Player Matchup

Sylvanus
Sylvanus
A-alfa-M
Sylvanus
Level 106
God Stats
1W - 1L
1,447 SR
Queue Stats
53W - 60L
1,416 Elo+
Solo
Cthulhu
Cthulhu
FrenchTuch
Cthulhu
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 54L
1,505 Elo+
Party 2
Poseidon
Poseidon
Lowkey100grand
Poseidon
Level 27
God Stats
0W - 1L
1,261 SR
Queue Stats
65W - 99L
1,388 Elo+
Solo
Tyr
Tyr
SpaceJX
Tyr
Level 65
God Stats
5W - 4L
1,319 SR
Queue Stats
222W - 166L
1,608 Elo+
Party 2
Cliodhna
Cliodhna
ast73
Cliodhna
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 274L
1,501 Elo+
Solo
Team Averages
Level 50
1,405 SR
1,484 Elo+

VS

Team Averages
Level 42
1,500 SR
1,367 Elo+
Erlang Shen
Erlang Shen
FarCoughAndEye
Erlang Shen
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 24L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
GanG-Jahman
Cabrakan
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 246L
1,317 Elo+
Solo
Ares
Ares
Lazty
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,244 Elo+
Party 3
He Bo
He Bo
TheDevineBeast
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,251 Elo+
Party 3
Terra
Terra
Watermeloen69
Terra
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 45L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A-alfa-M
Sylvanus
20
6 / 7 / 13
11,508
719
17,916
26,491
29,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
FrenchTuch
Cthulhu
19
2 / 7 / 18
11,237
702
23,940
38,401
38,520
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
6
0 / 2 / 1
7,540
471
12
1,843
395
Tyr
20
8 / 4 / 11
12,032
752
21,829
23,593
37,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
ast73
Cliodhna
20
6 / 8 / 11
12,717
795
26,400
27,094
18,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FarCoughAndEye
Erlang Shen
20
14 / 3 / 13
15,681
980
47,029
27,937
31,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
GanG-Jahman
Cabrakan
16
0 / 6 / 18
11,183
699
9,637
25,315
40,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Lazty
Ares
18
7 / 5 / 12
12,558
785
17,473
28,941
44,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 5 / 14
11,968
748
14,139
19,451
13,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 15
11,862
741
15,597
29,745
37,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
100
22
Kills
28
28
Deaths
22
54
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A-alfa-M
Sylvanus
6
7
13
1.79
W
Erlang Shen
FarCoughAndEye
Erlang Shen
14
3
13
6.83
L
Cthulhu
FrenchTuch
Cthulhu
2
7
18
1.57
W
Cabrakan
GanG-Jahman
Cabrakan
0
6
18
1.5
W
Ares
Lazty
Ares
7
5
12
2.6
L
Poseidon
0
2
1
0.25
L
Tyr
8
4
11
3.38
W
5
5
14
2.4
W
2
3
15
3.17
L
Cliodhna
ast73
Cliodhna
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,097
Damage
103,875
117,422
Taken
131,389
124,288
Mitigated
166,499
41,214
Healing
48,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A-alfa-M
Sylvanus
17,916
3,644
10,604
7,096
26,491
29,090
474
16,932
9,273
38,144
0
W
Erlang Shen
FarCoughAndEye
Erlang Shen
47,029
24,708
1,915
5,604
27,937
31,233
1,139
6,781
20,821
3,468
72,082
L
Cthulhu
FrenchTuch
Cthulhu
23,940
1,869
3,223
8,054
38,401
38,520
84
19,689
17,770
46,344
0
W
Cabrakan
GanG-Jahman
Cabrakan
9,637
2,499
1,661
1,739
25,315
40,347
693
8,909
16,406
17,801
0
W
Ares
Lazty
Ares
17,473
1,531
214
2,922
28,941
44,042
1,263
7,806
21,135
29,073
0
L
Poseidon
12
12
0
0
1,843
395
0
527
1,316
12
0
L
Tyr
21,829
2,620
1,346
3,581
23,593
37,918
415
11,155
12,235
730
33,856
W
14,139
1,477
943
2,062
19,451
13,670
2,359
5,719
13,732
31,331
0
W
15,597
1,356
18,832
13,002
29,745
37,207
1,677
13,102
16,643
35,383
0
L
Cliodhna
ast73
Cliodhna
26,400
5,052
1,372
5,938
27,094
18,365
612
9,443
17,261
0
46,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
63,252
169
Minions Killed
178
0
Camps Cleared
0
1,025,739
Distance Traveled
1,384,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,508
719
37
2
0
198,723
4
W
Erlang Shen
15,681
980
57
4
0
235,045
2
L
Cthulhu
11,237
702
53
3
0
241,888
1
W
Cabrakan
11,183
699
14
1
0
276,637
0
W
Ares
12,558
785
20
1
0
292,253
1
L
Poseidon
7,540
471
0
0
0
236
0
L
Tyr
12,032
752
23
1
0
306,908
0
W
He Bo
11,968
748
46
3
0
251,334
0
W
Terra
11,862
741
41
3
0
329,462
0
L
Cliodhna
12,717
795
56
4
0
277,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role