Player Matchup

Gilgamesh
Gilgamesh
C4NIB4LTACO5
Gilgamesh
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 24L
1,250 Elo+
Party 1
Hou Yi
Hou Yi
GreeNoF
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,219 Elo+
Party 2
Chang'e
Chang'e
GreeNof11
Chang'e
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 8L
1,128 Elo+
Party 2
Bellona
Bellona
Oaky145
Bellona
Level 65
God Stats
0W - 2L
1,395 SR
Queue Stats
7W - 24L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
Win211
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,454 Elo+
Solo
Team Averages
Level 40
1,482 SR
1,260 Elo+

VS

Team Averages
Level 58
1,539 SR
1,585 Elo+
Hachiman
Hachiman
Appie Ecureuil
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,627 Elo+
Party 3
Nemesis
Nemesis
Dark12saa
Nemesis
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 55L
1,485 Elo+
Solo
Tiamat
Tiamat
DisturberOne
Tiamat
Level 68
God Stats
3W - 1L
1,387 SR
Queue Stats
12W - 7L
1,556 Elo+
Solo
Poseidon
Poseidon
GurudoTokuSentai
Poseidon
Level 44
God Stats
17W - 6L
1,815 SR
Queue Stats
367W - 99L
1,806 Elo+
Party 3
Fafnir
Fafnir
Taschken
Fafnir
Level 83
God Stats
10W - 7L
1,491 SR
Queue Stats
153W - 129L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C4NIB4LTACO5
Gilgamesh
15
0 / 5 / 2
9,470
947
10,451
24,454
13,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
GreeNoF
Hou Yi
15
0 / 9 / 4
9,597
960
9,877
19,370
9,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GreeNof11
Chang'e
15
3 / 4 / 1
10,704
1,070
11,979
18,294
8,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Oaky145
Bellona
15
1 / 0 / 0
9,309
931
6,192
10,946
8,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Win211
Jormungandr
16
0 / 3 / 4
10,782
1,078
8,656
21,442
30,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

161

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
4 / 0 / 11
11,227
1,123
14,847
6,885
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Dark12saa
Nemesis
17
2 / 1 / 13
9,871
987
12,253
9,263
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
2 / 0 / 12
10,328
1,033
14,898
5,874
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 2 / 7
12,452
1,245
38,989
10,673
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Taschken
Fafnir
17
0 / 1 / 18
12,111
1,211
7,134
18,890
29,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
4
Kills
21
21
Deaths
4
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
0
11
9.5
L
Gilgamesh
C4NIB4LTACO5
Gilgamesh
0
5
2
0.2
W
Nemesis
Dark12saa
Nemesis
2
1
13
8.5
W
Tiamat
2
0
12
8
L
Hou Yi
GreeNoF
Hou Yi
0
9
4
0.22
L
Chang'e
GreeNof11
Chang'e
3
4
1
0.88
W
13
2
7
8.25
L
Bellona
Oaky145
Bellona
1
0
0
1
W
Fafnir
Taschken
Fafnir
0
1
18
9
L
Jormungandr
Win211
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,155
Damage
88,121
94,506
Taken
51,585
71,167
Mitigated
47,931
15,915
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,847
8,103
0
423
6,885
3,516
0
1,779
5,106
0
40,112
L
Gilgamesh
C4NIB4LTACO5
Gilgamesh
10,451
3,197
0
2,911
24,454
13,405
0
14,822
9,632
0
30,278
W
Nemesis
Dark12saa
Nemesis
12,253
4,026
0
1,836
9,263
5,014
0
4,703
4,560
0
16,610
W
Tiamat
14,898
384
490
1,750
5,874
4,646
0
1,478
4,396
28,543
0
L
Hou Yi
GreeNoF
Hou Yi
9,877
6,201
0
1,748
19,370
9,957
0
14,020
5,350
0
22,207
L
Chang'e
GreeNof11
Chang'e
11,979
997
4,547
4,263
18,294
8,883
0
11,375
6,919
21,875
0
W
38,989
9,102
0
2,376
10,673
5,126
0
3,989
6,684
64,502
0
L
Bellona
Oaky145
Bellona
6,192
1,220
0
1,388
10,946
8,253
0
7,894
3,052
0
17,550
W
Fafnir
Taschken
Fafnir
7,134
3,312
56
7,855
18,890
29,629
0
8,686
10,204
22,315
0
L
Jormungandr
Win211
Jormungandr
8,656
2,231
0
1,058
21,442
30,669
0
12,910
8,532
33,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
55,989
171
Minions Killed
196
4
Camps Cleared
9
1,001,257
Distance Traveled
986,025
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,227
1,123
60
6
5
183,119
2
L
Gilgamesh
9,470
947
50
5
2
219,546
0
W
Nemesis
9,871
987
10
1
0
208,706
1
W
Tiamat
10,328
1,033
28
3
2
220,575
0
L
Hou Yi
9,597
960
27
3
0
151,027
0
L
Chang'e
10,704
1,070
27
3
1
197,323
0
W
Poseidon
12,452
1,245
68
7
1
182,591
0
L
Bellona
9,309
931
18
2
1
226,800
0
W
Fafnir
12,111
1,211
30
3
1
191,034
0
L
Jormungandr
10,782
1,078
49
5
0
206,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role