Player Matchup

Nemesis
Nemesis
Gold V
Radovan88
Nemesis
Gold V
Level 133
God Stats
2W - 4L
1,688 SR
Queue Stats
395W - 411L
1,223 MMR
Solo
Horus
Horus
Silver I
Turri17
Horus
Silver I
Level 139
God Stats
8W - 5L
1,772 SR
Queue Stats
165W - 175L
1,217 MMR
Solo
Kukulkan
Kukulkan
Silver II
dissimilis
Kukulkan
Silver II
Level 69
God Stats
4W - 6L
1,535 SR
Queue Stats
15W - 25L
1,152 MMR
Party 2
Jing Wei
Jing Wei
Gold III
glenndy
Jing Wei
Gold III
Level 64
God Stats
8W - 7L
1,795 SR
Queue Stats
34W - 40L
1,429 MMR
Party 2
Ganesha
Ganesha
Silver V
sergio46367
Ganesha
Silver V
Level 128
God Stats
12W - 12L
1,245 SR
Queue Stats
86W - 94L
1,156 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,607 SR
1,235 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,638 SR
1,236 MMR
Cupid
Cupid
Silver I
Fat66Bling
Cupid
Silver I
Level 147
God Stats
31W - 21L
1,731 SR
Queue Stats
86W - 82L
1,287 MMR
Party 1
Ares
Ares
Silver II
Harrysaur
Ares
Silver II
Level 82
God Stats
6W - 1L
1,858 SR
Queue Stats
49W - 49L
1,195 MMR
Party 1
Achilles
Achilles
Gold II
d4nielis
Achilles
Gold II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,336 MMR
Solo
Loki
Loki
Silver II
solert5
Loki
Silver II
Level 125
God Stats
12W - 11L
1,470 SR
Queue Stats
102W - 84L
1,036 MMR
Solo
Yu Huang
Yu Huang
Gold V
yuzi3
Yu Huang
Gold V
Level 89
God Stats
13W - 6L
1,630 SR
Queue Stats
342W - 358L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Radovan88
Nemesis
18
2 / 7 / 3
11,744
405
10,434
32,491
15,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Turri17
Horus
20
3 / 11 / 3
14,457
499
19,415
34,564
47,620
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
dissimilis
Kukulkan
20
3 / 3 / 0
14,661
506
23,884
13,030
6,266
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
glenndy
Jing Wei
20
1 / 6 / 3
13,271
458
16,482
28,586
14,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
sergio46367
Ganesha
17
0 / 4 / 5
11,949
412
5,344
28,771
46,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BakasuraKaliGilgamesh

VS

Bans
MulanUllrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 1 / 4
16,870
582
29,816
27,964
15,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
0 / 1 / 10
11,976
413
9,396
30,780
30,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Achilles
d4nielis
Achilles
20
9 / 6 / 7
16,182
558
20,866
38,556
36,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
solert5
Loki
20
8 / 2 / 7
16,926
584
26,448
26,650
14,141
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
yuzi3
Yu Huang
20
5 / 0 / 10
16,258
561
21,563
18,305
10,370
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
30
31
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
8
1
4
10
W
Ares
0
1
10
5
L
Nemesis
Radovan88
Nemesis
2
7
3
0.5
L
Horus
Turri17
Horus
3
11
3
0.41
W
Achilles
d4nielis
Achilles
9
6
7
2.08
L
Kukulkan
dissimilis
Kukulkan
3
3
0
1
L
Jing Wei
glenndy
Jing Wei
1
6
3
0.42
L
Ganesha
sergio46367
Ganesha
0
4
5
0.63
W
Loki
solert5
Loki
8
2
7
5.75
W
Yu Huang
yuzi3
Yu Huang
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,559
Damage
108,089
137,442
Taken
142,255
130,430
Mitigated
107,993
27,680
Healing
61,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
29,816
22,311
2,135
16,129
27,964
15,831
8,852
6,121
21,747
0
210,602
W
Ares
9,396
205
1,373
10,483
30,780
30,763
668
11,972
18,808
31,422
0
L
Nemesis
Radovan88
Nemesis
10,434
2,910
0
10,588
32,491
15,573
0
5,254
27,097
0
112,033
L
Horus
Turri17
Horus
19,415
6,592
2,009
6,458
34,564
47,620
280
4,752
29,442
0
125,090
W
Achilles
d4nielis
Achilles
20,866
3,876
0
9,059
38,556
36,888
1,563
6,466
30,988
0
103,464
L
Kukulkan
dissimilis
Kukulkan
23,884
478
0
669
13,030
6,266
0
5,220
7,810
152,232
0
L
Jing Wei
glenndy
Jing Wei
16,482
9,780
0
5,825
28,586
14,688
602
7,407
21,179
0
132,069
L
Ganesha
sergio46367
Ganesha
5,344
765
0
2,131
28,771
46,283
0
9,071
19,465
39,128
0
W
Loki
solert5
Loki
26,448
9,784
0
12,620
26,650
14,141
4,599
5,054
21,423
0
181,479
W
Yu Huang
yuzi3
Yu Huang
21,563
1,624
228
9,216
18,305
10,370
1,760
6,341
11,917
149,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,082
Gold Earned
78,212
843
Minions Killed
894
0
Camps Cleared
0
2,696,068
Distance Traveled
2,927,847
42
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,870
582
248
9
0
578,598
6
W
Ares
11,976
413
29
1
0
605,362
8
L
Nemesis
11,744
405
133
5
0
578,851
6
L
Horus
14,457
499
206
7
0
506,858
0
W
Achilles
16,182
558
141
5
0
550,932
5
L
Kukulkan
14,661
506
244
8
0
549,864
14
L
Jing Wei
13,271
458
239
8
0
512,039
10
L
Ganesha
11,949
412
21
1
0
548,456
12
W
Loki
16,926
584
239
8
0
649,234
4
W
Yu Huang
16,258
561
237
8
0
543,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role