Player Matchup

Cthulhu
Cthulhu
CPRobbo
Cthulhu
Level 47
God Stats
6W - 5L
1,584 SR
Queue Stats
32W - 37L
1,451 Elo+
Party 2
Lancelot
Lancelot
NewLucas09
Lancelot
Level 88
God Stats
4W - 4L
1,503 SR
Queue Stats
287W - 233L
1,504 Elo+
Party 2
Anubis
Anubis
Riley8103
Anubis
Level 142
God Stats
6W - 4L
1,705 SR
Queue Stats
408W - 301L
1,510 Elo+
Party 2
Team Averages
Level 92
1,597 SR
1,488 Elo+

VS

Team Averages
Level 72
1,633 SR
1,614 Elo+
Hun Batz
Hun Batz
UK trash 2
Hun Batz
Level 22
God Stats
1W - 2L
1,745 SR
Queue Stats
22W - 12L
1,565 Elo+
Party 1
Chang'e
Chang'e
chuchi2
Chang'e
Level 128
God Stats
1W - 1L
1,302 SR
Queue Stats
182W - 197L
1,593 Elo+
Solo
Mulan
Mulan
wsjh
Mulan
Level 65
God Stats
14W - 0L
1,853 SR
Queue Stats
211W - 60L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPRobbo
Cthulhu
14
1 / 6 / 4
11,415
671
12,281
15,999
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
NewLucas09
Lancelot
14
2 / 6 / 2
10,881
640
18,102
16,087
7,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Riley8103
Anubis
16
3 / 3 / 2
11,097
653
13,973
13,359
8,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
UK trash 2
Hun Batz
16
8 / 3 / 7
12,161
715
16,663
21,644
13,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
chuchi2
Chang'e
17
3 / 2 / 9
11,456
674
12,695
18,156
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
wsjh
Mulan
18
4 / 1 / 8
11,956
703
10,132
20,845
14,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CPRobbo
Cthulhu
1
6
4
0.5
L
Lancelot
NewLucas09
Lancelot
2
6
2
0.5
L
Anubis
Riley8103
Anubis
3
3
2
1.33
W
Hun Batz
UK trash 2
Hun Batz
8
3
7
3.83
W
Chang'e
chuchi2
Chang'e
3
2
9
3.75
W
Mulan
wsjh
Mulan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,356
Damage
39,490
45,445
Taken
60,645
32,327
Mitigated
34,145
6,157
Healing
29,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CPRobbo
Cthulhu
12,281
721
0
1,182
15,999
16,897
0
3,782
12,217
26,370
0
L
Lancelot
NewLucas09
Lancelot
18,102
2,802
0
280
16,087
7,417
0
4,917
11,170
0
30,003
L
Anubis
Riley8103
Anubis
13,973
1,033
0
4,695
13,359
8,013
0
4,296
9,063
65,197
0
W
Hun Batz
UK trash 2
Hun Batz
16,663
4,110
429
5,558
21,644
13,209
0
6,070
15,574
0
37,375
W
Chang'e
chuchi2
Chang'e
12,695
927
6,697
8,878
18,156
6,653
118
10,979
7,177
55,739
0
W
Mulan
wsjh
Mulan
10,132
1,759
0
7,853
20,845
14,283
33
9,965
10,880
0
42,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
35,573
163
Minions Killed
194
6
Camps Cleared
9
920,105
Distance Traveled
969,742
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,415
671
24
1
0
289,279
0
L
Lancelot
10,881
640
26
2
1
347,081
1
L
Anubis
11,097
653
113
7
5
283,745
5
W
Hun Batz
12,161
715
40
2
2
318,767
0
W
Chang'e
11,456
674
89
5
5
320,888
2
W
Mulan
11,956
703
65
4
2
330,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role