Player Matchup

Cthulhu
Cthulhu
Amor_356
Cthulhu
Level 87
God Stats
21W - 28L
1,364 SR
Queue Stats
88W - 101L
1,415 Elo+
Party 2
Artemis
Artemis
AriZona_356
Artemis
Level 67
God Stats
10W - 6L
1,423 SR
Queue Stats
170W - 200L
1,355 Elo+
Party 2
Bellona
Bellona
EskimoDubZ
Bellona
Level 129
God Stats
28W - 16L
1,633 SR
Queue Stats
289W - 262L
1,558 Elo+
Party 1
Eset
Eset
xF1SCHx
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,496 Elo+
Party 1
Chaac
Chaac
xFR3YRx
Chaac
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 88L
1,465 Elo+
Party 1
Team Averages
Level 100
1,484 SR
1,458 Elo+

VS

Team Averages
Level 89
1,456 SR
1,453 Elo+
Thor
Thor
MattyyJD
Thor
Level 101
God Stats
5W - 4L
1,433 SR
Queue Stats
169W - 175L
1,477 Elo+
Solo
Nu Wa
Nu Wa
PabloMG02
Nu Wa
Level 98
God Stats
3W - 6L
1,411 SR
Queue Stats
84W - 90L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pilszuu
Kumbhakarna
Level 81
God Stats
3W - 3L
1,438 SR
Queue Stats
21W - 32L
1,424 Elo+
Solo
Heimdallr
Heimdallr
crossX356
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,379 Elo+
Solo
Chaac
Chaac
zYoshido
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amor_356
Cthulhu
17
4 / 2 / 11
11,647
555
8,894
11,485
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
AriZona_356
Artemis
19
9 / 0 / 10
11,728
558
13,544
10,072
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
EskimoDubZ
Bellona
19
3 / 1 / 8
11,390
542
11,898
18,631
18,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
xF1SCHx
Eset
18
12 / 4 / 9
12,103
576
20,865
16,497
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
xFR3YRx
Chaac
19
4 / 1 / 7
12,652
602
17,996
20,806
22,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 8 / 4
9,592
457
10,493
21,690
10,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
PabloMG02
Nu Wa
15
2 / 7 / 1
9,513
453
13,497
15,326
6,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Pilszuu
Kumbhakarna
12
1 / 4 / 3
8,691
414
6,111
20,493
19,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
crossX356
Heimdallr
15
1 / 7 / 2
9,140
435
4,780
13,813
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
zYoshido
Chaac
16
2 / 6 / 0
10,072
480
16,328
24,429
22,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
32
Kills
8
8
Deaths
32
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amor_356
Cthulhu
4
2
11
4.75
W
Artemis
AriZona_356
Artemis
9
0
10
14
W
Bellona
EskimoDubZ
Bellona
3
1
8
7
L
Thor
2
8
4
0.5
L
Nu Wa
PabloMG02
Nu Wa
2
7
1
0.36
L
Kumbhakarna
Pilszuu
Kumbhakarna
1
4
3
0.63
L
Heimdallr
crossX356
Heimdallr
1
7
2
0.29
W
Eset
xF1SCHx
Eset
12
4
9
4.13
W
Chaac
xFR3YRx
Chaac
4
1
7
7.5
L
Chaac
zYoshido
Chaac
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,197
Damage
51,209
77,491
Taken
95,751
66,482
Mitigated
64,958
29,105
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amor_356
Cthulhu
8,894
748
2,135
3,457
11,485
12,421
342
2,544
8,941
53,107
0
W
Artemis
AriZona_356
Artemis
13,544
7,347
0
2,881
10,072
4,754
2,751
2,553
7,519
0
90,832
W
Bellona
EskimoDubZ
Bellona
11,898
4,592
0
6,617
18,631
18,308
217
5,472
13,159
0
110,681
L
Thor
10,493
2,921
0
1,538
21,690
10,723
0
5,570
16,120
0
86,796
L
Nu Wa
PabloMG02
Nu Wa
13,497
4,026
0
1,552
15,326
6,006
27
7,418
7,908
75,725
0
L
Kumbhakarna
Pilszuu
Kumbhakarna
6,111
713
0
2,557
20,493
19,854
0
6,476
14,017
15,808
0
L
Heimdallr
crossX356
Heimdallr
4,780
2,431
0
2,647
13,813
5,462
0
4,683
9,130
0
48,923
W
Eset
xF1SCHx
Eset
20,865
2,678
1,209
4,121
16,497
8,183
231
6,400
10,097
95,705
0
W
Chaac
xFR3YRx
Chaac
17,996
6,252
0
8,685
20,806
22,816
318
2,639
18,167
0
110,183
L
Chaac
zYoshido
Chaac
16,328
4,871
0
6,991
24,429
22,913
0
5,612
18,817
0
83,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,520
Gold Earned
47,008
653
Minions Killed
469
0
Camps Cleared
0
2,193,856
Distance Traveled
1,848,291
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,647
555
91
4
0
443,691
2
W
Artemis
11,728
558
119
6
0
399,193
3
W
Bellona
11,390
542
144
7
0
530,611
3
L
Thor
9,592
457
121
6
0
383,619
7
L
Nu Wa
9,513
453
109
5
0
335,598
2
L
Kumbhakarna
8,691
414
17
1
0
377,779
2
L
Heimdallr
9,140
435
88
4
0
384,521
3
W
Eset
12,103
576
118
6
0
396,722
1
W
Chaac
12,652
602
181
9
0
423,639
4
L
Chaac
10,072
480
134
6
0
366,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role