Player Matchup

Danzaburou
Danzaburou
Prophet Portal
Danzaburou
Level 108
God Stats
9W - 5L
1,755 SR
Queue Stats
228W - 211L
1,560 Elo+
Party 2
Cabrakan
Cabrakan
ProudF7Warrior
Cabrakan
Level 160
God Stats
12W - 6L
1,634 SR
Queue Stats
391W - 359L
1,563 Elo+
Party 2
Susano
Susano
TanukiTet
Susano
Level 124
God Stats
1W - 2L
1,301 SR
Queue Stats
127W - 134L
1,545 Elo+
Solo
Thor
Thor
UndamagedSoul
Thor
Level 160
God Stats
4W - 4L
1,826 SR
Queue Stats
213W - 211L
1,609 Elo+
Solo
Poseidon
Poseidon
Wakkawakka15
Poseidon
Level 120
God Stats
6W - 8L
1,634 SR
Queue Stats
425W - 410L
1,539 Elo+
Solo
Team Averages
Level 134
1,630 SR
1,563 Elo+

VS

Team Averages
Level 101
1,731 SR
1,529 Elo+
Neith
Neith
DarkCrusaderTeo
Neith
Level 103
God Stats
1W - 1L
1,832 SR
Queue Stats
78W - 75L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Smik0
Cthulhu
Level 118
God Stats
1W - 2L
1,764 SR
Queue Stats
436W - 461L
1,498 Elo+
Solo
Zeus
Zeus
abc43
Zeus
Level 63
God Stats
6W - 7L
1,624 SR
Queue Stats
143W - 150L
1,534 Elo+
Solo
Mercury
Mercury
iAimHigher
Mercury
Level 104
God Stats
8W - 3L
1,789 SR
Queue Stats
229W - 214L
1,563 Elo+
Party 1
Bakasura
Bakasura
losaleg
Bakasura
Level 116
God Stats
0W - 4L
1,646 SR
Queue Stats
193W - 181L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Prophet Portal
Danzaburou
13
4 / 0 / 2
7,757
646
3,457
6,893
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
2 / 0 / 8
7,354
613
3,686
5,415
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
TanukiTet
Susano
10
2 / 4 / 4
6,247
521
3,602
10,256
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 2
7,915
660
7,737
7,015
3,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Wakkawakka15
Poseidon
13
6 / 1 / 2
7,610
634
9,165
7,273
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,495
458
2,570
5,180
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Smik0
Cthulhu
10
1 / 2 / 0
6,370
531
4,132
9,924
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
abc43
Zeus
10
0 / 4 / 5
6,029
502
4,844
7,817
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
iAimHigher
Mercury
10
3 / 5 / 0
6,183
515
5,001
11,027
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
losaleg
Bakasura
10
0 / 4 / 1
5,197
433
1,342
8,811
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Danzaburou
Prophet Portal
Danzaburou
4
0
2
5
W
Cabrakan
2
0
8
6
L
Cthulhu
Smik0
Cthulhu
1
2
0
0.5
W
Susano
TanukiTet
Susano
2
4
4
1
W
5
0
2
6
W
Poseidon
Wakkawakka15
Poseidon
6
1
2
7
L
Zeus
abc43
Zeus
0
4
5
0.63
L
Mercury
iAimHigher
Mercury
3
5
0
0.6
L
Bakasura
losaleg
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
17,889
36,852
Taken
42,759
19,900
Mitigated
22,056
13,127
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,570
591
0
217
5,180
2,223
0
1,119
4,035
0
26,085
W
Danzaburou
Prophet Portal
Danzaburou
3,457
1,508
0
3,570
6,893
3,377
204
566
6,327
0
58,362
W
Cabrakan
3,686
655
0
1,537
5,415
5,850
0
1,600
3,815
19,578
0
L
Cthulhu
Smik0
Cthulhu
4,132
505
54
2,071
9,924
8,034
0
4,007
5,800
30,564
0
W
Susano
TanukiTet
Susano
3,602
954
0
2,961
10,256
3,901
49
2,771
7,485
0
28,906
W
7,737
925
0
3,409
7,015
3,911
0
801
6,009
0
59,071
W
Poseidon
Wakkawakka15
Poseidon
9,165
1,625
0
1,650
7,273
2,861
0
3,238
4,035
61,609
0
L
Zeus
abc43
Zeus
4,844
943
0
1,292
7,817
3,169
0
3,867
3,798
39,199
0
L
Mercury
iAimHigher
Mercury
5,001
2,846
0
2,708
11,027
4,028
0
3,153
7,782
0
35,099
L
Bakasura
losaleg
Bakasura
1,342
823
0
1,731
8,811
4,602
0
290
8,493
0
21,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
29,274
414
Minions Killed
285
0
Camps Cleared
0
1,126,024
Distance Traveled
1,129,110
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,495
458
52
4
0
188,369
3
W
Danzaburou
7,757
646
122
10
0
201,927
2
W
Cabrakan
7,354
613
28
2
0
205,658
4
L
Cthulhu
6,370
531
46
4
0
243,010
0
W
Susano
6,247
521
53
4
0
252,799
4
W
Thor
7,915
660
109
9
0
217,376
0
W
Poseidon
7,610
634
102
9
0
248,264
4
L
Zeus
6,029
502
70
6
0
212,786
5
L
Mercury
6,183
515
66
6
0
265,809
1
L
Bakasura
5,197
433
51
4
0
219,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role