Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Black_Keith_
Skadi
Level 59
God Stats
0W - 2L
1,084 SR
Queue Stats
25W - 23L
1,432 Elo+
Solo
Yu Huang
Yu Huang
sekeisword
Yu Huang
Level 63
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 63
1,434 SR
1,477 Elo+

VS

Team Averages
Level 48
1,526 SR
1,412 Elo+
Gilgamesh
Gilgamesh
DM_nightshade
Gilgamesh
Level 35
God Stats
15W - 18L
1,396 SR
Queue Stats
42W - 71L
1,188 Elo+
Solo
Neith
Neith
HOTLINE R1NG
Neith
Level 24
God Stats
40W - 48L
1,560 SR
Queue Stats
538W - 461L
1,682 Elo+
Party 1
Freya
Freya
l VvS l Bam
Freya
Level 84
God Stats
2W - 3L
1,621 SR
Queue Stats
43W - 45L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 3
6,947
695
8,598
15,913
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 3 / 0
6,356
636
8,085
6,800
2,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
sekeisword
Yu Huang
9
1 / 4 / 2
6,348
635
3,641
5,934
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DM_nightshade
Gilgamesh
11
0 / 3 / 7
6,609
661
3,994
10,302
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 0 / 6
8,002
800
10,377
8,572
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 2 / 5
8,144
814
10,067
8,828
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
3
0.88
L
2
3
0
0.67
W
Gilgamesh
DM_nightshade
Gilgamesh
0
3
7
1.17
W
5
0
6
8
W
6
2
5
4.25
L
Yu Huang
sekeisword
Yu Huang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
24,438
28,647
Taken
27,702
18,797
Mitigated
11,906
8,922
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,598
1,765
0
7,514
15,913
14,384
0
6,399
8,716
0
28,165
L
8,085
4,558
0
384
6,800
2,260
0
2,226
4,316
0
15,905
W
Gilgamesh
DM_nightshade
Gilgamesh
3,994
490
0
2,704
10,302
5,201
225
1,221
8,913
0
11,576
W
10,377
2,403
0
1,928
8,572
3,311
1,589
740
7,459
0
33,342
W
10,067
3,287
0
3,474
8,828
3,394
526
1,785
6,868
17,036
0
L
Yu Huang
sekeisword
Yu Huang
3,641
889
232
792
5,934
2,153
0
1,476
4,239
11,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,651
Gold Earned
22,755
88
Minions Killed
98
6
Camps Cleared
2
481,769
Distance Traveled
548,771
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,947
695
43
4
3
174,077
3
L
Skadi
6,356
636
28
3
2
158,465
3
W
Gilgamesh
6,609
661
14
1
0
194,074
0
W
Neith
8,002
800
49
5
2
178,410
1
W
Freya
8,144
814
35
4
0
176,287
0
L
Yu Huang
6,348
635
17
2
1
149,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role