Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Laphis
Zeus
Level 89
God Stats
4W - 4L
1,816 SR
Queue Stats
308W - 307L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Parsawolf
Jormungandr
Level 131
God Stats
16W - 9L
1,609 SR
Queue Stats
276W - 299L
1,569 Elo+
Solo
Chernobog
Chernobog
TrixoDecs
Chernobog
Level 103
God Stats
21W - 7L
2,116 SR
Queue Stats
251W - 122L
1,858 Elo+
Solo
Nemesis
Nemesis
nequo
Nemesis
Level 60
God Stats
3W - 2L
1,659 SR
Queue Stats
58W - 31L
1,676 Elo+
Solo
Team Averages
Level 102
1,740 SR
1,628 Elo+

VS

Team Averages
Level 147
1,572 SR
1,648 Elo+
Chronos
Chronos
Bailie
Chronos
Level 153
God Stats
1W - 2L
1,277 SR
Queue Stats
116W - 53L
1,707 Elo+
Party 1
King Arthur
King Arthur
Smithy D
King Arthur
Level 159
God Stats
5W - 6L
1,702 SR
Queue Stats
55W - 34L
1,700 Elo+
Party 1
Mercury
Mercury
iSirLagsalot
Mercury
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,578 Elo+
Party 1
Persephone
Persephone
joe k stormer
Persephone
Level 157
God Stats
3W - 1L
1,833 SR
Queue Stats
111W - 85L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
ご乌昂王的王ご
Ne Zha
Level 109
God Stats
5W - 5L
1,549 SR
Queue Stats
288W - 272L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 5 / 16
12,422
518
6,752
22,840
19,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Laphis
Zeus
20
4 / 4 / 7
13,942
581
16,016
14,804
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Parsawolf
Jormungandr
20
6 / 1 / 16
14,552
606
18,083
24,738
27,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
TrixoDecs
Chernobog
20
21 / 3 / 7
16,436
685
50,705
22,841
12,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
nequo
Nemesis
20
5 / 0 / 16
14,337
597
19,711
20,292
11,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bailie
Chronos
17
4 / 9 / 3
11,268
470
18,181
28,231
11,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Smithy D
King Arthur
17
0 / 7 / 0
10,697
446
4,960
30,382
22,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
iSirLagsalot
Mercury
18
4 / 8 / 4
11,626
484
9,795
23,172
10,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
joe k stormer
Persephone
16
2 / 6 / 2
11,413
476
11,976
16,153
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 8 / 6
9,659
402
9,123
37,804
39,142
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
37
Kills
12
13
Deaths
38
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
5
16
1.8
L
Chronos
Bailie
Chronos
4
9
3
0.61
W
Zeus
Laphis
Zeus
4
4
7
1.88
W
Jormungandr
Parsawolf
Jormungandr
6
1
16
14
L
King Arthur
Smithy D
King Arthur
0
7
0
0
W
Chernobog
TrixoDecs
Chernobog
21
3
7
8.17
L
Mercury
iSirLagsalot
Mercury
4
8
4
0.75
L
Persephone
joe k stormer
Persephone
2
6
2
0.5
W
Nemesis
nequo
Nemesis
5
0
16
13
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,267
Damage
54,035
105,515
Taken
135,742
78,202
Mitigated
89,357
38,245
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,752
2,440
4,846
5,243
22,840
19,438
1,052
7,926
14,684
0
37,842
L
Chronos
Bailie
Chronos
18,181
8,413
0
5,212
28,231
11,738
1,188
3,997
24,106
103,968
0
W
Zeus
Laphis
Zeus
16,016
1,177
148
3,956
14,804
7,310
2,951
2,287
12,517
121,027
0
W
Jormungandr
Parsawolf
Jormungandr
18,083
5,210
0
8,395
24,738
27,021
1,186
8,014
16,724
101,981
0
L
King Arthur
Smithy D
King Arthur
4,960
486
0
4,940
30,382
22,258
0
9,315
20,973
0
89,280
W
Chernobog
TrixoDecs
Chernobog
50,705
39,479
0
11,406
22,841
12,824
6,170
10,227
12,614
0
185,985
L
Mercury
iSirLagsalot
Mercury
9,795
5,521
0
6,923
23,172
10,230
0
7,592
15,370
0
88,161
L
Persephone
joe k stormer
Persephone
11,976
376
0
2,154
16,153
5,989
0
4,012
11,911
91,530
0
W
Nemesis
nequo
Nemesis
19,711
9,913
0
4,251
20,292
11,609
1,778
3,997
16,295
0
136,008
L
9,123
2,066
0
4,920
37,804
39,142
181
8,307
29,278
0
46,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,689
Gold Earned
54,663
741
Minions Killed
660
0
Camps Cleared
0
2,493,687
Distance Traveled
2,144,673
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,422
518
32
1
0
487,642
10
L
Chronos
11,268
470
151
6
0
384,725
2
W
Zeus
13,942
581
197
8
0
429,361
6
W
Jormungandr
14,552
606
159
7
0
487,104
10
L
King Arthur
10,697
446
164
7
0
381,693
1
W
Chernobog
16,436
685
193
8
0
524,386
7
L
Mercury
11,626
484
124
5
0
519,313
2
L
Persephone
11,413
476
166
7
0
428,972
3
W
Nemesis
14,337
597
160
7
0
565,194
1
L
Ne Zha
9,659
402
55
2
0
429,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role