Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Allor
Chang'e
Platinum V
Level 160
God Stats
50W - 42L
1,640 SR
Queue Stats
450W - 453L
1,537 MMR
Solo
Discordia
Discordia
Silver I
Reqilek
Discordia
Silver I
Level 38
God Stats
3W - 0L
1,908 SR
Queue Stats
7W - 6L
1,586 MMR
Party 1
Xbalanque
Xbalanque
Silver III
Smitejesračka
Xbalanque
Silver III
Level 125
God Stats
3W - 2L
1,682 SR
Queue Stats
9W - 8L
1,454 MMR
Party 1
Khepri
Khepri
Gold IV
purplerat
Khepri
Gold IV
Level 122
God Stats
21W - 10L
1,662 SR
Queue Stats
94W - 87L
1,424 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,678 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,542 SR
1,490 MMR
Arachne
Arachne
Gold III
Hallcat666
Arachne
Gold III
Level 106
God Stats
1W - 7L
1,382 SR
Queue Stats
32W - 33L
1,517 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Ponciy
Sylvanus
Bronze IV
Level 68
God Stats
1W - 1L
1,653 SR
Queue Stats
4W - 8L
1,520 MMR
Solo
Hun Batz
Hun Batz
Platinum III
TAGDDDD
Hun Batz
Platinum III
Level 118
God Stats
1W - 2L
1,630 SR
Queue Stats
287W - 282L
1,532 MMR
Solo
Kukulkan
Kukulkan
Gold V
mazik17
Kukulkan
Gold V
Level 144
God Stats
46W - 35L
1,581 SR
Queue Stats
83W - 83L
1,399 MMR
Solo
Heimdallr
Heimdallr
Gold IV
羊村刁民
Heimdallr
Gold IV
Level 158
God Stats
4W - 10L
1,465 SR
Queue Stats
283W - 287L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 2 / 1
9,027
564
7,115
13,886
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Allor
Chang'e
15
3 / 3 / 2
9,655
603
9,720
13,981
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Reqilek
Discordia
16
3 / 1 / 3
9,486
593
11,375
8,296
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Smitejesračka
Xbalanque
17
3 / 0 / 2
10,635
665
9,139
7,766
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
purplerat
Khepri
14
1 / 0 / 7
9,093
568
2,859
6,466
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
KaliLancelotFreya

VS

Bans
MercuryAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hallcat666
Arachne
11
1 / 4 / 0
6,220
389
3,782
10,990
6,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Ponciy
Sylvanus
10
0 / 1 / 1
6,721
420
4,550
12,551
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
TAGDDDD
Hun Batz
14
4 / 1 / 1
8,375
523
5,801
12,489
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mazik17
Kukulkan
14
0 / 3 / 3
8,165
510
5,386
8,343
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
羊村刁民
Heimdallr
13
1 / 5 / 0
7,737
484
4,607
12,778
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
1
2.25
W
Chang'e
Allor
Chang'e
3
3
2
1.33
L
Arachne
Hallcat666
Arachne
1
4
0
0.25
L
Sylvanus
Ponciy
Sylvanus
0
1
1
0.5
W
Discordia
Reqilek
Discordia
3
1
3
4.5
W
Xbalanque
Smitejesračka
Xbalanque
3
0
2
4
L
Hun Batz
TAGDDDD
Hun Batz
4
1
1
4.5
L
Kukulkan
mazik17
Kukulkan
0
3
3
0.5
W
Khepri
purplerat
Khepri
1
0
7
4.5
L
Heimdallr
羊村刁民
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
24,126
50,395
Taken
57,151
29,485
Mitigated
30,083
21,645
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,115
1,788
0
6,112
13,886
6,916
0
3,119
10,741
0
64,785
W
Chang'e
Allor
Chang'e
9,720
934
177
6,550
13,981
7,180
1,484
1,420
12,337
77,393
0
L
Arachne
Hallcat666
Arachne
3,782
2,861
0
4,141
10,990
6,109
0
6,141
4,849
0
27,772
L
Sylvanus
Ponciy
Sylvanus
4,550
1,041
798
3,119
12,551
10,078
0
5,490
7,061
19,253
0
W
Discordia
Reqilek
Discordia
11,375
413
0
2,415
8,296
4,259
24
2,679
5,617
90,193
0
W
Xbalanque
Smitejesračka
Xbalanque
9,139
5,255
0
5,029
7,766
3,353
4,682
352
7,414
0
100,053
L
Hun Batz
TAGDDDD
Hun Batz
5,801
1,886
0
1,435
12,489
5,265
0
5,054
7,435
0
57,169
L
Kukulkan
mazik17
Kukulkan
5,386
369
0
862
8,343
3,709
0
4,877
3,466
80,768
0
W
Khepri
purplerat
Khepri
2,859
470
0
1,362
6,466
7,777
0
2,630
3,836
16,982
0
L
Heimdallr
羊村刁民
Heimdallr
4,607
2,270
0
2,647
12,778
4,922
0
2,392
10,386
0
62,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
37,218
613
Minions Killed
403
0
Camps Cleared
0
1,645,462
Distance Traveled
1,494,147
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,027
564
114
7
0
354,272
1
W
Chang'e
9,655
603
154
10
0
291,399
6
L
Arachne
6,220
389
37
2
0
255,218
1
L
Sylvanus
6,721
420
27
2
0
321,983
7
W
Discordia
9,486
593
145
9
0
327,796
4
W
Xbalanque
10,635
665
181
11
0
295,866
9
L
Hun Batz
8,375
523
86
5
0
365,008
3
L
Kukulkan
8,165
510
141
9
0
295,209
3
W
Khepri
9,093
568
19
1
0
376,129
4
L
Heimdallr
7,737
484
112
7
0
256,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role