Player Matchup

Chaac
Chaac
BigDaddyDerbs
Chaac
Level 107
God Stats
4W - 4L
1,550 SR
Queue Stats
129W - 130L
1,499 Elo+
Party 2
Freya
Freya
BigPapiTorb
Freya
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 119L
1,546 Elo+
Party 2
Ra
Ra
BloodySource
Ra
Level 58
God Stats
5W - 1L
1,692 SR
Queue Stats
263W - 235L
1,650 Elo+
Solo
Mercury
Mercury
Skr1lla
Mercury
Level 106
God Stats
16W - 17L
1,423 SR
Queue Stats
314W - 316L
1,472 Elo+
Solo
Horus
Horus
minlaka
Horus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,366 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,507 Elo+

VS

Team Averages
Level 95
1,543 SR
1,457 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Commissar13
Amaterasu
Level 109
God Stats
8W - 3L
1,775 SR
Queue Stats
20W - 22L
1,532 Elo+
Solo
Poseidon
Poseidon
Klazzo
Poseidon
Level 146
God Stats
4W - 6L
1,456 SR
Queue Stats
421W - 424L
1,484 Elo+
Solo
Arachne
Arachne
RsNDelta
Arachne
Level 87
God Stats
18W - 19L
1,508 SR
Queue Stats
321W - 393L
1,386 Elo+
Solo
Apollo
Apollo
kοasty
Apollo
Level 60
God Stats
9W - 7L
1,478 SR
Queue Stats
160W - 184L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
11,907
567
17,986
21,261
21,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 2 / 3
11,801
562
16,572
15,317
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 5 / 4
11,148
531
18,794
17,771
9,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
Skr1lla
Mercury
15
2 / 5 / 3
9,771
465
7,929
18,623
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
minlaka
Horus
14
2 / 2 / 12
10,124
482
10,177
19,745
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 3 / 7
10,828
516
13,768
23,738
23,352
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
Commissar13
Amaterasu
16
2 / 3 / 5
10,684
509
15,153
25,120
25,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Poseidon
Klazzo
Poseidon
17
0 / 7 / 7
10,731
511
12,025
17,161
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
RsNDelta
Arachne
17
5 / 2 / 3
11,042
526
9,755
19,242
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Apollo
kοasty
Apollo
17
4 / 5 / 2
11,065
527
12,116
17,078
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
19
Kills
16
17
Deaths
20
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
3
7
2.83
W
5
3
3
2.17
W
6
2
3
3.75
W
4
5
4
1.2
L
Amaterasu
Commissar13
Amaterasu
2
3
5
1.5
L
Poseidon
Klazzo
Poseidon
0
7
7
0.5
L
Arachne
RsNDelta
Arachne
5
2
3
3.25
W
Mercury
Skr1lla
Mercury
2
5
3
0.7
L
Apollo
kοasty
Apollo
4
5
2
1
W
Horus
minlaka
Horus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,458
Damage
62,817
92,717
Taken
102,339
67,781
Mitigated
74,527
31,140
Healing
36,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,768
2,917
3,450
5,781
23,738
23,352
56
8,502
14,820
0
30,654
W
17,986
4,095
0
7,695
21,261
21,933
0
2,000
19,261
0
100,054
W
16,572
4,737
0
6,755
15,317
7,232
728
1,007
14,310
103,323
0
W
18,794
2,113
2,066
5,407
17,771
9,232
74
5,630
12,141
115,046
0
L
Amaterasu
Commissar13
Amaterasu
15,153
8,034
0
10,161
25,120
25,472
425
5,545
19,523
0
87,742
L
Poseidon
Klazzo
Poseidon
12,025
1,740
0
4,264
17,161
6,925
0
8,337
8,774
125,132
0
L
Arachne
RsNDelta
Arachne
9,755
5,649
0
8,100
19,242
10,511
0
3,573
15,641
0
99,106
W
Mercury
Skr1lla
Mercury
7,929
2,953
0
2,085
18,623
7,925
574
873
17,750
0
78,385
L
Apollo
kοasty
Apollo
12,116
8,103
0
4,435
17,078
8,267
1,734
8,589
8,215
0
96,079
W
Horus
minlaka
Horus
10,177
5,251
1,331
5,801
19,745
21,459
106
2,844
16,901
0
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,751
Gold Earned
54,350
696
Minions Killed
656
0
Camps Cleared
0
2,115,521
Distance Traveled
2,120,490
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,828
516
22
1
0
419,926
3
W
Chaac
11,907
567
189
9
0
419,168
4
W
Freya
11,801
562
165
8
0
446,644
3
W
Ra
11,148
531
174
8
0
420,939
7
L
Amaterasu
10,684
509
150
7
0
441,559
5
L
Poseidon
10,731
511
186
9
0
405,256
2
L
Arachne
11,042
526
129
6
0
451,262
5
W
Mercury
9,771
465
126
6
0
456,472
9
L
Apollo
11,065
527
169
8
0
402,487
9
W
Horus
10,124
482
42
2
0
372,298
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role