Player Matchup

Horus
Horus
Absolut__CapTain
Horus
Level 84
God Stats
15W - 14L
1,481 SR
Queue Stats
188W - 216L
1,375 Elo+
Party 2
Vulcan
Vulcan
Absolut__NeSti
Vulcan
Level 95
God Stats
4W - 2L
1,589 SR
Queue Stats
158W - 203L
1,380 Elo+
Party 2
Artemis
Artemis
Eagle0303
Artemis
Level 59
God Stats
22W - 17L
1,155 SR
Queue Stats
204W - 251L
1,364 Elo+
Solo
Ymir
Ymir
RoyRommers
Ymir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 122L
1,441 Elo+
Solo
Arachne
Arachne
Vali30122002
Arachne
Level 67
God Stats
15W - 8L
1,857 SR
Queue Stats
71W - 69L
1,414 Elo+
Solo
Team Averages
Level 74
1,516 SR
1,395 Elo+

VS

Team Averages
Level 60
1,423 SR
1,388 Elo+
Izanami
Izanami
ActualApe00
Izanami
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 1
Lancelot
Lancelot
I_Am_BaahBaah
Lancelot
Level 108
God Stats
1W - 2L
1,745 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 1
Hera
Hera
Little-Goose23
Hera
Level 18
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 1
Cerberus
Cerberus
Minijordan1989
Cerberus
Level 36
God Stats
0W - 9L
1,084 SR
Queue Stats
10W - 24L
1,196 Elo+
Solo
Osiris
Osiris
Venom_Parker_oO
Osiris
Level 109
God Stats
0W - 2L
1,302 SR
Queue Stats
109W - 112L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
7,660
511
6,833
11,575
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 0
8,117
541
6,286
4,958
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Eagle0303
Artemis
13
1 / 0 / 4
7,353
490
9,663
9,522
3,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 1
8,088
539
4,686
9,061
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Vali30122002
Arachne
13
2 / 0 / 1
7,441
496
5,719
11,532
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ActualApe00
Izanami
11
0 / 2 / 0
6,468
431
3,267
8,637
2,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
I_Am_BaahBaah
Lancelot
13
1 / 0 / 0
7,878
525
8,540
8,684
5,335
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 2 / 0
6,065
404
824
6,570
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
0 / 4 / 0
5,568
371
5,792
19,079
13,169
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 1
7,300
487
2,404
10,525
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
3
1
0
3
L
Izanami
ActualApe00
Izanami
0
2
0
0
W
Artemis
Eagle0303
Artemis
1
0
4
3
L
Lancelot
I_Am_BaahBaah
Lancelot
1
0
0
1
L
0
2
0
0
L
Cerberus
0
4
0
0
W
0
0
1
0.5
W
Arachne
Vali30122002
Arachne
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
20,827
46,648
Taken
53,495
24,755
Mitigated
29,329
17,421
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,833
3,622
1,215
4,522
11,575
7,334
0
2,487
9,088
0
28,733
W
6,286
633
0
649
4,958
2,371
624
1,006
3,952
56,616
0
L
Izanami
ActualApe00
Izanami
3,267
2,222
0
1,020
8,637
2,188
725
0
8,637
0
47,570
W
Artemis
Eagle0303
Artemis
9,663
6,378
0
6,060
9,522
3,686
754
1,762
7,760
0
57,299
L
Lancelot
I_Am_BaahBaah
Lancelot
8,540
1,864
0
2,642
8,684
5,335
0
2,953
5,405
0
52,167
L
824
111
0
250
6,570
2,560
0
3,295
3,275
33,374
0
L
Cerberus
5,792
1,155
0
7,359
19,079
13,169
0
2,208
16,813
32,299
0
W
4,686
737
0
1,440
9,061
6,565
0
381
8,680
51,787
0
W
Arachne
Vali30122002
Arachne
5,719
3,634
0
3,535
11,532
4,799
306
980
10,552
0
60,714
L
2,404
910
0
5,998
10,525
6,077
0
2,064
8,393
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
33,279
438
Minions Killed
441
0
Camps Cleared
0
1,312,437
Distance Traveled
1,390,842
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,660
511
29
2
0
252,968
2
W
Vulcan
8,117
541
91
6
0
278,379
1
L
Izanami
6,468
431
98
7
0
247,179
2
W
Artemis
7,353
490
94
6
0
221,879
2
L
Lancelot
7,878
525
94
6
0
312,283
2
L
Hera
6,065
404
52
3
0
251,459
0
L
Cerberus
5,568
371
90
6
0
262,920
6
W
Ymir
8,088
539
127
8
0
257,099
3
W
Arachne
7,441
496
97
6
0
302,112
4
L
Osiris
7,300
487
107
7
0
317,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role