Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ALMOSH2000
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
LeFeTiicH3
Danzaburou
Level 101
God Stats
22W - 18L
1,651 SR
Queue Stats
211W - 176L
1,545 Elo+
Party 1
Thanatos
Thanatos
Leseko
Thanatos
Level 57
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Qi Kut
Gilgamesh
Level 83
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 3
Team Averages
Level 94
1,503 SR
1,444 Elo+

VS

Team Averages
Level 109
1,505 SR
1,534 Elo+
Anubis
Anubis
ASURAhellseye
Anubis
Level 108
God Stats
1W - 2L
1,192 SR
Queue Stats
18W - 23L
1,441 Elo+
Solo
Bakasura
Bakasura
Bernex
Bakasura
Level 112
God Stats
2W - 0L
1,743 SR
Queue Stats
170W - 162L
1,465 Elo+
Solo
Rama
Rama
NoizerX
Rama
Level 102
God Stats
1W - 0L
1,522 SR
Queue Stats
180W - 192L
1,573 Elo+
Party 2
Chaac
Chaac
SoulStealLOU
Chaac
Level 123
God Stats
35W - 26L
1,669 SR
Queue Stats
191W - 191L
1,586 Elo+
Party 2
Poseidon
Poseidon
WarmDinoNuggies
Poseidon
Level 98
God Stats
6W - 5L
1,399 SR
Queue Stats
140W - 105L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 4 / 0
6,958
497
5,205
13,197
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
ALMOSH2000
Ah Puch
12
2 / 3 / 0
7,133
510
9,191
9,552
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LeFeTiicH3
Danzaburou
12
1 / 2 / 0
6,814
487
3,861
8,618
3,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Leseko
Thanatos
7
0 / 8 / 1
4,862
347
4,467
9,462
3,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Qi Kut
Gilgamesh
9
0 / 6 / 0
6,020
430
3,041
13,270
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,909
565
6,828
10,387
5,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Bernex
Bakasura
11
3 / 1 / 5
7,027
502
4,017
9,006
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
NoizerX
Rama
12
7 / 1 / 4
7,804
557
4,769
8,280
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 8
8,392
599
10,875
11,395
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
15
4 / 0 / 5
8,619
616
9,032
6,471
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
5
Kills
22
23
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
0
0.5
L
Ah Puch
ALMOSH2000
Ah Puch
2
3
0
0.67
W
4
2
2
2.5
W
Bakasura
Bernex
Bakasura
3
1
5
5.5
L
Danzaburou
LeFeTiicH3
Danzaburou
1
2
0
0.5
L
Thanatos
Leseko
Thanatos
0
8
1
0.06
W
Rama
NoizerX
Rama
7
1
4
9
L
Gilgamesh
Qi Kut
Gilgamesh
0
6
0
0
W
4
1
8
8
W
Poseidon
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
35,521
54,099
Taken
45,539
21,975
Mitigated
25,931
13,096
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,205
1,046
0
3,410
13,197
4,738
0
4,258
8,899
58,049
0
L
Ah Puch
ALMOSH2000
Ah Puch
9,191
561
0
3,487
9,552
3,118
153
4,052
5,235
53,512
0
W
6,828
130
0
5,252
10,387
5,768
350
7,199
3,188
52,291
0
W
Bakasura
Bernex
Bakasura
4,017
2,914
0
2,402
9,006
3,900
336
2,381
6,625
0
22,877
L
Danzaburou
LeFeTiicH3
Danzaburou
3,861
1,426
0
1,886
8,618
3,116
228
0
8,502
0
53,410
L
Thanatos
Leseko
Thanatos
4,467
1,867
0
2,748
9,462
3,014
0
889
8,518
0
10,989
W
Rama
NoizerX
Rama
4,769
2,906
0
3,247
8,280
2,475
722
833
7,447
0
41,932
L
Gilgamesh
Qi Kut
Gilgamesh
3,041
700
0
1,565
13,270
7,989
0
6,661
6,534
0
27,063
W
10,875
1,810
0
4,532
11,395
11,542
376
2,460
8,935
0
40,482
W
Poseidon
9,032
2,136
0
2,546
6,471
2,246
118
1,523
4,948
75,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
39,751
356
Minions Killed
407
0
Camps Cleared
0
1,277,334
Distance Traveled
1,382,794
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,958
497
101
7
0
288,526
5
L
Ah Puch
7,133
510
90
6
0
238,588
2
W
Anubis
7,909
565
93
7
0
234,029
4
W
Bakasura
7,027
502
55
4
0
293,314
6
L
Danzaburou
6,814
487
93
7
0
248,181
2
L
Thanatos
4,862
347
14
1
0
268,874
1
W
Rama
7,804
557
74
5
0
245,870
6
L
Gilgamesh
6,020
430
58
4
0
233,165
0
W
Chaac
8,392
599
54
4
0
286,571
1
W
Poseidon
8,619
616
131
9
0
323,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role