Player Matchup

Medusa
Medusa
DunDeal
Medusa
Level 100
God Stats
13W - 14L
1,501 SR
Queue Stats
164W - 194L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
sebastianlynwood
Baron Samedi
Level 155
God Stats
7W - 5L
1,729 SR
Queue Stats
520W - 606L
1,443 Elo+
Solo
Jormungandr
Jormungandr
xReapa
Jormungandr
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,386 Elo+
Solo
Team Averages
Level 109
1,577 SR
1,413 Elo+

VS

Team Averages
Level 74
1,434 SR
1,345 Elo+
Heimdallr
Heimdallr
I bit ur toe
Heimdallr
Level 138
God Stats
2W - 6L
1,247 SR
Queue Stats
42W - 59L
1,338 Elo+
Solo
Chaac
Chaac
Pohizu
Chaac
Level 80
God Stats
75W - 58L
1,600 SR
Queue Stats
775W - 671L
1,516 Elo+
Party 1
Tiamat
Tiamat
byias
Tiamat
Level 5
God Stats
22W - 23L
1,456 SR
Queue Stats
456W - 365L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DunDeal
Medusa
18
5 / 4 / 3
12,950
682
17,469
17,692
8,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
sebastianlynwood
Baron Samedi
19
3 / 3 / 7
13,625
717
17,620
15,536
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
xReapa
Jormungandr
19
3 / 2 / 5
14,254
750
15,518
24,285
26,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I bit ur toe
Heimdallr
15
2 / 5 / 5
11,095
584
12,118
16,140
7,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Pohizu
Chaac
19
7 / 3 / 2
13,641
718
23,527
28,882
37,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
byias
Tiamat
15
0 / 3 / 6
10,996
579
11,076
13,504
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
9
9
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
DunDeal
Medusa
5
4
3
1.63
L
Heimdallr
I bit ur toe
Heimdallr
2
5
5
0.9
L
Chaac
Pohizu
Chaac
7
3
2
2.67
L
Tiamat
byias
Tiamat
0
3
6
1
W
Baron Samedi
sebastianlynwood
Baron Samedi
3
3
7
2.17
W
Jormungandr
xReapa
Jormungandr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,607
Damage
46,721
57,513
Taken
58,526
44,696
Mitigated
52,298
21,063
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DunDeal
Medusa
17,469
8,084
284
2,979
17,692
8,786
1,623
3,605
14,087
0
62,015
L
Heimdallr
I bit ur toe
Heimdallr
12,118
8,236
277
676
16,140
7,379
0
9,117
7,023
0
40,667
L
Chaac
Pohizu
Chaac
23,527
4,013
0
6,294
28,882
37,880
0
15,715
13,167
0
79,041
L
Tiamat
byias
Tiamat
11,076
1,489
188
1,833
13,504
7,039
82
8,652
4,852
29,014
0
W
Baron Samedi
sebastianlynwood
Baron Samedi
17,620
723
5,248
7,541
15,536
9,437
621
2,595
12,941
72,920
0
W
Jormungandr
xReapa
Jormungandr
15,518
5,484
0
5,011
24,285
26,473
344
5,792
18,493
43,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
35,732
246
Minions Killed
215
10
Camps Cleared
8
1,046,197
Distance Traveled
1,008,205
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,950
682
76
4
2
340,250
1
L
Heimdallr
11,095
584
67
4
3
287,382
2
L
Chaac
13,641
718
111
6
4
384,290
2
L
Tiamat
10,996
579
37
2
1
336,533
0
W
Baron Samedi
13,625
717
109
6
5
363,163
3
W
Jormungandr
14,254
750
61
3
3
342,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role