rodbandas
Terra
8,981
2,256
2,662
2,050
15,581
15,941
0
6,803
8,778
12,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
48,257
192
Minions Killed
203
10
Camps Cleared
4
1,022,277
Distance Traveled
914,506
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,463
1,046
44
4
1
210,250
1
L
Yu Huang
9,375
938
59
6
0
199,860
1
W
Fenrir
11,552
1,155
14
1
3
177,469
2
L
Kukulkan
9,239
924
58
6
1
179,022
1
L
Artemis
9,551
955
35
4
2
167,748
0
W
Janus
10,191
1,019
39
4
0
200,739
0
L
Chiron
9,242
924
46
5
0
182,017
0
L
Cerberus
10,850
1,085
5
1
1
185,859
2
W
Cupid
11,283
1,128
88
9
6
199,487
1
W
Terra
9,661
966
7
1
0
234,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role