Player Matchup

Horus
Horus
FrankTank7
Horus
Level 120
God Stats
3W - 6L
1,262 SR
Queue Stats
189W - 250L
1,406 Elo+
Solo
Tiamat
Tiamat
I_Am_Duck03
Tiamat
Level 103
God Stats
2W - 3L
1,523 SR
Queue Stats
71W - 152L
1,280 Elo+
Party 2
Hou Yi
Hou Yi
NEONPRIME_N30N
Hou Yi
Level 83
God Stats
0W - 6L
1,500 SR
Queue Stats
104W - 189L
1,311 Elo+
Party 2
Team Averages
Level 102
1,429 SR
1,332 Elo+

VS

Team Averages
Level 88
1,452 SR
1,378 Elo+
Sol
Sol
DirtyJoeJoker
Sol
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 119L
1,417 Elo+
Party 1
Osiris
Osiris
Murphdingo
Osiris
Level 115
God Stats
2W - 1L
1,517 SR
Queue Stats
225W - 269L
1,429 Elo+
Party 1
Ullr
Ullr
XxFlNESSEDxX
Ullr
Level 60
God Stats
15W - 20L
1,339 SR
Queue Stats
45W - 75L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
5 / 4 / 5
12,357
687
11,961
24,469
32,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
16
1 / 8 / 7
11,388
633
17,510
22,167
17,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 5
11,408
634
12,268
16,663
8,880
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
12,421
690
25,775
20,028
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Murphdingo
Osiris
17
7 / 4 / 5
12,708
706
16,330
22,521
22,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 8
11,833
657
12,470
11,686
5,631
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
9
Kills
15
15
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Horus
5
4
5
1.88
L
Tiamat
1
8
7
0.56
W
Osiris
Murphdingo
Osiris
7
4
5
2.38
L
3
3
5
1.83
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
54,575
63,299
Taken
54,235
58,826
Mitigated
36,965
20,898
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,775
11,244
0
9,086
20,028
8,811
1,616
6,258
13,436
67,839
7,681
L
Horus
11,961
4,569
6,168
7,978
24,469
32,543
533
9,041
15,428
0
28,598
L
Tiamat
17,510
1,173
987
4,203
22,167
17,403
0
6,162
16,005
53,889
0
W
Osiris
Murphdingo
Osiris
16,330
6,451
0
2,285
22,521
22,523
513
6,823
15,131
0
46,540
L
12,268
5,000
625
937
16,663
8,880
938
7,819
8,844
0
36,360
W
12,470
8,288
191
1,724
11,686
5,631
688
5,173
6,338
0
34,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
36,962
160
Minions Killed
185
6
Camps Cleared
8
889,508
Distance Traveled
894,806
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,421
690
77
4
3
287,270
1
L
Horus
12,357
687
38
2
2
319,005
3
L
Tiamat
11,388
633
73
4
1
281,376
0
W
Osiris
12,708
706
55
3
3
317,624
2
L
Hou Yi
11,408
634
49
3
3
289,127
0
W
Ullr
11,833
657
53
3
2
289,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role