Player Matchup

Hel
Hel
DAC169
Hel
Level 158
God Stats
3W - 3L
1,544 SR
Queue Stats
178W - 177L
1,554 Elo+
Party 1
King Arthur
King Arthur
PyroGundam
King Arthur
Level 160
God Stats
1W - 8L
1,352 SR
Queue Stats
431W - 439L
1,501 Elo+
Party 1
Artio
Artio
WarDevilNiku
Artio
Level 146
God Stats
7W - 5L
1,691 SR
Queue Stats
644W - 670L
1,485 Elo+
Solo
Hun Batz
Hun Batz
majorglory23
Hun Batz
Level 129
God Stats
0W - 4L
1,294 SR
Queue Stats
114W - 133L
1,461 Elo+
Solo
Artemis
Artemis
masterfullemon
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,295 Elo+
Solo
Team Averages
Level 123
1,476 SR
1,459 Elo+

VS

Team Averages
Level 129
1,440 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arredracus
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,743 Elo+
Solo
Aphrodite
Aphrodite
CaptainCorage
Aphrodite
Level 139
God Stats
2W - 1L
1,298 SR
Queue Stats
103W - 94L
1,537 Elo+
Solo
Mercury
Mercury
MichaelEstes
Mercury
Level 80
God Stats
5W - 7L
1,403 SR
Queue Stats
488W - 467L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DAC169
Hel
20
2 / 4 / 17
12,884
614
13,026
30,037
32,878
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
PyroGundam
King Arthur
18
3 / 6 / 8
11,738
559
18,291
33,696
43,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 15
12,331
587
18,036
39,459
61,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
majorglory23
Hun Batz
20
6 / 6 / 9
13,126
625
35,123
31,809
34,252
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 4 / 11
14,041
669
40,752
28,495
21,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
6 / 5 / 15
15,003
714
35,665
32,785
29,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
 
Neith
20
3 / 7 / 17
13,116
625
31,324
24,358
15,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nemesis
Arredracus
Nemesis
20
7 / 4 / 14
14,118
672
20,749
36,459
73,509
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
CaptainCorage
Aphrodite
20
6 / 5 / 13
13,581
647
30,206
26,941
28,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
MichaelEstes
Mercury
20
3 / 5 / 12
12,571
599
14,147
29,812
37,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
96
23
Kills
25
25
Deaths
26
60
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
5
15
2.7
W
Neith
 
Neith
3
7
17
1.64
W
Nemesis
Arredracus
Nemesis
7
4
14
3.5
W
Aphrodite
CaptainCorage
Aphrodite
6
5
13
2.5
L
Hel
DAC169
Hel
2
4
17
2.63
W
Mercury
MichaelEstes
Mercury
3
5
12
1.8
L
King Arthur
PyroGundam
King Arthur
3
6
8
1.17
L
3
5
15
2.1
L
Hun Batz
majorglory23
Hun Batz
6
6
9
1.75
L
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,228
Damage
132,091
163,496
Taken
150,355
194,086
Mitigated
184,818
87,035
Healing
80,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
35,665
8,684
1,137
15,444
32,785
29,436
3,449
7,251
25,534
0
63,409
W
Neith
 
Neith
31,324
10,501
2,364
7,991
24,358
15,687
2,434
5,431
18,927
0
58,721
W
Nemesis
Arredracus
Nemesis
20,749
4,136
1,799
9,432
36,459
73,509
1,053
5,746
30,713
0
33,236
W
Aphrodite
CaptainCorage
Aphrodite
30,206
2,268
20,859
15,129
26,941
28,677
1,526
5,191
21,750
56,782
0
L
Hel
DAC169
Hel
13,026
506
36,759
16,224
30,037
32,878
1,784
5,663
24,374
31,780
0
W
Mercury
MichaelEstes
Mercury
14,147
3,825
2,159
3,895
29,812
37,509
1,030
7,443
22,369
1,733
28,535
L
King Arthur
PyroGundam
King Arthur
18,291
673
2,037
2,308
33,696
43,803
589
7,519
26,177
0
33,037
L
18,036
2,302
8,017
10,169
39,459
61,764
66
9,617
29,842
27,042
0
L
Hun Batz
majorglory23
Hun Batz
35,123
4,615
3,436
3,100
31,809
34,252
1,365
5,554
26,255
0
56,805
L
40,752
15,415
3,147
1,838
28,495
21,389
3,915
2,987
25,508
0
73,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
68,389
173
Minions Killed
188
0
Camps Cleared
0
1,690,956
Distance Traveled
1,796,299
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,003
714
37
2
0
365,714
0
W
Neith
13,116
625
49
2
0
294,648
1
W
Nemesis
14,118
672
23
1
0
395,387
0
W
Aphrodite
13,581
647
48
2
0
348,630
0
L
Hel
12,884
614
27
1
0
371,675
1
W
Mercury
12,571
599
31
1
0
391,920
0
L
King Arthur
11,738
559
17
1
0
335,767
3
L
Artio
12,331
587
9
0
0
340,016
1
L
Hun Batz
13,126
625
52
2
0
354,708
2
L
Artemis
14,041
669
68
3
0
288,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role