Player Matchup

Nike
Nike
BigBudBratello
Nike
Level 117
God Stats
6W - 4L
1,602 SR
Queue Stats
539W - 552L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
HighlanderSGE
Ne Zha
Level 145
God Stats
20W - 22L
1,544 SR
Queue Stats
389W - 401L
1,491 Elo+
Solo
Loki
Loki
NightWarperGhost
Loki
Level 61
God Stats
9W - 20L
1,298 SR
Queue Stats
196W - 289L
1,342 Elo+
Solo
Heimdallr
Heimdallr
jopasse
Heimdallr
Level 128
God Stats
2W - 5L
1,487 SR
Queue Stats
43W - 34L
1,557 Elo+
Solo
Thoth
Thoth
wooolfiehg
Thoth
Level 117
God Stats
46W - 37L
1,560 SR
Queue Stats
555W - 602L
1,514 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,481 Elo+

VS

Team Averages
Level 144
1,575 SR
1,529 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ArtNnk
Cabrakan
Level 160
God Stats
1W - 0L
1,762 SR
Queue Stats
18W - 17L
1,349 Elo+
Solo
Jing Wei
Jing Wei
electron1836
Jing Wei
Level 160
God Stats
103W - 56L
1,696 SR
Queue Stats
294W - 246L
1,675 Elo+
Party 2
Janus
Janus
kiritoDazsaka
Janus
Level 160
God Stats
6W - 4L
1,418 SR
Queue Stats
339W - 252L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,585
599
3,286
4,451
2,638
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 2
4,986
453
2,900
6,013
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 2 / 0
5,750
523
2,541
7,052
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
jopasse
Heimdallr
10
0 / 1 / 3
5,736
521
5,131
7,284
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
10
1 / 2 / 0
5,889
535
1,955
6,463
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 1
6,062
551
5,337
6,421
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
8
2 / 1 / 2
5,322
484
4,973
8,250
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
ArtNnk
Cabrakan
9
0 / 0 / 0
4,890
445
1,151
5,681
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
electron1836
Jing Wei
10
1 / 1 / 2
5,738
522
3,936
7,435
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 0
6,229
566
3,631
4,048
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
8
8
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
1
3.5
W
Horus
 
Horus
2
1
2
3
W
Cabrakan
ArtNnk
Cabrakan
0
0
0
0
L
0
0
0
0
L
0
3
2
0.33
L
2
2
0
1
W
Jing Wei
electron1836
Jing Wei
1
1
2
2
L
Heimdallr
jopasse
Heimdallr
0
1
3
1.5
W
2
0
0
2
L
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
19,028
31,263
Taken
31,835
11,598
Mitigated
14,496
8,836
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,337
2,428
0
776
6,421
2,248
0
298
5,904
0
43,284
W
Horus
 
Horus
4,973
2,793
331
3,438
8,250
4,632
0
673
7,577
0
13,124
W
Cabrakan
ArtNnk
Cabrakan
1,151
139
0
1,598
5,681
4,047
0
0
5,681
22,255
0
L
3,286
281
0
1,321
4,451
2,638
0
1,151
3,300
0
50,642
L
2,900
741
417
1,259
6,013
2,172
0
279
5,730
0
18,566
L
2,541
893
0
2,792
7,052
2,286
0
914
6,045
0
27,596
W
Jing Wei
electron1836
Jing Wei
3,936
2,920
0
4,068
7,435
2,286
60
0
7,435
0
40,764
L
Heimdallr
jopasse
Heimdallr
5,131
3,092
0
2,492
7,284
2,362
0
0
7,284
0
37,181
W
3,631
965
0
450
4,048
1,283
380
984
3,064
48,971
0
L
Thoth
1,955
86
0
555
6,463
2,140
0
2,199
4,122
40,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
28,241
327
Minions Killed
293
0
Camps Cleared
0
1,021,103
Distance Traveled
1,072,689
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,062
551
77
7
0
257,153
1
W
Horus
5,322
484
13
1
0
209,597
2
W
Cabrakan
4,890
445
45
4
0
191,117
0
L
Nike
6,585
599
94
9
0
208,613
3
L
Ne Zha
4,986
453
25
2
0
158,180
2
L
Loki
5,750
523
60
5
0
230,572
0
W
Jing Wei
5,738
522
70
6
0
208,508
1
L
Heimdallr
5,736
521
68
6
0
195,877
1
W
Janus
6,229
566
88
8
0
206,314
1
L
Thoth
5,889
535
80
7
0
227,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role