Player Matchup

Sol
Sol
AngelicSpear
Sol
Level 86
God Stats
2W - 0L
1,727 SR
Queue Stats
27W - 16L
1,574 Elo+
Party 1
Bellona
Bellona
ByAlbertox06YT
Bellona
Level 35
God Stats
2W - 1L
1,661 SR
Queue Stats
51W - 63L
1,401 Elo+
Solo
Horus
Horus
I Mikasa x
Horus
Level 106
God Stats
15W - 4L
1,741 SR
Queue Stats
32W - 27L
1,400 Elo+
Party 1
Scylla
Scylla
Mr-000_000-
Scylla
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 64L
1,368 Elo+
Solo
Da Ji
Da Ji
StewedPrism
Da Ji
Level 45
God Stats
35W - 28L
1,548 SR
Queue Stats
74W - 72L
1,371 Elo+
Party 1
Team Averages
Level 62
1,635 SR
1,422 Elo+

VS

Team Averages
Level 62
1,399 SR
1,411 Elo+
Ravana
Ravana
Allamas120
Ravana
Level 107
God Stats
1W - 2L
1,452 SR
Queue Stats
182W - 225L
1,466 Elo+
Party 2
Freya
Freya
Iop_12_pa_6_pm
Freya
Level 41
God Stats
3W - 6L
1,332 SR
Queue Stats
75W - 110L
1,271 Elo+
Solo
Izanami
Izanami
Necrodeus2222
Izanami
Level 104
God Stats
10W - 16L
1,457 SR
Queue Stats
119W - 142L
1,410 Elo+
Party 2
Chaac
Chaac
Ovlak
Chaac
Level 44
God Stats
7W - 3L
1,251 SR
Queue Stats
14W - 15L
1,326 Elo+
Solo
Kali
Kali
mngo_rolo
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,455
533
5,068
9,794
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 2
7,332
524
6,669
13,315
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
9
1 / 0 / 8
6,943
496
5,596
6,543
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
12
0 / 0 / 0
6,984
499
4,780
4,381
1,696
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
6 / 0 / 1
7,619
544
6,234
12,897
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Allamas120
Ravana
11
3 / 6 / 0
7,078
506
10,299
13,146
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 0
7,255
518
3,942
10,308
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
1
0 / 0 / 0
2,592
185
0
0
0
Chaac
Ovlak
Chaac
13
1 / 0 / 0
7,216
515
8,985
11,518
7,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kali
9
0 / 5 / 2
5,866
419
4,249
11,229
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
Allamas120
Ravana
3
6
0
0.5
W
4
3
2
1.67
W
0
1
2
1
W
Horus
1
0
8
5
L
0
1
0
0
W
Scylla
0
0
0
0
L
Izanami
0
0
0
0
L
Chaac
Ovlak
Chaac
1
0
0
1
W
6
0
1
6.5
L
Kali
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
27,475
46,930
Taken
46,201
31,817
Mitigated
23,620
19,045
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Allamas120
Ravana
10,299
3,609
50
3,999
13,146
7,099
0
3,257
9,889
0
43,281
W
5,068
2,879
0
4,290
9,794
3,832
1,000
0
9,794
45,652
6,171
W
6,669
2,424
0
4,158
13,315
14,917
0
0
13,315
0
50,010
W
Horus
5,596
2,852
1,231
3,282
6,543
5,890
152
177
6,286
0
12,347
L
3,942
646
0
5,179
10,308
4,430
0
4,760
5,548
54,755
0
W
Scylla
4,780
337
0
800
4,381
1,696
0
2,107
1,908
57,272
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Ovlak
Chaac
8,985
2,277
0
4,271
11,518
7,563
372
0
10,882
0
57,963
W
6,234
2,089
0
5,284
12,897
5,482
0
1,113
11,685
0
50,786
L
Kali
4,249
2,390
0
970
11,229
4,528
0
762
10,438
0
37,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
30,007
390
Minions Killed
300
0
Camps Cleared
0
1,363,459
Distance Traveled
1,094,266
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,078
506
66
5
0
265,326
0
W
Sol
7,455
533
91
7
0
243,741
1
W
Bellona
7,332
524
103
7
0
238,076
0
W
Horus
6,943
496
17
1
0
300,583
3
L
Freya
7,255
518
109
8
0
242,774
2
W
Scylla
6,984
499
95
7
0
250,583
0
L
Izanami
2,592
185
0
0
0
0
0
L
Chaac
7,216
515
72
5
0
306,384
0
W
Da Ji
7,619
544
84
6
0
330,476
3
L
Kali
5,866
419
53
4
0
279,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role