Player Matchup

Da Ji
Da Ji
FarCoughAndEye
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,537 Elo+
Party 1
Charybdis
Charybdis
LIVE89RACHET
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,509 Elo+
Solo
Loki
Loki
Lazty
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 3
Agni
Agni
TheDevineBeast
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
Watermeloen69
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 45L
1,524 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,492 Elo+

VS

Team Averages
Level 65
1,500 SR
1,567 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BUI2ZUM
Yu Huang
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 2
Artio
Artio
I_TheExorcist_l
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zebilamouch
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 7
10,561
812
15,920
13,991
6,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LIVE89RACHET
Charybdis
17
0 / 6 / 8
9,066
697
7,286
14,583
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Lazty
Loki
19
11 / 10 / 2
12,323
948
12,359
16,480
6,752
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 8 / 7
8,386
645
9,839
14,600
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Watermeloen69
Hun Batz
15
4 / 9 / 5
9,298
715
11,392
21,682
12,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 6 / 16
10,654
820
13,084
13,174
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
16
7 / 5 / 15
10,638
818
15,166
14,252
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
BUI2ZUM
Yu Huang
16
1 / 2 / 19
9,524
733
6,247
8,813
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 29
10,256
789
4,344
16,925
16,399
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Zebilamouch
Ah Muzen Cab
20
26 / 4 / 12
13,986
1,076
35,111
18,242
11,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
131
20
Kills
40
40
Deaths
20
29
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
6
16
2.33
W
Skadi
 
Skadi
7
5
15
2.9
W
Yu Huang
BUI2ZUM
Yu Huang
1
2
19
5.25
L
5
7
7
1.21
W
0
3
29
4.83
L
Charybdis
LIVE89RACHET
Charybdis
0
6
8
0.67
L
Loki
Lazty
Loki
11
10
2
1.2
L
0
8
7
0.44
L
Hun Batz
Watermeloen69
Hun Batz
4
9
5
0.72
W
Ah Muzen Cab
Zebilamouch
Ah Muzen Cab
26
4
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
73,952
81,336
Taken
71,406
37,782
Mitigated
42,867
12,114
Healing
23,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,084
590
1,311
2,919
13,174
5,275
605
2,886
10,288
20,545
0
W
Skadi
 
Skadi
15,166
5,656
1,193
1,449
14,252
5,890
1,904
1,511
12,741
0
32,125
W
Yu Huang
BUI2ZUM
Yu Huang
6,247
406
922
2,043
8,813
4,241
580
1,088
7,725
17,448
0
L
15,920
2,338
1,104
1,941
13,991
6,831
344
3,300
10,691
0
19,916
W
4,344
110
2,391
3,291
16,925
16,399
1,069
2,370
14,555
8,737
0
L
Charybdis
LIVE89RACHET
Charybdis
7,286
1,963
314
2,362
14,583
6,330
756
5,560
9,023
0
19,624
L
Loki
Lazty
Loki
12,359
2,311
95
557
16,480
6,752
0
4,752
11,728
0
19,017
L
9,839
463
130
2,342
14,600
4,903
492
3,701
10,899
21,513
0
L
Hun Batz
Watermeloen69
Hun Batz
11,392
1,617
1,464
1,805
21,682
12,966
154
6,362
15,320
0
20,787
W
Ah Muzen Cab
Zebilamouch
Ah Muzen Cab
35,111
14,878
1,084
6,649
18,242
11,062
2,761
1,984
16,258
0
66,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
55,058
115
Minions Killed
142
0
Camps Cleared
0
977,556
Distance Traveled
1,213,338
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,654
820
20
2
0
229,850
0
W
Skadi
10,638
818
27
2
0
232,702
0
W
Yu Huang
9,524
733
29
2
0
249,619
0
L
Da Ji
10,561
812
19
1
0
157,405
0
W
Artio
10,256
789
6
0
0
264,354
0
L
Charybdis
9,066
697
34
3
0
201,617
0
L
Loki
12,323
948
22
2
0
202,017
2
L
Agni
8,386
645
25
2
0
204,072
1
L
Hun Batz
9,298
715
15
1
0
212,445
0
W
Ah Muzen Cab
13,986
1,076
60
5
0
236,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role