Player Matchup

Osiris
Osiris
 
Osiris
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chiefy062
Baron Samedi
Level 108
God Stats
1W - 3L
1,564 SR
Queue Stats
58W - 66L
1,408 Elo+
Solo
Loki
Loki
Gh0stDrag0n10
Loki
Level 140
God Stats
14W - 7L
1,726 SR
Queue Stats
446W - 327L
1,656 Elo+
Party 1
Team Averages
Level 126
1,596 SR
1,522 Elo+

VS

Team Averages
Level 129
1,501 SR
1,549 Elo+
Susano
Susano
BigBooTYLuvR824
Susano
Level 128
God Stats
10W - 10L
1,593 SR
Queue Stats
29W - 34L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Cs0402196
Jing Wei
Level 100
God Stats
5W - 3L
1,587 SR
Queue Stats
48W - 54L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
GodsChild_Pro
Erlang Shen
Level 159
God Stats
7W - 2L
1,323 SR
Queue Stats
118W - 108L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 3 / 1
6,806
681
5,882
9,647
14,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Chiefy062
Baron Samedi
9
0 / 4 / 2
5,992
599
3,149
7,061
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
6,606
661
7,256
7,507
3,224
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
7,926
793
9,120
7,544
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Cs0402196
Jing Wei
12
1 / 0 / 9
6,937
694
5,984
6,135
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
GodsChild_Pro
Erlang Shen
12
3 / 1 / 7
7,197
720
6,439
8,091
7,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
1
0.83
W
6
2
4
4
L
Baron Samedi
Chiefy062
Baron Samedi
0
4
2
0.25
W
Jing Wei
Cs0402196
Jing Wei
1
0
9
5.5
L
1
3
1
0.5
W
Erlang Shen
GodsChild_Pro
Erlang Shen
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
21,543
24,215
Taken
21,770
21,011
Mitigated
13,641
2,065
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,882
2,224
0
231
9,647
14,017
0
120
9,527
0
14,315
W
9,120
2,750
0
899
7,544
3,105
112
907
6,637
0
24,969
L
Baron Samedi
Chiefy062
Baron Samedi
3,149
381
461
552
7,061
3,770
0
0
7,061
12,178
0
W
Jing Wei
Cs0402196
Jing Wei
5,984
4,454
324
1,330
6,135
2,838
457
943
5,192
0
20,361
L
7,256
1,632
0
821
7,507
3,224
0
128
7,379
0
22,246
W
Erlang Shen
GodsChild_Pro
Erlang Shen
6,439
3,416
0
4,042
8,091
7,698
200
1,551
6,540
0
16,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,404
Gold Earned
22,060
90
Minions Killed
97
2
Camps Cleared
6
507,593
Distance Traveled
568,611
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,806
681
21
2
2
186,850
1
W
Susano
7,926
793
39
4
2
194,288
1
L
Baron Samedi
5,992
599
37
4
0
141,203
4
W
Jing Wei
6,937
694
35
4
2
189,366
2
L
Loki
6,606
661
32
3
0
179,540
3
W
Erlang Shen
7,197
720
23
2
2
184,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role