Player Matchup

Sylvanus
Sylvanus
GARISON88
Sylvanus
Level 129
God Stats
1W - 0L
1,502 SR
Queue Stats
7W - 2L
1,875 Elo+
Party 2
Poseidon
Poseidon
Jogvar
Poseidon
Level 4
God Stats
5W - 1L
1,863 SR
Queue Stats
5W - 1L
1,875 Elo+
Party 2
Fenrir
Fenrir
Konunggg
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,875 Elo+
Party 2
Team Averages
Level 46
1,622 SR
1,875 Elo+

VS

Team Averages
Level 33
1,445 SR
1,237 Elo+
Thor
Thor
Andreasmany
Thor
Level 34
God Stats
0W - 1L
1,158 SR
Queue Stats
9W - 31L
1,172 Elo+
Party 1
Olorun
Olorun
RisingHokage
Olorun
Level 42
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 29L
1,474 Elo+
Solo
Cthulhu
Cthulhu
mcviggo1234
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GARISON88
Sylvanus
14
1 / 1 / 11
9,063
697
7,358
9,325
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Jogvar
Poseidon
14
6 / 1 / 7
9,823
756
14,419
8,209
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Konunggg
Fenrir
17
9 / 1 / 7
10,724
825
19,378
15,538
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,477
652
7,042
15,214
5,669
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
11
1 / 6 / 1
7,769
598
7,782
11,791
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
mcviggo1234
Cthulhu
12
0 / 5 / 3
8,405
647
7,225
18,924
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Sylvanus
GARISON88
Sylvanus
1
1
11
6.5
W
Poseidon
Jogvar
Poseidon
6
1
7
9.5
W
Fenrir
Konunggg
Fenrir
9
1
7
12.5
L
Olorun
1
6
1
0.25
L
Cthulhu
mcviggo1234
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
22,049
33,072
Taken
45,929
22,719
Mitigated
28,581
19,975
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
1,402
0
1,620
15,214
5,669
0
5,716
9,199
0
16,543
W
Sylvanus
GARISON88
Sylvanus
7,358
2,313
7,791
5,877
9,325
8,558
477
4,444
4,881
19,467
0
W
Poseidon
Jogvar
Poseidon
14,419
1,882
0
743
8,209
3,610
1,013
3,339
4,870
44,431
0
W
Fenrir
Konunggg
Fenrir
19,378
6,279
0
5,564
15,538
10,551
730
6,633
8,905
0
54,873
L
Olorun
7,782
2,914
495
2,370
11,791
5,172
0
3,857
7,723
24,342
2,509
L
Cthulhu
mcviggo1234
Cthulhu
7,225
1,314
179
1,932
18,924
17,740
0
12,366
6,234
20,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
24,651
156
Minions Killed
108
10
Camps Cleared
1
694,871
Distance Traveled
660,155
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,477
652
15
1
0
208,022
2
W
Sylvanus
9,063
697
27
2
0
200,958
5
W
Poseidon
9,823
756
62
5
2
234,483
2
W
Fenrir
10,724
825
67
5
8
259,430
3
L
Olorun
7,769
598
57
4
1
218,267
5
L
Cthulhu
8,405
647
36
3
0
233,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role