Player Matchup

King Arthur
King Arthur
ChagasM22
King Arthur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,532 Elo+
Party 1
Apollo
Apollo
Cryptolinguist
Apollo
Level 149
God Stats
2W - 8L
1,151 SR
Queue Stats
236W - 259L
1,581 Elo+
Solo
Atlas
Atlas
NDaven
Atlas
Level 154
God Stats
4W - 2L
1,884 SR
Queue Stats
431W - 468L
1,492 Elo+
Solo
Hachiman
Hachiman
TheFalconLife
Hachiman
Level 155
God Stats
2W - 4L
1,187 SR
Queue Stats
185W - 172L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
VjKiller22
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,564 Elo+
Party 1
Team Averages
Level 153
1,444 SR
1,558 Elo+

VS

Team Averages
Level 118
1,450 SR
1,565 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BakerDeathwish
Xbalanque
Level 61
God Stats
2W - 2L
1,296 SR
Queue Stats
175W - 178L
1,549 Elo+
Solo
Anubis
Anubis
Peridice
Anubis
Level 99
God Stats
5W - 3L
1,544 SR
Queue Stats
205W - 177L
1,583 Elo+
Solo
Ah Puch
Ah Puch
PersonalHalo920
Ah Puch
Level 149
God Stats
1W - 6L
1,300 SR
Queue Stats
127W - 132L
1,613 Elo+
Solo
Izanami
Izanami
Unloved Orph4n
Izanami
Level 121
God Stats
2W - 4L
1,612 SR
Queue Stats
238W - 225L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChagasM22
King Arthur
13
2 / 4 / 5
7,490
749
7,047
16,077
16,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 4
8,887
889
8,511
11,466
5,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
NDaven
Atlas
13
1 / 2 / 8
8,086
809
10,285
11,953
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TheFalconLife
Hachiman
16
6 / 4 / 4
8,876
888
11,331
11,565
6,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
VjKiller22
Jing Wei
14
2 / 2 / 6
7,879
788
5,674
17,876
11,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 4 / 9
7,367
737
7,901
9,183
9,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
BakerDeathwish
Xbalanque
15
1 / 3 / 14
8,364
836
13,080
9,411
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Peridice
Anubis
15
5 / 3 / 8
8,405
841
11,424
9,890
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 0 / 14
8,253
825
9,792
9,540
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 7
9,872
987
20,640
8,325
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
13
Kills
17
17
Deaths
13
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
9
1.38
W
Xbalanque
BakerDeathwish
Xbalanque
1
3
14
2.67
L
King Arthur
ChagasM22
King Arthur
2
4
5
1.13
L
2
5
4
0.8
L
Atlas
NDaven
Atlas
1
2
8
2.5
W
Anubis
Peridice
Anubis
5
3
8
3
W
1
0
14
8
L
Hachiman
TheFalconLife
Hachiman
6
4
4
2
W
9
3
7
4.17
L
Jing Wei
VjKiller22
Jing Wei
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,848
Damage
62,837
68,937
Taken
46,349
52,722
Mitigated
28,941
19,239
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,901
65
1,555
1,669
9,183
9,823
68
2,257
6,926
8,850
0
W
Xbalanque
BakerDeathwish
Xbalanque
13,080
6,902
3,993
2,511
9,411
4,591
660
2,028
7,383
0
23,186
L
King Arthur
ChagasM22
King Arthur
7,047
514
1,927
2,677
16,077
16,755
0
7,609
8,468
0
10,773
L
8,511
2,603
1,233
946
11,466
5,601
150
4,627
6,839
0
20,297
L
Atlas
NDaven
Atlas
10,285
2,801
1,138
1,388
11,953
12,606
0
4,700
7,253
17,402
0
W
Anubis
Peridice
Anubis
11,424
902
973
2,915
9,890
5,338
0
2,367
7,523
22,553
0
W
9,792
626
1,543
5,638
9,540
4,419
144
1,696
7,844
16,997
0
L
Hachiman
TheFalconLife
Hachiman
11,331
2,668
1,300
2,214
11,565
6,429
0
5,358
6,207
0
27,233
W
20,640
7,892
707
978
8,325
4,770
980
1,937
6,388
0
40,030
L
Jing Wei
VjKiller22
Jing Wei
5,674
3,238
511
5,905
17,876
11,331
0
6,823
11,053
0
14,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
42,261
130
Minions Killed
119
0
Camps Cleared
0
885,661
Distance Traveled
994,072
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,367
737
2
0
0
198,249
2
W
Xbalanque
8,364
836
32
3
0
213,006
3
L
King Arthur
7,490
749
16
2
0
195,783
2
L
Apollo
8,887
889
33
3
0
177,018
3
L
Atlas
8,086
809
16
2
0
163,139
1
W
Anubis
8,405
841
19
2
0
200,770
1
W
Ah Puch
8,253
825
23
2
0
197,085
2
L
Hachiman
8,876
888
42
4
0
161,196
0
W
Izanami
9,872
987
43
4
0
184,962
0
L
Jing Wei
7,879
788
23
2
0
188,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role