Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Heisenhawer
Tsukuyomi
Level 48
God Stats
0W - 4L
1,302 SR
Queue Stats
65W - 78L
1,469 Elo+
Solo
Shiva
Shiva
NOTORUIOS
Shiva
Level 73
God Stats
0W - 3L
1,286 SR
Queue Stats
33W - 36L
1,378 Elo+
Solo
Discordia
Discordia
Reconhell
Discordia
Level 21
God Stats
4W - 6L
1,231 SR
Queue Stats
11W - 16L
1,212 Elo+
Party 2
Team Averages
Level 62
1,364 SR
1,412 Elo+

VS

Team Averages
Level 94
1,566 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Eiding
Ao Kuang
Level 17
God Stats
3W - 0L
1,880 SR
Queue Stats
184W - 61L
1,791 Elo+
Party 1
Anubis
Anubis
KaptenMackan
Anubis
Level 155
God Stats
6W - 4L
1,577 SR
Queue Stats
317W - 187L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
Khaning
Sylvanus
Level 102
God Stats
2W - 4L
1,535 SR
Queue Stats
165W - 157L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Se6a
Jing Wei
Level 41
God Stats
4W - 2L
1,340 SR
Queue Stats
179W - 233L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 6 / 3
9,623
458
16,021
17,456
6,401
Chang'e
 
Chang'e
16
0 / 3 / 1
9,525
454
4,163
16,000
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Heisenhawer
Tsukuyomi
13
3 / 7 / 1
8,647
412
9,561
17,600
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
NOTORUIOS
Shiva
17
1 / 1 / 0
9,718
463
4,779
10,900
9,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Reconhell
Discordia
15
2 / 4 / 5
9,103
433
7,131
10,382
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
2 / 2 / 5
11,592
552
3,059
15,469
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Eiding
Ao Kuang
20
4 / 1 / 3
13,296
633
11,770
20,324
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
9 / 0 / 4
13,280
632
17,048
7,790
4,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Khaning
Sylvanus
16
1 / 5 / 9
9,814
467
6,555
19,324
20,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Se6a
Jing Wei
18
5 / 3 / 4
11,961
570
9,663
15,056
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
21
21
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
6
3
1.08
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Fenrir
 
Fenrir
2
2
5
2.25
W
Ao Kuang
Eiding
Ao Kuang
4
1
3
5.5
L
Tsukuyomi
Heisenhawer
Tsukuyomi
3
7
1
0.5
W
Anubis
9
0
4
11
W
Sylvanus
Khaning
Sylvanus
1
5
9
1.1
L
Shiva
NOTORUIOS
Shiva
1
1
0
1
L
Discordia
Reconhell
Discordia
2
4
5
1.13
W
Jing Wei
Se6a
Jing Wei
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
48,095
72,338
Taken
77,963
32,194
Mitigated
50,655
16,125
Healing
41,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
16,021
8,627
0
3,048
17,456
6,401
128
8,174
9,282
0
87,136
L
Chang'e
 
Chang'e
4,163
170
396
6,566
16,000
5,560
0
9,159
6,841
74,766
0
W
Fenrir
 
Fenrir
3,059
584
0
8,635
15,469
7,994
1,429
1,540
13,929
0
107,381
W
Ao Kuang
Eiding
Ao Kuang
11,770
2,426
0
14,616
20,324
10,448
2,193
1,780
18,544
113,462
0
L
Tsukuyomi
Heisenhawer
Tsukuyomi
9,561
2,519
0
4,550
17,600
7,442
0
8,532
9,068
0
59,632
W
Anubis
17,048
1,102
0
6,903
7,790
4,843
598
1,814
5,408
138,587
0
W
Sylvanus
Khaning
Sylvanus
6,555
1,179
1,685
3,950
19,324
20,335
78
3,518
15,806
32,883
11,681
L
Shiva
NOTORUIOS
Shiva
4,779
543
259
806
10,900
9,500
0
5,562
5,338
0
62,139
L
Discordia
Reconhell
Discordia
7,131
863
0
500
10,382
3,291
104
3,543
6,839
47,408
0
W
Jing Wei
Se6a
Jing Wei
9,663
6,452
0
5,876
15,056
7,035
1,026
3,312
11,744
0
93,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
59,943
538
Minions Killed
779
0
Camps Cleared
0
1,850,076
Distance Traveled
2,002,877
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,623
458
117
6
0
341,552
10
L
Chang'e
9,525
454
148
7
0
341,204
8
W
Fenrir
11,592
552
154
7
0
474,016
4
W
Ao Kuang
13,296
633
178
8
0
387,877
5
L
Tsukuyomi
8,647
412
97
5
0
403,718
6
W
Anubis
13,280
632
212
10
0
377,977
6
W
Sylvanus
9,814
467
68
3
0
357,280
11
L
Shiva
9,718
463
108
5
0
377,390
5
L
Discordia
9,103
433
68
3
0
386,212
4
W
Jing Wei
11,961
570
167
8
0
405,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role