Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Adri_LP17
Nu Wa
Level 78
God Stats
1W - 2L
1,508 SR
Queue Stats
105W - 106L
1,503 Elo+
Solo
Ra
Ra
BUI2ZUM
Ra
Level 115
God Stats
2W - 0L
1,766 SR
Queue Stats
158W - 173L
1,448 Elo+
Party 1
Ares
Ares
I_TheExorcist_l
Ares
Level 28
God Stats
5W - 0L
1,944 SR
Queue Stats
27W - 23L
1,520 Elo+
Party 1
Team Averages
Level 103
1,644 SR
1,494 Elo+

VS

Team Averages
Level 84
1,468 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AerodynamicSquid
Nu Wa
Level 70
God Stats
1W - 6L
1,238 SR
Queue Stats
131W - 168L
1,356 Elo+
Party 3
Cernunnos
Cernunnos
Grimm_Reaper_x2
Cernunnos
Level 99
God Stats
65W - 56L
1,543 SR
Queue Stats
176W - 150L
1,456 Elo+
Solo
Atlas
Atlas
Sad__Avocado
Atlas
Level 75
God Stats
39W - 29L
1,556 SR
Queue Stats
171W - 215L
1,337 Elo+
Party 3
Mercury
Mercury
WelHarry
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 2 / 0
5,677
568
3,358
8,380
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
8
0 / 5 / 0
4,733
473
3,908
11,274
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Adri_LP17
Nu Wa
9
1 / 1 / 4
5,115
512
4,657
4,858
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,271
527
3,065
4,026
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 5
5,467
547
3,046
8,043
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
6 / 0 / 1
7,748
775
11,009
9,122
4,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 0 / 1
5,788
579
2,870
3,993
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Grimm_Reaper_x2
Cernunnos
8
0 / 1 / 2
5,094
509
3,373
7,314
2,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 1
5,025
503
2,616
6,188
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
WelHarry
Mercury
10
1 / 2 / 1
5,684
568
5,074
7,890
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
8
9
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
0
2
W
Sylvanus
 
Sylvanus
0
5
0
0
L
Cu Chulainn
 
Cu Chulainn
6
0
1
6.5
W
Nu Wa
Adri_LP17
Nu Wa
1
1
4
3
L
0
0
1
0.5
W
0
1
0
0
L
Cernunnos
Grimm_Reaper_x2
Cernunnos
0
1
2
1
W
0
0
5
2.5
L
1
2
1
0.75
L
Mercury
WelHarry
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
24,942
36,581
Taken
34,507
17,069
Mitigated
14,508
12,030
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,358
999
0
4,430
8,380
2,763
0
1,203
7,177
0
33,423
W
Sylvanus
 
Sylvanus
3,908
1,430
0
2,604
11,274
6,646
0
102
11,172
19,421
5,741
L
Cu Chulainn
 
Cu Chulainn
11,009
2,937
0
6,178
9,122
4,612
210
4,077
5,045
0
69,806
W
Nu Wa
Adri_LP17
Nu Wa
4,657
1,642
0
567
4,858
1,619
0
1,039
3,819
29,732
0
L
2,870
1,074
0
857
3,993
1,609
0
1,909
2,084
38,941
0
W
3,065
133
0
1,221
4,026
1,342
0
1,501
2,525
39,250
0
L
Cernunnos
Grimm_Reaper_x2
Cernunnos
3,373
1,734
0
3,003
7,314
2,470
278
3,153
4,161
0
31,848
W
3,046
411
74
3,134
8,043
4,699
0
1,641
6,402
16,083
0
L
2,616
1,232
0
709
6,188
3,182
0
3,018
3,170
15,472
0
L
Mercury
WelHarry
Mercury
5,074
2,665
0
920
7,890
2,635
0
1,954
5,936
0
46,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
29,339
240
Minions Killed
369
0
Camps Cleared
0
994,842
Distance Traveled
952,910
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,677
568
55
6
0
241,094
1
W
Sylvanus
4,733
473
40
4
0
157,468
1
L
Cu Chulainn
7,748
775
137
14
0
203,933
4
W
Nu Wa
5,115
512
40
4
0
187,465
0
L
Nu Wa
5,788
579
69
7
0
193,691
1
W
Ra
5,271
527
68
7
0
196,906
1
L
Cernunnos
5,094
509
60
6
0
173,746
1
W
Ares
5,467
547
37
4
0
211,909
1
L
Atlas
5,025
503
12
1
0
141,897
1
L
Mercury
5,684
568
91
9
0
239,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role